Hero Adjustments, Battlefield Changes and more

Mobile Legends Patch 1.9.44 Update
  • The Patch Update brings new adjustments to Yi Sun-shin, Hanzo, Aulus and more!
  • The Advanced Server Update nerfs come on for Cecilion, Lukas!

With the new Patch Update in the Mobile Legends Advanced Server, devs have adjusted several balance changes for heroes, equipment changes, and more. The new ranked season 35 with the release of Lukas has been started in the Original Server. Let us break down the Patch 1.9.44 Update of Mobile Legends Advanced Server in detail.

Mobile Legends Patch 1.9.44 Update: Hero Adjustments

Yi Sun-shin (Adjusted)

Mobile Legends Patch 1.8.84 Update Yu Sun ShinMobile Legends Patch 1.8.84 Update Yu Sun Shin
Yu Sun-Shin (Image via MOONTON Games)

Yi Sun-Shin has enhanced its ability to support allies while reducing burst damage potential.

Passive (~)

Devs have optimized the visual effects of Enhanced Basic Attack Indicators. Now the changes to longbow and glaive states are shown more precisely.

Ultimate (~)

  • The increased sight range expanded to cover the entire map. While the sight range is increased, Yi Sun-shin will get an assist whenever an enemy hero is killed.
  • Yi Sun-shin has gained 70% Movement Speed upon boarding, which decays to 20% over 2s.
  • Turtle Ship Duration: 30s >> 20s
  • Devs have slightly increased the interval between cannon shots.

Revamped Hanzo (Adjusted)

Mobile Legends Patch 1.9.24 Update, HanzoMobile Legends Patch 1.9.24 Update, Hanzo
Hanzo in MLBB (Image via MOONTON Games)

Increased speed of Skill 2 to improve hit rate, while reducing Skill 1 cast range to preserve counterplay opportunities for opponents.

Skill 1 (Hanekage) (↓)

Cast Range: 4.5 >> 3.5

Skill 2 (Hanekage) (↑)

Devs have greatly increased charge speed.

Aulus (Adjusted)

Devs have slightly reverted the Base Damage of Skill 2 and added a Max Damage for its percentage Extra Damage against creeps.

Skill 2 (~)

  • Base Damage: 200-350 >> 200-400
  • When at full Fighting Spirit stacks, the percentage Extra Damage is capped at 200-900 Physical Damage against Creeps and Legend Creeps (scales with hero level).

Cecilion (Nerfed)

After equipment adjustments, Cecilion has become a bit too dominant. Devs have slightly reduced his damage in the mid-to-late game.

Skill 1 (↓)

  • Magic Power Bonus to Path Damage: 80% >> 70%
  • Magic Power Bonus to End Damage: 160% >> 140%

Lukas (Nerfed)

Mobile Legends Lukas, MLBB LukasMobile Legends Lukas, MLBB Lukas
Lukas in Mobile Legends (Image via MOONTON Games)

Lukas’s Skill 1 HP Regen has made him slightly too dominant in the early-to-mid game. Therefore, devs have decided to balance his damage output during these phases.

Skill 1 (↓)

Base Damage: 300-600 >> 270-570

Ultimate (~)

Base Damage: 300-700 >> 250-750

Mobile Legends Patch 1.9.44 Update: Equipment Adjustments

Malefic Gun (Nerfed)

Devs are delighted to see the equipment adjustments revitalizing some classic Marksmen, with Layla even making an appearance at M6. However, certain Marksmen have gained benefits that slightly exceeded our expectations.

Devs will slightly reduce the increase in Attack Range and shorten the duration of the Movement Speed boost from Basic Attacks, making this effect only achievable with sufficient Attack Speed in the mid-to-late game.

Unique Passive – Malefic Energy (Nerfed)

  • Range Increase: 15% >> 12%
  • Movement Speed Boost Duration: 1s >> 0.5s

Other Battlefield Adjustments

  • Devs have optimized the in-game Aim Panning feature. When dragging the skill wheel to aim and the skill indicator moves off-screen, the camera will automatically shift toward the aim direction.
  • Devs have fixed an issue where Clint’s Ultimate Recharge Time did not decrease as the Skill Level increased.
  • Devs have fixed an issue where Argus’s Skill damage did not match its description in certain situations.

Till then, go through our other MLBB articles:

What are your thoughts on the Mobile Legends Patch 1.9.44 Update? Let us know in the comments below!

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