Gary Green said: Theres a lot of stigma nowadays around asset-flip games, which is fair enough, yet its hardly a new phenomenon. Heck, Ive seen triple-A developers rejig a few assets of existing games and successfully pass it off as a sequel (you know who you are). However, as with anything controversial, theres always more to it than first thought; just because a game begins as a bunch of recycled assets doesnt mean it needs to stay that way.
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