Full Equipment, Power-Ups, Augments, GobbleGums, a Full Tour of Terminus and Liberty Falls, and Confirmed Launch Changes.
Sentry Turret (ZM, MP)
Available: Unlocked at Player Level 12
Accessed: Unlocked In-Game, per Match
Salvage Cost to Build (In-Game): 1,500
Automated turret that scans for and attacks nearby enemies in a forward-facing cone.
Mangler Cannon (ZM)
Available: Unlocked at Player Level 20
Accessed: Unlocked In-Game, per Match
Salvage Cost to Build (In-Game): 1,250
All the ballistic power of a Mangler, at your fingertips.
Chopper Gunner (ZM, MP)
Available: Unlocked at Player Level 45
Accessed: Unlocked In-Game, per Match
Salvage Cost to Build (In-Game): 2,500
Take control of the door gun turret on an assault chopper.
Mutant Injection (ZM)
Available: Unlocked at Player Level 39
Accessed: Unlocked In-Game, per Match
Salvage Cost to Build (In-Game): 2,500
Temporarily transforms you into a Mangler… with all the bells and whistles.
Self-Revive (ZM)
Available: Unlocked Immediately
Accessed: Unlocked In-Game, per Match
Salvage Cost to Build (In-Game): 1,500
Use when downed to revive yourself. Maximum of three craftable Self-Revives per Match.
GobbleGums: Launch Overview