Hogwarts Legacy 2 Multiplayer Would Have a Great Stand-In For One Mechanic

Hogwarts Legacy 2 Multiplayer Would Have a Great Stand-In For One Mechanic
Views: 0

Multiplayer has long been a topic of discussion in relation to Hogwarts Legacy, 2023’s best-selling game by a significant margin. Neither Warner Bros. nor developer Avalanche Software has officially announced a Hogwarts Legacy follow-up, but it seems like only a matter of time, considering the success of the first game. Assuming such a sequel is on the way, it will be interesting to see how Avalanche responds to the multiplayer discussion.

Multiplayer functionality and Hogwarts Legacy seem like a natural fit. For one thing, much of the Harry Potter fantasy hinges on concepts of community, friendship, and identity in a complex, magical world—concepts that would gel with cooperative or even competitive multiplayer systems. There’s also the accessible nature of Hogwarts Legacy: it’s an unpretentious and straightforward sandbox with an almost unfathomably large fanbase thanks to the prominence of its source material. Put simply, there would be a lot of players interested in “living” in the Wizarding World with friends, to the point where many have argued that the IP should adopt an MMO framework in the future. It’s impossible to say whether the franchise will go that far, but a more modest approach to multiplayer could be incorporated in an obvious way.

Related


Hogwarts Legacy Has an Accio Problem That a Sequel Can Hopefully Dispel

Hogwarts Legacy features loads of spells that are wielded for various circumstances, but the convenience of Accio presents a few problems.

The House Cup: How Avalanche Software Could Cleverly Weave Multiplayer Into Hogwarts Legacy 2

A Multiplayer Hogwarts House Cup Could Kill Two Birds With One Stone

To be frank, the House Cup is a whole lot of nothing in Hogwarts Legacy, feeling like more of an afterthought than a meaningful part of the experience. Winning the Cup is framed as a major element of the endgame, but this doesn’t adequately support the Harry Potter fantasy: the whole idea of the House Cup is that it is the accumulation of small factors over the course of the school year—it’s not just a matter of completing miscellaneous, arbitrary tasks.

Avalanche Software clearly wanted to make the House Cup part of the gameplay experience rather than just a passive narrative element, which is admirable, but the execution is lacking. One of the biggest issues with the in-game House Cup is that there’s no sense of competition. It doesn’t really matter what the player does or doesn’t do, since winning is only about completing tasks versus not completing them. This is where multiplayer can come in.

Through asynchronous online multiplayer, the points that each Hogwarts house receives, across the entire Hogwarts Legacy 2 playerbase, could determine who is in the lead for the Cup. This would introduce a sense of real competition, with players being active in trying to get their house more points through side quests, collectibles, or any other means that Avalanche Software deems fitting for such a system. Thus, Hogwarts Legacy 2 could have relatively unobtrusive multiplayer and better House Cup side content, addressing two major fan concerns in one fell swoop.

A Multiplayer-Influenced House Cup Would Be a Nice Live-Service Compromise for Hogwarts Legacy

Warner Bros. Discovery has been open about its preference for live-service games over single-player ones, which Global Streaming and Games President JB Perrette describes as “one and done” experiences, not able to generate as much revenue in the long-term. Naturally, such statements have some worried about Hogwarts Legacy 2 becoming yet another live-service cash grab, as it’s not hard to see the profit motives surrounding such a major IP.

But maybe gaming audiences and Warner Bros. could both be happy with the aforementioned House Cup system. Players would have a fun and unique multiplayer component to play around with, and WB would push out seasonal content and DLC based around House Cup activities, rewards, and the like.

Source link