How To Complete The Headstream And Debris Field Contracts In Citizen Sleeper 2: Starward Vector

How To Complete The Headstream And Debris Field Contracts In Citizen Sleeper 2: Starward Vector
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One of the primary locations you’ll encounter in Citizen Sleeper 2: Starward Vector is the Wellspring. There is something of a civil war erupting there, which, naturally, means you are going to end up being at the center of it. You need the HazNav ship upgrade, so there is no avoiding it. That being said, which side you choose is more than a few dialogue options.

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If you side with the Lotics, you’ll be charting a path through an asteroid belt. Siding with the workers will see you infiltrate a ship. These contracts are wholly exclusive, and operate completely differently from each other. We’ll take you through everything you need to know.

Debris Field Contract

Citizen Sleeper 2. Bliss and Yujin helping to plant the navigation beacons

If you speak to Malik, and side with the Lotics, you’ll be tasked with mapping a path through the asteroid belt that surrounds the Wellspring. Of the two missions, this is definitely the easier of the two. Juni and Yu-Jin will be excellent additions to your team, here. Use Juni’s enhanced Interface skill to work through the Entry Ateroid, and use Yu-Jin to help with the Endure and Engage-based rolls present on each asteroid.

Location

Options

Type/Cost

Risk Level

Entry Asteroid

Cut To Core

Endure

Danger

Scan Asteroid

Interface

Risky

Beacon Site


Secure Site

Plant Nav Beacon

1 Nav Beacon

Split Asteroid

Construct Shielding

Intuit

Risky

Clear Debris

Endure

Danger

Beacon Site


Shielded Site

Plant Nav Beacon

1 Nav Beacon

Exit Asteroid


Uncover Rime Market

Reshape Rock

Endurance

Danger

Search The Surface

Intuit

Risky

Beacon Site

Plant Nav Beacon

1 Nav Beacon

After planting two Nav Beacons, Kirk will contact you and try to convince you to turn back. More importantly, Tala will add her voice to his. She’ll beg Sarafin to see reason. At this point, you will need to choose to talk Serafin out of pushing forward with the mission, or encourage him to stay the course.

No matter which option you choose, the result will be the same: you’ll finish the contract, talk to Tala on the Wellspring, and gain 2 skill points. However, the tone of their reunion will shift dramatically. What you do here is likely to affect future interactions, so consider your options carefully.

Headstream Contract

Citizen Sleeper 2. Lambert, the captain of the Headspring ship.

If you choose to side with the workers, you’ll need to infiltrate a Headstream tanker and sew the seeds of discontent. Kirk will accompany you on this mission. He’s built similarly to Yu-Jin (skilled in Engage and Endure). Both Bliss and Juni will compliment Kirk nicely: Juni will make winning the Navigators’ support easier, while Bliss makes winning the support of the Engineers a piece of cake.

Location

Options

Type/Cost

Risk Level

Engine Room

Sabotage Engines

Engineer

Danger

Criticize Contracts

Engage

Risky

Navigation Control

Dabate Wellspring

Intuit

Risky

Falsify Data

Interface

Danger

Payload

Discuss The War

Engage

Risky

Tamper With Payload

Endure

Danger

Lotic Stress

Citizen Sleeper 2. The Headspring emergency beacon

During the Headstream Contract, you’ll need to contend with “Lotic Stress”. After one Negative roll, the comms system will start releasing a distress signal. You can disengage it with the Engineer skill. If you don’t, stress will build with every cycle. One thing you’ll need to take into consideration is the rising tension levels. At five points of stress, a beacon will activate, and you’ll disengage it with the interface skill. Just like with the comms, it will increase the stress level with every cycle.

What Happens If You Fail The Headstream Contract?

Citizen Sleeper 2. Kirk in front of the Headspring bathed in red.

If you aren’t able to keep the Lotic Stress under wraps, then you’ll still take over the Headstream, but it will end up being a bloody affair, and it will scar all those involved (especially Kirk). It will also impact the kind of tone of Sarafin’s reunion with Tala. Other than that, you’ll receive the full tank of gas, and the two skill points, and the HazNav upgrade just the same as you would with any other conclusion.

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