WoW Making Big Changes to Mythic+ Dungeons in The War Within Season 2

WoW Making Big Changes to Mythic+ Dungeons in The War Within Season 2
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Summary

  • World of Warcraft is improving Mythic+ dungeons with better rewards, easier progression, and removal of Challenger’s Peril penalty until Mythic 12+.
  • The changes aim to lower the barrier of entry for new players while maintaining a challenge for veterans.
  • Rewards are revamped, with Hero-track gear available earlier and a new “floor” for high-level progression keys.

World of Warcraft is making some big changes to Mythic+ dungeons in The War Within Season 2, including rebalanced difficulty scaling, better rewards at a faster rate, and the removal of the Challenger’s Peril penalty until Mythic 12+. These improvements aim to make Mythic+ progression in World of Warcraft easier and more rewarding to start while still keeping it one of the greatest challenges in the game.

Mythic+ dungeons are widely considered some of the most difficult content in World of Warcraft. Featuring rotating affixes, massive buffs to monster health and damage, and time limits to clear the World of Warcraft dungeons, pushing Mythic+ keys can create a cutthroat environment that makes it hard for new players to enter and veterans to enjoy.

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Once World of Warcraft: The War Within Season 2 starts a week after Patch 11.1, Blizzard is hoping to lower that barrier of entry. Baseline Mythic dungeons are getting a little harder, but with Champion-track rewards from each boss to compensate. Meanwhile, Mythic 2 through 10 dungeons each now add a stacking 7% health and damage bonus at each level, rather than 10%. Affixes no longer appear until Mythic 4, with the Xal’atath’s Bargain rotating modifiers showing up from then on, and the alternating Tyrannical and Fortified affixes kicking in at Mythic 7, with both active at Mythic 10+. Challenger’s Peril – the timer death penalty affix – has been removed from Mythic 7, and instead kicks in at Mythic 12 as a part of Xal’atath’s Guile, replacing the previous 10% enemy health buff and the rotating Bargain affixes.

WoW: The War Within Season 2 Mythic+ Changes

Difficulty

Health/ Damage

Affix

End-of-Run Reward

Great Vault Reward

Crests

Mythic

(base)

Champion 1

Champion 4

15 Carved

Mythic 2

+7%

(Timer)

Champion 2

Hero 1

10 Runed

Mythic 3

+14%

Champion 2

Hero 1

12 Runed

Mythic 4

+23%

Xal’atath’s Bargain

Champion 3

Hero 2

14 Runed

Mythic 5

+31%

Champion 4

Hero 2

16 Runed

Mythic 6

+40%

Hero 1

Hero 3

18 Runed

Mythic 7

+50%

Fortified/Tyrannical

Hero 1

Hero 4

10 Gilded

Mythic 8

+61%

Hero 2

Hero 4

12 Gilded

Mythic 9

+72%

Hero 2

Hero 4

14 Gilded

Mythic 10

+84%

Tyrannical/Fortified

Hero 3

Myth 1

16 Gilded

Mythic 11

+102%

Hero 3

Myth 1

18 Gilded

Mythic 12

+122%

Guile (+Challenger’s Peril)

Hero 3

Myth 1

20 Gilded

Rewards are also being overhauled, with Hero-track gear available at the end of Mythic 6 dungeons and from the Great Vault in World of Warcraft as early as Mythic 2, and with Gilded Crests obtainable in Mythic 7. What’s more, fans who time all of their dungeon keys at Mythic 12 or above will create a new “floor,” preventing them from deleveling their keys at high progression levels. To accommodate these changes, the Keystone Legend achievement will now require a rating of 3000, rather than 2850, though the rebalancing should make it a comparable challenge level as before.

World of Warcraft: The War Within Season 2 Mythic Dungeon Rotation

  • Operation: Floodgate
  • Cinderbrew Meadery
  • Darkflame Cleft
  • The Rookery
  • Priory of the Sacred Flame
  • The MOTHERLODE!!
  • Theater of Pain
  • Operation: Mechagon: Workshop

Overall, these changes should give fans more incentive to do lower-level Mythic+ dungeons, rather than new players diving headfirst into Mythic 7 just to get Hero gear. Reception to these changes seems to be overwhelmingly positive so far, so fans will have to see how this Mythic+ system works when it arrives on the World of Warcraft PTR in the next couple of weeks, and in Season 2 once Patch 11.1 drops, likely in February.

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