Summary
- Super Troops in Clash of Clans are essential heavy hitters costing 25,000 Dark Elixir.
- Each Super Troop offers unique strategic advantages in different gameplay scenarios.
- Selecting the right Super Troop can make a significant difference in Clan Wars, trophy pushing, or farming.
Super Troops in Clash of Clans aren’t just flashy versions of regular units. They’re the heavy hitters, the ones players depend upon when they need to shake things up. They do cost 25,000 Dark Elixir to power up, but Clashers know that investment can tip the scales from a close call to a clean three-star win.
Each Super Troop brings something different to the battlefield. Some charge through walls like they’re paper, others pick off defenses from a safe distance, and a few sneak around, scooping up loot. These troops can be pivotal when used right. In Clan Wars, trophy pushing, or farming for that next big upgrade, with precious Dark Elixir on the line, picking the right Super Troop can make all the difference in this mobile strategy game.

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Clash of Clans: 10 Best Elixir Troops, Ranked
These are the best Elixir Troops to take into battle in Clash of Clans, and how to use them to their greatest potential.
8
Super Wall Breaker
The Gate Crasher
- Barracks Level Required: 7 (Town Hall 11)
- Movement Speed: 24
- Attack Speed: 1.2 seconds
Every good raid starts with breached walls, and no troop does it better than the Super Wall Breaker. Packing a wall-crushing 750 DPS, this mini siege engine opens paths into fortified bases. But outside dedicated war armies, their value drops sharply — they’re niche by design.
Still, they’re indispensable in TH12+ ground attacks, as they pave the way for tanks and heroes. At four housing spaces, it’s a bargain for the destruction it brings — players can spam a few without clogging their lineup. Max it as soon as possible; it’s a priority for ground strategists.
7
Super Minion
Shoots From A Distance
- Barracks Level Required: 8 (Town Hall 11)
- Movement Speed: 16
- Attack Speed: 1.5 seconds
Far from a mere flying pest, the Super Minion proves that precision can outshine brute force in the skies of Clash of Clans, with a modest DPS of 380 and 2000 HP. Its standout feature is the Far Shot ability, which lets it shoot from a distance that regular minions could only dream of.
Players can benefit from deploying Super Minions in Clan Wars alongside Lava Hounds, letting the big dogs soak up damage while these Super minions clean house from afar. With just six housing spaces, it’s a cost-efficient pick for air-focused players.
6
Super Archer
The Sharpshooting Heroine
- Barracks Level Required: 8 (Town Hall 11)
- Movement Speed: 24
- Attack Speed: 1.2 seconds
The Super Archer doesn’t just shoot arrows — it fires piercing bolts that slice through multiple targets like a hot knife through butter. It has a max DPS of 166 and 625 HP. Its modest stats might seem like a buzzkill, but with low housing (4), they’re surprisingly economical, maximizing damage output per slot occupied.
In trophy pushing, it’s a staple for sniping key buildings. Even farming gets a boost when it picks off these single-filed collectors from a safe distance. It’s a steal for the Dark Elixir cost — players can pack several into an army during clan wars without breaking the bank.
5
Super Miner
Goes Out With A Boom
- Barracks Level Required: 7 (Town Hall 11)
- Movement Speed: 16
- Attack Speed: 1.7 seconds
Digging its way onto the list, the Super Miner turns the underground into a warzone with a max DPS of 230 and 4100 HP. Burrowing stealthily beneath defenses, these explosive diggers deliver ramping damage and drop a bomb upon death.
They excel in specialized war raids, breaking deep into layouts or dismantling resource-heavy bases with their ticking explosive finish. It’s not versatile enough for farming or trophy pushing, as its strength is too situational. However, a miner spam strategy with heroes leading the charge would do the trick.
4
Rocket Balloon
The Blitz Bomber
- Barracks Level Required: 8 (Town Hall 11)
- Movement Speed: 12
- Attack Speed: 3 seconds
For Clashers who love watching bases go boom, the Rocket Balloon delivers chaos from above with a max DPS of 290 and 1,140 HP. The Rocket Balloon crashes with a splash-damage rocket show, clearing clusters of defenses, making it a perfect pick for enemy bases with tight layouts.
Occupying ten housing spaces, it’s a balanced investment, though air defenses can shred it without proper support. Timing is critical — deploy it too early, and it’s toast; too late, and the raid’s already lost.
3
Sneaky Goblin
The Stealthy Loot Lord
- Barracks Level Required: 7 (Town Hall 11)
- Movement Speed: 32
- Attack Speed: 1 second
The Sneaky Goblin might seem puny with a max DPS of 180 (360 on resources) and 350 HP, but it’s the king of cost-efficiency at just three housing spaces. Its invisibility lets it slip past defenses like a thief in the night, raiding resources with unmatched speed.

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Clash Of Clans: 7 Best Siege Machines, Ranked
Siege Machines are a great way to efficiently make a beenline directly to the enemy Town Hall in Clash of Clans.
When it comes to Farming, it’s the undisputed champ — players can spam these little legends to fill storages fast, especially if a Town Hall upgrade is due. Every Clasher remembers their first Sneaky Goblin loot haul; it’s pure satisfaction.
2
Super Wizard
The Lightning Maestro
- Barracks Level Required: 7 (Town Hall 11)
- Movement Speed: 16
- Attack Speed: 1.8 seconds
When the defenses are huddled together, the Super Wizard steps up with a max DPS of 290 and 620 HP, unleashing a blizzard that turns clusters into rubble. Think Witch Slap or Blizzard attacks: drop it in a Battle Blimp with a Rage Spell, and watch it erase Town Halls.
It’s less about farming and more about precision war strikes, though trophy pushers can use them to clear high-value targets. Its six housing spaces strike a fair balance, but that moderate HP means that the Super Wizard needs babysitting from tanks or healers.
1
Super Bowler
The Boulder King
- Barracks Level Required: 8 (Town Hall 11)
- Movement Speed: 14
- Attack Speed: 3.5 seconds
The Super Bowler rolls into battle with a max DPS of 245 and a monstrous 2,600 HP, hurling bouncing boulders that smash multiple targets in one go. This isn’t just a troop, it’s a walking demolition crew, dominating Clan Wars with its ability to carve paths through defenses.
In Smash Attacks or Warden Walks, it’s an indispensable troop, flattening buildings while taking hits like a tank. Thirty housing spaces is a bit much, but the raw power justifies it. Pair it with Witches or a Grand Warden, and the Super Bowler is a three-star demolition machine.
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