Every Status Effect In Path of Exile 2

Every Status Effect In Path of Exile 2

Path of Exile 2 has multiple types of damage beyond just physical damage that can be used by players and enemies. These magical damage types also have the added effect of potentially dealing a status ailment on the target, giving the upper hand in a fight.




Status Ailments can’t be healed, and instead, you’ll either have to avoid them or simply put up with the effects for the short amount of time they are active. Here’s every ailment and what they do to the target, as the effects are the same on players and enemies.

Related
Path of Exile 2: How To Change Weapons In Combat

Each character in Path of Exile 2 has two loadouts; here’s how to switch between them in and out of combat.

Every Status Ailment In Path of Exile 2

Ailments don’t take away from the damage being done by an attack, and instead add an after-effect on the target. These ailments only have a chance of occurring, with many of them being built up with many hits in a row from a specific damage type, much like Stun. In total there are seven ailments:


Ailment Name

Effects

Chill

Targets move slowly for two seconds, this includes movement speed, swing speed, and skill casting speed. Chill can be stacked to slow the target up to half their usual speed.

Freeze

Targets frozen will be completely unable to act for four seconds.

Shock

Targets shocked will take more damage than usual for four seconds.

Electrocute

Targets are unable to act or perform skills of any kind for five seconds.

Ignite

Targets ignited will catch on fire and receive damage over time fire damage for four seconds.

Poison

Deals damage straight to the target’s health, ignoring armor and shield for two seconds.

Bleed

Deals damage straight to the target’s health, ignoring armor and shield for five seconds.

Related
Path of Exile 2: What Are Instances

Exploration and replayability are central in Path of Exile 2; but are the areas in the game randomly generated?

How To Resist Ailments In Path of Exile 2

The Players Resistances In Their Stats Menu

The odds of an ailment being inflicted on you are based on the amount of damage done to you by the corresponding damage type, so to avoid an ailment, you’ll need to avoid its damage type. Other than physical, there are four other types of damage, here are what ailments they can cause:


  • Fire – Ignite
  • Frost – Chill & Freeze
  • Lightning – Electrocute & Shock
  • Chaos – Bleed & Poison

While not every attack with those types of damage has a chance of causing one of the corresponding ailments, resisting the damage overall will lower your chances of being inflicted with the ailments. It’s possible to get your resistances very high with passive skills, though it’s impossible to fully resist any damage type no matter your build.


Source link