Best SPECIAL Stat Systems In Fallout

Best SPECIAL Stat Systems In Fallout

Key Takeaways

  • Fallout 2 offers the best implementation of the SPECIAL system for varied and engaging playthroughs
  • New Vegas strikes a balance between old and new Fallout elements with a meaningful SPECIAL system
  • Fallout 3 simplified the SPECIAL system to make it more accessible, but at the cost of depth.



The SPECIAL stat system is an iconic hallmark of the Fallout universe. Players love spreading their stats between the seven main attributes of Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck, ensuring that their protagonist is molded in their image.

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Some games do a great job of reflecting these stats by altering everything from the approach players can take for a given conversation to the many skill checks they can make the most of. Not all Fallout games place equal importance on the SPECIAL stats, with more forgiving games feeling rather lacking from the role-playing side of things as a result.


8 Fallout: Brotherhood Of Steel

A Hack-And-Slash Game With A Barebones Implementation Of The SPECIAL System

Fallout: Brotherhood of Steel
Systems

Released
January 13, 2004

An action RPG that isn’t remembered by many, Fallout: Brotherhood of Steel places itself as a hack-and-slash first and an RPG second. As a result, the SPECIAL system doesn’t hold a ton of importance.


This, coupled with a linear design and repetitive combat, means that Fallout: Brotherhood of Steel wasn’t all that great. The title stands in the eyes of many as the worst game in the Fallout series with a surface-level implementation of the SPECIAL system.

7 Fallout 76

The Multiplayer Focus Means That The SPECIAL System May Be Lacking For Some Fans

Released
November 14, 2018

OpenCritic Rating
Weak

Fallout 76 has undergone a quiet renaissance of sorts, turning into a surprisingly engaging experience if players decide to give this title a second shot. However, the focus on a multiplayer experience means that the SPECIAL system was bound to take a hit.

Players can level up their SPECIAL stats with each level up instead of choosing an allocation from the get-go, which makes the system a bit too forgiving. This, coupled with the many perk cards players can use, means that a player’s SPECIAL stats don’t influence gameplay all that much in the grand scheme of things.


6 Fallout Tactics: Brotherhood Of Steel

A Great Game With A Linear Structure That Makes The SPECIAL System Feel Like An Afterthought

Fallout Tactics: Brotherhood of Steel
Systems

Released
March 15, 2001

Developer(s)
Micro Forté

With the Fallout series stagnating in the early 2000s, the IP was subject to certain experiments that prioritized other aspects of the franchise instead of focusing on pure role-playing. This meant that Fallout Tactics was bound to disappoint fans seeking a great implementation of the SPECIAL system, even if it excelled in other aspects.

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Players who loved the tense nature of Fallout‘s gameplay loved how Fallout Tactics enhanced the options available to them in combat. However, role-playing itself wasn’t a huge focus, which meant that players didn’t have to worry too much about how the SPECIAL system influenced their character.

5 Fallout 4

The Progression System Is Simple And Forgiving


Released
November 10, 2015

OpenCritic Rating
Mighty

Fallout 4 has its fair share of detractors, with the lack of emphasis placed on the SPECIAL system being a huge pain point for many. Players couldn’t fathom the idea of a mainline Fallout game where role-playing took a backseat to other facets of gameplay.

The SPECIAL system may seem relevant early on, but players can allocate points after leveling up, which makes the game more forgiving. Improving the Sole Survivor’s stats involves unlocking and investing in perks that help them enjoy a bevy of advantages both in and out of combat, which is more forgiving but less satisfying for RPG fans who fell in love with Fallout‘s earlier iterations.

4 Fallout 3

Simplified The SPECIAL System To Make It Easier For Players To Get Into


Released
October 28, 2008

Developer(s)
Bethesda Game Studios

There’s no denying that Fallout 3 took huge steps to make the series relevant again. Players loved how the series became mainstream once more with the dawn of this title, even if the SPECIAL system itself became way more forgiving than ever before.

Players could invest little to nothing in one of the Lone Wanderer’s stats without worrying about their playthrough being affected in any way. Barring the inability to pass a few skills checks, players can make the Lone Wanderer as weak or stupid as they want and still have a great time.

3 Fallout

The First Game In The Series Introduced A Revolutionary Stat System

Fallout
Systems

Released
October 10, 1997

The first game in the Fallout series introduced players to one of the deepest and most engaging RPGs ever made. The introduction of the SPECIAL system let players create a unique protagonist who could tackle challenges in whatever manner they chose fit.


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That being said, Fallout did benefit from players investing in combat-heavy stats as opposed to other ones, which could make things disappointing for players who wanted to focus less on battles and try to explore other avenues to make progress. This can still be forgiven given that this is the first game in the series, with the SPECIAL system being largely effective in making these stat allocations quite meaningful from the get-go.

2 Fallout: New Vegas

Combines The Best Of Old And New Fallout, With The SPECIAL System Feeling Quite Meaningful

Released
October 19, 2010

It’s a shame that New Vegas launched in a poor technical state, but modern Fallout fans can agree that this game is possibly the best title in the series. The combination of the series’ staples coupled with modern advancements ensured that controlling the Courier was a rewarding experience for players who wanted to immerse themselves in the game’s role-playing systems.


The SPECIAL system is fleshed out, with the Courier’s stat allocations playing a major role in how they react to the dynamic world of New Vegas. Low intelligence builds won’t be able to follow a complex conversation, while players with high numbers in a certain stat can use everything from their immense strength to a silver tongue, letting them make the most of New Vegas‘ complex role-playing systems.

1 Fallout 2

Every Stat Is Viable And Makes Multiple Playthroughs Feel Different And Engaging

Systems

Released
October 29, 1998

Developer(s)
Black Isle Studios

Most people love Fallout 2 for establishing a dark yet humorous tone that would become synonymous with the series. On top of this, the role-playing side of things was expanded upon to make every build viable in the long run.


This means that Fallout 2 has the best implementation of the SPECIAL system, to the point where two playthroughs feel completely different if players alter their allocation in the many stats available to them. As long as players are willing to look past its dated nature, they’ll have a great time playing what just might be the most complete role-playing experience in a Fallout game.

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