Capcom assures that the Monster Hunter Wilds launch will improve on the beta

Capcom assures that the Monster Hunter Wilds launch will improve on the beta

The Monster Hunter Wilds beta hasn’t been going down well on PC. While it’s attracted a colossal number of players, there are myriad reports of crashes, bugs, and graphical problems across the board. The full launch is still four months away, though, and Capcom is assuring us that we’ll be playing a very different game come 2025. If you’ve been playing on PC, that might look like a pretty tall order. I wouldn’t worry about your beta experience too much, though, because there are already a handful of fixes for all those PS1-looking faces.

With the Monster Hunter Wilds release date closing in, we’ve all been clamoring to get our hands on the demo. The Monster Hunter Wilds beta has been so huge in fact that it’s already eclipsed both World and Rise in terms of players. Yes, it’s a limited-time free release, but the sheer scale of Monster Hunter Wilds is already a good sign for launch.

What hasn’t been a good sign of the upcoming RPG is the overall PC performance. We’ve been met with horrendous low-poly character models, graphical glitches, crashes, and a growing number of smaller problems. Capcom is aware of the PC troubles, and has vowed to make sure the full launch is better while providing help for some of the biggest beta issues.

“The purpose of this test is to allow players to experience a limited portion of Monster Hunter Wilds and also to verify various technical aspects such as network load and overall operation prior to the game’s full release,” Capcom writes.

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“Please note that the final product is still in development. Certain aspects such as game specifications and balance may differ in the full version. We are committed to ensuring the quality of the final product.”

Capcom also notes that repeatedly changing the upscaling mode on Nvidia DLSS increases VRAM usage. This can lead to crashes, so you’re advised to restart your PC if DLSS is causing trouble. That’s not the only major issue, as Capcom is aware that, for some, Wilds won’t even boot up properly. “If this is not resolved by updating your graphics card driver to the latest version, please try a clean reinstallation of the driver,” the team advises.

Monster Hunter Wilds PC beta: a Steam post about the current state of the MHW beta

While the overall PC performance of Wilds leaves a lot to be desired, we’ve got the best Monster Hunter Wilds settings to enhance your time in the beta. Using frame generation, with either Nvidia DLSS or AMD FSR, is proving to be a massive boon for performance. Capcom does note that some afterimage noise can occur when using frame generation, so you should be aware of the tradeoff. You need the highest of high-end GPUs to even get frame generation as a feature anyway, but the Monster Hunter Wilds system requirements already ask a lot of your rig.

Capcom is running the Monster Hunter Wilds beta until Sunday November 3 at 7pm PT / 10pm, which is also Monday November 4 at 3am GMT / 2pm AEDT.

As you get to slaying in the beta make sure you fully understand how the Monster Hunter Wilds Focus Mode mechanic works, and brush up on how Monster Hunter Wilds crossplay works so you can play with friends.

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