Nintendo Explains How Backwards Compatibility Works for Switch 2

Nintendo Explains How Backwards Compatibility Works for Switch 2



Summary

  • Nintendo stated that the Switch 2 will not solely rely on hardware-level solutions for backward compatibility.
  • Past consoles like the 3DS and Wii U relied on hardware to read DS and Wii game data.
  • Nintendo will use a real-time solution to translate Switch game data to the Switch 2 in real time.

According to the Nintendo Switch 2 lead development team, the upcoming console will not be backwards compatible with original Switch games at solely a hardware level. However, the Switch 2 will run most Switch games via a new solution that combines hardware-based compatibility with software emulation that converts Switch game data into a real-time solution on the Switch 2.

The Switch 2 was fully revealed during the April 2 Nintendo Direct episode, which delved into the console’s main functions and controls. The Switch 2’s handheld display has a 120hz refresh rate and can run at up to 4K resolution while in Docked Mode. The upgraded Joy-Con 2 controllers can also be turned on their sides and rolled on a surface like a PC mouse in compatible games and apps. In short, the Switch 2’s feature set makes it 10 times more powerful from a graphical standpoint than its predecessor. While the Switch 2 will feature unique games like Mario Kart World and Donkey Kong Bananza, it will have access to most of the original Switch’s game library.

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While backwards compatibility on past Nintendo consoles like the 3DS and Wii U handled things at a hardware level, the Switch 2 will do things differently. According to Nintendo’s Ask The Developer Volume 16, developers Tetsuya Sasaki, Kouichi Kawamoto, and Takuhiro Dohta explained that the Switch 2’s backwards compatibility solution for running Switch games simultaneously translates a Switch game into a solution the Switch 2 can utilize.

Nintendo Switch 2 Developers Go Over Backwards Compatibility

While some original Switch titles like Kirby and the Forgotten Land will receive additional content via Nintendo Switch 2 Edition upgrades, many others are expected to have improved performance from just having additional hardware headroom. Dohta stated that software emulation would require the Switch 2 to run at full capacity, which would drain battery life. Sasaki added that the mix of software and hardware would allow Switch game data to be converted into a readable Switch 2 format in real-time.

Though games like Pokemon Scarlet and Violet will get free Switch 2 updates to fix potential issues and make specific performance enhancements, Kawamoto stated that not all Switch games will be compatible with the Switch 2 at launch. Sasaki said that the Switch has over 10,000 games to sort through for backwards compatibility.

With increased hardware-level performance that has been compared to a mid-tier PC, the Switch 2 could be a hot commodity with Switch game collectors. Only time will tell how Switch game performance on Nintendo’s new system will compare to the original experience.

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