With each Civilization game, Firaxis aims to shake the entire concept up considerably. While the core of it is always centered on letting players make their own mark on history, much of the gameplay is overhauled to create an entirely new experience. With Sid Meier’s Civilization 7, that continues to be the case as the studio has delivered something drastically different from what has come before. Even though many of those changes are great to see, there are some features from Civilization 6 that did not deserve to be left on the cutting room floor.
Not only did Civilization 6 launch with a ton of intriguing gameplay mechanics, but the DLC added to it considerably with features such as Climate Change and unique game modes. As of now, Sid Meier’s Civilization 7 does not include mechanics like that. But, through the game’s eventual DLC, it really should. There are so many exciting concepts from throughout Civilization‘s tenure that could shine within this new framework, and hopefully, Firaxis gives them that chance.
![Civilization 7 City State Cut Above](https://esportvoice.com/wp-content/uploads/2025/02/Why-Civilization-7s-City-States-Are-a-Cut-Above-the-Rest.jpg)
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Why Civilization 7’s City-States Are a Cut Above the Rest
Sid Meier’s Civilization 7 once again features city-states, but this time around they have taken on an entirely new form for the better.
Civilization 7 Is Sitting on a Treasure Trove of Features
Civilization 6 Featured a Ton of Exciting Concepts
One of the best parts about Civilization 6‘s DLC was that it experimented with many features that past titles really had not touched before. For starters, its Gathering Storm DLC added a brand-new Climate Change mechanic. Throughout the game, greenhouse gas emissions could contribute to Climate Change, which would cause further devastation across the map the worse it got. The polar ice caps would melt, tiles would flood, and disasters would become far more frequent and deadlier. Civilizations would be forced to either prevent the incoming disaster or fight within the remnants of their world, making for a fun new twist on the core gameplay.
Along with that, Civilization 6 featured numerous other features that could shine within Civilization 7. The game’s World Congress let civilizations vote to enact laws of the land and put penalties on those that did not play nice. Along with that, the governor system helped to give players some nice extra buffs, and they had to grapple with the effects of Golden or Dark Ages. While all of these features would need to be tweaked to fit within the framework of Civilization 7, they could really help add to the challenge.
If that was not enough, Civilization 6 also experimented with a plethora of special game modes through its New Frontier Pass. These game modes would put optional new spins on the concept, from joinable Secret Societies and Barbarian clans to powerful heroes from legends and Zombies. Some of them fit within the core Civilization experience better than others, but they all made for fun additions to the formula. And through Civilization 7, Firaxis could take these ideas even further.
Civilization 7 DLC Needs to Bring the Best Ones Back
Civilization 7 may have just launched, but much like previous entries, there are already DLC packs looming on the horizon. As of now, there are multiple civilization packs on the way through the Crossroads of the World Collection. After that, players can also expect the mysterious Right to Rule Collection, which will include even more content for them to sink their teeth into. But, outside all these new civilizations, it is unknown just where Firaxis will take the concept next.
Hopefully, some of Civilization 7‘s future DLC brings back some of Civ 6‘s best features. Many of the game modes and additions such as Climate Change do not deserve to be left behind or forgotten. With some tweaks and changes, they could be great additions to this new experience. Plus. Firaxis could even build upon the unique game modes concept and deliver even more fun twists, making Civilization 7 stronger in the process.
![Sid Meier's Civilization VII Tag Page Cover Art](https://esportvoice.com/wp-content/uploads/2024/12/1733526194_743_Civilization-7s-New-Influence-Resource-is-a-Godsend-for-Diplomacy.jpg)
Grand Strategy
Turn-Based Strategy
4X
- Released
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February 11, 2025
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