Best Rewards For 100% Completion, Ranked

Best Rewards For 100% Completion, Ranked
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Summary

  • Completing 100% in GTA games includes main and side missions, races, and collectibles, but rewards vary.
  • GTA games like San Andreas and Vice City offer infinite ammo, bonus cash, and double vehicle durability.
  • Final rewards in GTA games like Vice City include bodyguards, infinite ammo, and double car durability.

Given that they are most known for their expansive open-worlds, Grand Theft Auto games are notoriously difficult to 100%. With all the side missions, collectibles, and races, ticking off every item on the to-do list requires an almost masochistic level of dedication.

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Bragging rights for nailing an enormous open-world sandbox aside, there are some great rewards for the devout criminal, but perhaps as a reminder to GTA fans about why they were drawn to a virtual life of crime in the first place, hard work doesn’t always pay off in Rockstar’s twisted rendition of the United States of America.

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GTA 1, 2, 3, And Grand Theft Auto Advance

When A Life Of Crime Doesn’t Pay In The End

Grand Theft Auto 3 Tag Page Cover Art

Released

October 23, 2001

ESRB

M for Mature: Blood, Strong Language, Violence

  • Completion Requirements: All jump, rampage, export, RC, payphone, vehicle, and main story missions complete; all packages collected
  • Reward: Zip, zilch, nothing, nada

The earliest renditions in the car-thieving, pedestrian-slaughtering crime saga, Grand Theft Auto and Grand Theft Auto 2 offered only a sense of satisfaction about achieving a high score for players as they reached the end. Similarly, Grand Theft Auto: Advance has little to offer once players loot the entire game of all its content.

Perhaps surprisingly, considering its contribution to the series’ evolution, Grand Theft Auto 3 leaves players empty-handed once they’ve done it all in Liberty City without as much as a thank you or cab money. However, the incremental rewards for completing side missions, such as infinite sprint time, police bribes, vehicles, and weapons spawning at safehouses, are designed to give players a sense of accomplishment as they play.

7

Grand Theft Auto: Chinatown Wars

At Least There’s Some Acknowledgment

  • Completion Requirements: All main story, random encounters, Odd Jobs, races, shooting range, and jump missions complete; all safehouses, trophies, and dealers collected, all security cameras destroyed
  • Reward: A thank you note

Beating off all competition in Grand Theft Auto: Chinatown Wars isn’t easy. In the last top-down Grand Theft Auto, the road to total completion is long, requiring players to master weapons and vehicles, and to have met contacts from high and low, among other things.

It’s also hard to beat nothing as a final prize for having done it all, but Chinatown Wars‘ “Congratulations, you achieved 100%!” comes close. This message will briefly appear on the screen with little fanfare and disappear, leaving players to wander the world in empty, bewildering perfection.

6

Grand Theft Auto 4

A Premium Item To Spend All That Ill-Gotten Money On

gta4-cover-1

Released

April 29, 2008

ESRB

M for Mature: Blood, Intense Violence, Partial Nudity, Strong Language, Strong Sexual Content, Use of Drugs and Alcohol

  • Completion Requirements: Completely explore Liberty City, collect all safehouses, clothes, ringtones, special abilities, and vehicles; meet all strangers, watch all TV, visit every website, hold up every store, complete all activities, date all girlfriends, visit all locations, and complete all missions
  • Reward: An uncapped maximum bullet capacity (“infinite” ammo) and the “Key to the City” achievement

By the end of Niko Bellic’s story in Grand Theft Auto 4, it’s obvious that while America does indeed contain opportunities, in many cases, they come with more prices than prizes. The reward for completing the game 100% (that includes hunting down every single innocent pigeon in the city) embodies both, as players will gain access to unlimited ammo for their weapons.

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However, that doesn’t mean Niko’s gun will no longer run out of bullets. Rather, his bullet carry capacity will be removed, allowing him to (potentially) buy an infinite amount. The kicker here is that upon loading a save, ammo counts exceeding the original cap will be reverted to the old maximum. Niko will have to buy back any bullets above the maximum he lost before the reload.

5

Grand Theft Auto 5

A Chance To Contact Higher Beings

  • Completion Requirements: Complete all main and side missions and random events, visit most locations, play all games and sports, receive all “services,” meet all Strangers and Freaks, obtain all collectibles, hold up one store, buy five properties, and play fetch with Chop
  • Reward: Career Criminal achievement, access to golden peyote, and a chance meeting with aliens and “bigfoot”

Los Santos and the surrounding countryside is a veritable plaza of distraction. From sports to side stories, it would take about as much time for a player to check off every requirement for full completion without a guide as it took Rockstar to finish making GTA 6.

The reward for doing so is hardly as potent as its predecessors. Franklin gets a swanky “100%” t-shirt, transformative golden peyote plants become available, and the achievement even gets the attention of a few extra-terrestrial visitors, as well as a “mythical animal” random encounter.

4

Grand Theft Auto: Vice City Stories

A “Suite” Reward For Itchy Trigger Fingers

  • Completion Requirements: Complete all main and side missions, jumps, and races; own all properties at max respect, master the golfing and shooting minigames, and pop all 99 red balloons
  • Reward: Infinite ammo and a cutscene cinema at the Clymenus Suite safehouse

Taking place two years before Tommy Vercetti showed up in town, Vice City Stories stars Victor “Vic” Vance as he navigates the corrupt, powder-obsessed city while looking out for his brother. After coming out on top in the main story (and side stories), having won every available race and sporting event as well as owning over 30 properties and having completed other challenges, Vic will finally be able to retire.

His reward for his tireless work is infinite ammo for all weapons. All of Vic’s guns will never run out of bullets, useful for one last rampage through the sun-soaked streets. Additionally, Vic can wallow in nostalgic memories in the Clymenus Suite safehouse, thanks to his access to the cutscene cinema. It’s better than a bullet to the head, which Vic unceremoniously receives two years later, during the opening events of GTA: Vice City.

3

Grand Theft Auto: Liberty City Stories

Access To More Firepower On The Streets

  • Completion Requirements: Complete all missions, side missions, odd jobs, rampages, jumps, and collect all hidden packages
  • Reward: Infinite ammo and access to the Rhino tank

Toni Capriani’s rise to power is about as violent as any other Grand Theft Auto protagonist. Although the 3D-Universe’s Liberty City is smaller than other maps, it offers plenty to do in the way of side missions, stunts, races, odd jobs, and the slaughter of homeless people.

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If Toni is able to do all that, besides becoming one of the highest members of the Leone crime family, he is rewarded with infinite ammunition for his weapons. Additionally, the Rhino Tank will appear in the ruins of the Fort Stanton area for Toni to take for a joyride for a cathartic spree of senseless, open-world destruction around the city.

2

Grand Theft Auto: San Andreas

Making Completionists Feel Like A Million Bucks

gta-san-andreas-cover

Released

October 26, 2004

ESRB

M for Mature: Blood and Gore, Intense Violence, Strong Language, Strong Sexual Content, Use of Drugs

  • Completion Requirements: Obtain all collectibles, complete all racing, shooting, and sporting events, learn all gym moves, buy all safehouses, pass all vehicle schools, complete all side, challenge, and main missions and odd jobs
  • Reward: Infinite ammo for all weapons, double durability for all vehicles, a Rhino Tank parked on the bridge overlooking the neighborhood, a Hydra jet on top of Sweet’s roof, and one million dollars cash

Life in the hood is never easy, and one of the hardest things to do is get out. Thankfully, that’s what San Andreas‘s CJ manages to do, and oh boy, does he get out. After dominating in racing, shooting, sports, and in the gym, and having bought all available safehouses, completed all side missions, and snagged all collectibles, anyone would probably feel like a million dollars.

A million dollars is exactly what CJ gets deposited into his wallet, along with the series-classic infinite ammo for weapons. With CJ behind the wheel, any of San Andreas‘s fastest vehicles will get double protection against damage, making it twice as durable, which comes in handy for riding either the Rhino that gets parked up near the Grove Street bridge or the Hydra jet sitting pretty on Sweet’s roof.

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Grand Theft Auto: Vice City

Superior Prizes For The Supreme Master Of Vice

Grand Theft Auto: Vice City Tag Page Cover Art

Released

October 29, 2002

ESRB

M for Mature: Blood and Gore, Strong Language, Strong Sexual Content, Violence

  • Completion Requirements: Collected all packages, every main and side mission and challenge complete, all properties purchased
  • Reward: Double car durability, health, and armor capacity, infinite ammo, rentable bodyguards, and a corny t-shirt

The final rewards of Vice City disprove the adage that “crime doesn’t pay,” thanks to a plethora of rewards, including the doubling of Tommy’s maximum health and armor capacity, infinite ammo, a rentable entourage of bodyguards, and the doubling of car durability for any car Tommy drives.

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For completing all missions, side or main, races, rampages, and jumps, and for collecting every hidden package and purchasable property, Tommy should feel like the definitive master of Vice City, especially with his exclusive novelty t-shirt, which he can don whenever he visits the Vercetti estate.

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