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The titular Breakers in Hyper Light Breaker are the start of everything that goes into your build. For each and every run, different Breakers may offer different perks that help you defeat the Overgrowth’s toughest enemies. But, how do you know which Breaker is right for you?
![Lapis standing looking over the Cursed Outpost in Hyper Light Breaker.](https://esportvoice.com/wp-content/uploads/2025/02/How-Breakers-Work-In-Hyper-Light-Breaker.jpg)
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Hyper Light Breaker: All Resources, Explained
Where can you find resources in Hyper Light Breaker, and just what do they do? This guide has you covered.
This all depends on overall playstyle, and whether or not you want to pour your resources into unlocking different Breakers, or upgrading your current one. Whatever your methodology, experimenting with different options is usually worth the effort. Here’s everything you need to know about all the Breakers in Hyper Light Breaker.
Currently, Hyper Light Breaker is in Early Access, with only a handful of Breakers unlocked. This guide will be updated as more are released.
How Do Breakers Work?
First, it’s important to understand how Breakers work generally before diving into each one individually. Breakers have a handful of key stats that are unique to them. These include:
- HP – Your overall health pool.
- Armor – Your damage resistance.
- Stam – Amount of dashes you can perform.
- Batt – Ammunition before needing to recharge.
- Strike – Determines your melee damage.
- Blast – Determines your ranged damage.
- Crit Chance – Your chance of dealing a Critical Hit.
- Crit DMG – How much damage you do on a Critical Hit.
- OPS – Quality of your drops in the Overgrowth.
However, these stats vary depending on the type of Sycom you attach to them. Sycoms are unique to each Breaker.
Each Sycom also has a special perk unique to just that Breaker.
This means that each Breaker can be customized to your individual playstyle, while building off of their core overall build.
Each Breaker also has a short backstory and personality that adds a lot of fun flavor to their design.
How To Unlock Each Breaker
At the beginning of Hyper Light Breaker, you’ll only have one Breaker unlocked, Vermillion.
You can unlock additional Breakers, like Lapis and Goro, by trading in valuable resources known as Abyss Stones back at the Telepad in the Cursed Outpost.
Vermillion
Vermillion is the first Breaker you have at the start of the campaign.
He’s relatively easy to use and has flexible, standard base stats. As mentioned, these stats vary depending on which Sycom you have equipped.
Not every Sycom is unlocked from the start. Trade in Golden Rations to earn different Sycoms at the Telepad.
Gunslinger Sycom
The Gunslinger Sycom is the first Sycom you’ll have unlocked. This Sycom boasts a pretty unremarkable build overall, but is still very solid.
The main perk of this Sycom impacts ranged attacks, as it involves your Rail. With this Sycom attached, your Rail has a chance to do extra Critical Hits.
- Gunslinger Perk – Whenever you deal a Critical Hit with your Rail, the second shot will also be a Critical Hit.
Here is a breakdown of the Gunslinger Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
90 |
85 |
80 |
85 |
115 |
100 |
3 |
190 |
1 |
Tank Sycom
Unlocking this next Sycom early can prove immensely helpful. The Tank Sycom buffs your HP significantly at the expense of some damage and stamina.
- Tank Perk – With this Sycom equipped, parrying briefly boosts your Armor.
Because Hyper Light Breaker is such a punishing game, that extra health pool can be a real boon early on.
Here is a breakdown of the Tank Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
120 |
50 |
100 |
110 |
80 |
80 |
2 |
150 |
1 |
Lapis
Lapis is an unlockable Breaker who, unlike her counterparts, is much lighter on her feet and wily. Overall, she has great stamina and decently good Critical Hit damage.
Lightweaver Sycom
This first Sycom of Lapis’ is her standard. The stats for this Sycom are quite average, but her critical damage is quite high at 170, while still maintaining decent blast and stamina.
The perk for this Sycom is on the lower end of the spectrum.
- Lightweaver Perk – Your next Rail shot after picking up a battery deals extra damage.
Here is a breakdown of the Lightweaver Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
90 |
60 |
80 |
70 |
125 |
100 |
1 |
170 |
2 |
Warrior Sycom
Lapis’ Warrior Sycom is excellent. With decent HP at 105 plus increased critical damage to 200, you shouldn’t skip on this one. The perk for this Sycom is more of a long con, but worth it in the end.
- Warrior Sycom – With this Sycom equipped, you gain more from Core upgrade stat increases, meaning the upgrade potential for this build can be very impactful.
Here is a breakdown of the Warrior Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
105 |
70 |
95 |
105 |
80 |
100 |
1 |
200 |
1 |
Goro
Goro is a slightly slower Breaker with incredible Critical Hit damage and really strong attack power.
His Sycoms offer great rewards to more advanced players, but can be tricky for those just figuring out how to use combat in the game.
Astrologer Sycom
This first Sycom in Goro’s kit has intense Critical Hit damage at 195, plus good Blast and Stamina. His OPS stat is also 2, meaning that he has good luck with drops out in the Overgrowth.
Goro’s first Sycom perk is great, though it’s ideal for players who like to use their Rail a lot.
- Astrologer Perk – Burning through battery (or ammunition) decreases your Blade skill cooldowns.
Here is a breakdown of the Astrologer Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
90 |
125 |
70 |
85 |
120 |
150 |
1 |
195 |
2 |
Sniper Sycom
The Sniper Sycom is a high-risk, high-reward build for Goro. His HP and Armor are relatively low with this Sycom, but his critical damage is through the roof at 250.
Plus, the perk for this Sycom exacerbates critical damage offered with this build.
- Sniper Perk – Your next shot with a Rail will deal a Critical Hit every time 20 percent of your battery is expended.
Here is a breakdown of the Sniper Sycom’s core stats.
Stat |
HP |
BATT |
Armor |
Strike |
Blast |
Stam |
Crit% |
Crit Dmg |
OPS |
---|---|---|---|---|---|---|---|---|---|
Value |
90 |
105 |
80 |
85 |
125 |
50 |
1 |
250 |
2 |
![A split image showing a Breaker in Hyper Light Breaker using a Medkit with the Cursed Outpost as a background.](https://esportvoice.com/wp-content/uploads/2025/02/1738606574_619_How-Breakers-Work-In-Hyper-Light-Breaker.jpg)
Next
Hyper Light Breaker: How To Craft Medkits
Before heading out into the Overgrowth, make sure you know how to craft and use Medkits.
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