Summary
- No Man’s Sky’s recent update focuses on bug fixes, improving gameplay stability.
- Update 5.63 addresses issues related to long load times, crashes, and multiplayer glitches.
- Patch also enhances fossil system stability, fixes Abandoned Mode bugs, and improves UI elements.
Hello Games just released a new April 2025 update for No Man’s Sky, sticking to its promise of making the huge sci-fi universe better. This No Man’s Sky update skips big gameplay additions and instead targets a pile of bugs players have been reporting.
No Man’s Sky came out in 2016 and faced a rough start as many gamers weren’t happy with how shallow the universe felt back then. Over the years, though, Hello Games kept pushing out No Man’s Sky updates, fixing things up and adding a ton of new content to improve the game. Just last month, it launched the Relics update, bringing a new fossil collection and display system. Players can now dig up bones from planetary sites, piece together full skeletons on decorative stands, and trade or sell the finished displays. That update also started the Relics expedition, handing out special rewards like the skeletal companion, Living Stone jetpack, and Basilisk Crown staff.

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Hello Games just launched Update 5.63, which is all about fixing bugs in No Man’s Sky and smoothing out the gameplay experience. This update tackles a bunch of problems, like long load times when landing on planets, and a crash that could hit while using the mining laser in an exocraft. It also sorts out a multiplayer glitch with a wandering NPC and fixes a bug that could drop players into invalid locations when joining multiplayer sessions in RGBP systems.
No Man’s Sky Update 5.63 Brings Several Bug Fixes
A big chunk of this patch focuses on fossil stuff from the No Man’s Sky Relics update. The team fixed several issues with fossil decorations, including missing pick-up icons, models vanishing when moved or copied, and fossil items showing up as tradable by mistake. Players also got fixes for missing text, markers appearing in the wrong places, and VR display troubles tied to the fossil system. On top of that, the update makes fossil exhibits more stable in multiplayer, so creations stay solid across sessions and platforms.
Outside the fossil fixes, this update helps Abandoned Mode by correcting a bug that kept key tech, like the Atlantid Drive, from showing up in Research Stations. It also fixes a rare block in the In Stellar Multitudes mission and corrects various UI and catalogue display errors. Texture streaming on PS4 has been improved, and the team handled multiple crash issues – everything from warping to generating settlements – to boost stability overall. With this patch, Hello Games keeps working to refine No Man’s Sky’s newer systems while keeping the massive universe reliable.
No Man’s Sky Update 5.63 Patch Notes
Bug Fixes
- Fixed an issue which occurred during multiplayer when interacting with a wandering NPC.
- Fixed an issue which could result in very long load times when loading onto a planet.
- Fixed a crash that could occur when using the mining laser while in an exocraft.
- Fixed an issue that prevented the planetary class (e.g. “planet” or “moon”) from displaying in the scanned planet details for a marked planet in the Discoveries page.
- Fixed an issue in Abandoned Mode that prevented some products and technologies, including the Atlantid Drive, from appearing in the constructable Research Stations.
- Fixed a rare blocker in In Stellar Multitudes, which caused players to learn the incorrect Reality Anchor recipe for their first purple star system.
- Fixed an issue that could cause the notifications for “An Arm for a Leg” in the Relics expedition to flicker in an empty star system.
- Fixed a lodding issue with relic skulls.
- Fixed an issue that caused the pick-up icon to fail to display when looking at individual placed fossils.
- Fixed an issue that caused relic decorations to be lost when deleting a wall that had a relic attached to it.
- Fixed an issue that could cause a marker to appear above the hologram on the ship communicator.
- Fixed a minor text issue in the Mission Log during the fossil construction milestones in the Relics expedition.
- Prevent duplication of single fossil decorations without the requisite fossil being in the player’s inventory.
- Moving and duplicating fossil decoration no longer have a chance of losing the fossil model.
- Fixed an issue which caused wonders and the catalogue to appear empty.
- Fixed an issue that could allow items other than bones to be traded with the Fossil Collector.
- Fixed an issue that could cause players to be spawned in an invalid location when joining a multiplayer game in an inaccessible RGBP system.
- Fixed an issue which caused placeholder text to appear in the catalogue.
- Fixed an issue that caused UI elements attached to fossil plinths to be hard to read in VR.
- Improved texture streaming on PS4.
- Improved stability of fossil exhibits when viewed by a remote player.
- Fix for rare crash when generating a settlement after a warp.
- Fixed a number of other crashes.

No Man’s Sky
- Released
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August 9, 2016
- ESRB
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T for Teen: Fantasy Violence, Animated Blood
- Engine
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Proprietary
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