Summary
- Yooka-Replaylee might look like a remaster, but it’s actually changing a lot from the original game.
- We knew about the new map and controls, but Replaylee is also revamping Rextro’s playable segments.
- Instead of underwhelming minigames, Rextro now has a dedicated gameplay style that’s similar to Captain Toad’s sections.
Yooka-Replaylee has completely changed the original game’s infamous Rextro’s arcade levels and fittingly made them more retro this time around.
Although Yooka-Laylee was largely seen as a successful adaptation and evolution of the Banjo-Kazooie formula, it’s fair to say that there were some elements that were a little undercooked. Perhaps the biggest example of this was Rextro’s Arcade levels which, despite the character’s pixel-theme, were really just small challenges.

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Beyond not really capturing the retro theme it was going for, Rextro’s playable segments were also just not very good and didn’t give players much reason to play beyond getting some Pagies for Yooka and Laylee. Well, Playtonic seems to be well-aware of the original game’s issues, as it’s fixing them in Replaylee.
Yooka-Replaylee Has Massively Changed Rextro’s Levels
When Replaylee was first announced, it looked like it’d just be a bit of a graphical overhaul, but there’s actually a lot more going on than you might think, with reworked controls, the addition of a map, and much more. We now know that Replaylee is also completely overhauling Rextro’s playable segments with Rextro Bytes Back.
Earlier today, a new trailer for Replaylee was shared which focuses entirely on Rextro’s playable segments. Now instead of having Yooka and Laylee race around in a cart or run down a track, Rextro’s Arcade segments now let you play as the pixel dinosaur himself for completely different types of levels.
Even though the original levels weren’t that great, it’d still be nice to see them includes as a bonus in the game somewhere alongside Rextro Bytes Back.
As you can see from the trailer, Rextro Bytes Back (which I have to believe is titled in response to the reception towards the original minigames) has levels that appear to be isometric puzzles, with the dino running around and headbutting blocks to create a path for himself. It looks a little similar to how Captain Toad’s levels worked in Super Mario 3D World, albeit a little faster-paced.
Considering how Yooka-Replaylee initially appeared to be a fairly simple remaster, it’s impressive to see how much of the original game has actually been improved. Let’s just hope that the similarly infamous Kartos segments have also seen some improvements so that we get the ultimate version of Yooka-Laylee.

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