Clash Royale Berserker best decks guide

Berserker Clash Royale key art
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Season 68 ‘Lumber Love’ saw the arrival of a new 2-elixir common card named Berserker to Clash Royale. While also being made available for free, most of us will surely look to have her in our decks since she’s a fantastic low-cost troop to take advantage of. So after checking out various strategies for this card, here are my three best decks to note while using Berserker in Clash Royale.

Best Berserker decks to use in Clash Royale

Berserker is a new 2-elixir Common card who attacks very fast, striking enemies rapidly with her axes while being tough enough to survive most spells. Despite her low cost, she can deal a lot of damage quickly, making her a strong choice for many decks.

It is pretty easy to understand she might be a game changer for many cases, but she isn’t a top-tier card where you would change your combination to adjust her to the deck. Still, I find a lot of value in this card, so here are some experimental decks I tried out which I found the best.

1. Berserker, Elite Barbarians, Lumberjack, Firecracker, Electro Dragon, Dart Goblin, Zap, Arrows

Average Elixir Cost: 3.5

Elite Barbarians and Lumberjack create a deadly combination, shredding through defenses with Rage boosting their speed. Electro Dragon helps control enemy pushes by stunning multiple units, while Firecracker and Dart Goblin provide chip damage and swarm control from a distance.

Screenshot 2025-02-06 144356
Berserker, Elite Barbarians, Lumberjack, Firecracker, Electro Dragon, Dart Goblin, Zap, Arrows (Image via Supercell)

You can have Electro Dragon and Firecracker as picks for the Evolution. I’ve gone with a double spell strategy to counter swarms, with the help of Zap and Arrows clear out swarms that might slow down the push. Instead, you can replace one or go with high-damage spells. You can copy this deck here.

2. Berserker, Goblin Giant, Sparky, Archers, Minions, Archers, Dark Prince, Rage, Arrows

Average Elixir Cost: 3.6

This deck revolves around Goblin Giant and Sparky. This deck works best by defending first and then counter-pushing hard with Rage to break through enemy defenses. Goblin Giant tanks damage while the Spear Goblins on its back chip away at defenses. Sparky is the main threat behind the Goblin Giant to push forward.

Berserker, Goblin Giant, Sparky, Archers, Minions, Archers, Dark Prince, Rage, Arrows
Berserker, Goblin Giant, Sparky, Archers, Minions, Archers, Dark Prince, Rage, Arrows (Image via Supercell)

Dark Prince helps with ground control, supporting Sparky against threats like Electro Wizard or Zappies. Minions and Archers provide support against air-focused decks. Rage utilization becomes important here, say Berserker with Goblin Giant is a killer combo, while Arrows help clear out swarms. Get the deck here.

3. Berserker, Golem, Lumberjack, Inferno Dragon, Electro Dragon, Skeleton Dragons, Tornado, Barbarian Barrel

Average Elixir Cost: 4.0

Another Godly deck in the mix comes with the Golem beatdown, and this particular deck thrives on Lumberjack Evolution. We again have two fast hitters in Lumberjack and Berserker, where both play an important role in single-target damage.

Berserker, Golem, Lumberjack, Inferno Dragon, Electro Dragon, Skeleton Dragons, Tornado, Barbarian Barrel
Berserker, Golem, Lumberjack, Inferno Dragon, Electro Dragon, Skeleton Dragons, Tornado, Barbarian Barrel (Image via Supercell)

For spell synergy, Tornado pulls enemy troops together, letting the Dragons and splash damage clear them out efficiently. Barbarian Barrel helps with quick ground control and cycling. With this setup, I’ve noticed that the deck becomes a late-game monster and becomes too hard to counter once you get the push. Copy and try this deck out here.

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