Key Takeaways
- Hitman: World Of Assassination offers players a sandbox experience with multiple assassination targets and creative freedom.
- Human: Fall Flat allows players to bypass puzzles by climbing over walls, rewarding creativity in gameplay.
- Dead Rising 2 encourages experimentation by allowing players to craft powerful weapons through item combinations.
There are many video games that like to hold your hand and make things easy for you, particularly in the early stages of the adventure. They give you deep tutorials and reveal pretty much everything you can do in the game.
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Not every title is like this, though. Some games like to give you a bit of creative freedom. They allow you to figure out things yourself or even give you the tools to do things that the developers themselves hadn’t considered. Some of them even reward you for your experimentation. Here are some notable games that do that.
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Hitman: World Of Assassination
The Hitman games have typically been fairly open and allowed you to do what you want. This goes to the extreme, though, in the World of Assassination. The game is technically three titles in one, and each of them contains a bunch of levels that serve as large sandboxes.
In most of them, you’re given multiple assassination targets and the freedom to take them out how you see fit. There are always a litany of ways to do it, especially if you look around and discover opportunities. Doing certain things and killing in certain ways increases your XP, so you’re rewarded for creativity.
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Human: Fall Flat
There is a sense of freedom in Human: Fall Flat that you don’t get in most other puzzle games. After all, titles in this genre have to limit your freedom a bit, so you can’t break the puzzle put in front of you. Human: Fall Flat doesn’t seem to worry too much about that.
It’s possible to skip challenging puzzles in this game by simply climbing over walls. You are working against wacky ragdoll physics when trying to do this, so it can be difficult. Yet, if you can master the climbing mechanics, you can get up many walls that are in your way. You may need help from a teammate, box, or piece of rubble to do it, but it’s possible. While it does feel like you’re breaking the game a bit when you clamber over an obstacle, you still get rewarded in the end by progressing in the game.
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Dead Rising 2
In Dead Rising 2, you’re trapped in a mall with a litany of zombies that fill up almost every inch of it. Thankfully, you can pick up pretty much anything to use as a weapon. Your best undead-killing tools won’t be found in random stores, though. You will get them by going into the maintenance room and combining items together.
You learn about some of the combos by finding specific cards. Yet, you don’t actually need the cards. You can do a bit of experimentation and figure out how to make some of these exceptional weapons on your own. In some cases, this means you can get an incredibly powerful weapon before the game expects you to.
5
Totally Accurate Battle Simulator
Experimentation is everything in Totally Accurate Battle Simulator. In the campaign, you’re given money to buy units that are capable of taking down the enemy force presented against you.
You have to use your money wisely and build an army that matches up against the opposition perfectly. However, rarely will you get it right the first time. The whole game is about experimenting with different unit combinations until you achieve victory and then start again with the next opposition. It’s a game that rewards creative thinkers.
Football Manager 2024 differs from the typical sports game in that you don’t actively control the team during matches. So, setting up your team in the right tactical shape with the right player roles is key to success. However, it isn’t an exact science. There isn’t one foolproof tactical system that will win every game.
Therefore, you always have to do a bit of experimentation to see what system and instructions work best for your players. Some FM players go for really wild formations that no manager in real life would ever use, and they sometimes work.
3
Magicka
Magicka is an isometric action-adventure fantasy game where you play as a mage. Where it differs from most games that put you in the robes of a mage is that you don’t have a list of abilities on screen to use.
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Instead, you are able to make use of the following elements: Water, Lightning, Life, Arcane, Shield, Earth, Cold, and Fire. You’re encouraged to experiment with different element combinations to create and unleash unique attacks. So, you have to keep trying different combos until you figure out some good spells.
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Baldur’s Gate 3
Baldur’s Gate 3 is often considered one of the best RPGs in recent memory. There are a lot of reasons for this praise, including the varied and open turn-based combat. There are so many different abilities, enemy types, and environmental items in the game that no two battles are ever really the same.
It also means that you’re given plenty of freedom to experiment in battle. In fact, you may have to, as there are some tricky fights in the title that can be made significantly easier by thinking outside the box.
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The Legend Of Zelda: Tears Of The Kingdom
Every new Zelda game seems to add something to the series that takes things to a new level. In the case of Tears of the Kingdom, that thing was the ability to use Zonai devices. With these, you can create all sorts of things with very few limitations.
They can help you with combat, exploration, and puzzle-solving. In fact, you can make a lot of the game much easier if you’re simply good at designing clever contraptions.
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