Summary
- Warzone is making changes to the Armor Plate system to improve player experience.
- The return of Verdansk brought back familiar issues like armor plate scarcity.
- Developers are responsive to feedback and plan to adjust equipment distribution.
Call of Duty: Warzone has announced upcoming changes to the armor plate system. This update comes alongside the highly anticipated return of Verdansk, the original and iconic Call of Duty: Warzone map, to the battle royale experience.
After a long wait, Verdansk has finally returned to Warzone with the Season 3 update, bringing a wave of updates along with reintroduced content and features aimed at recapturing the feel of the original 2020 version of Activision’s free-to-play title. The goal was to deliver an experience as close as possible to what players remember from the game’s early days. However, the return also revived some of the issues present in the original release – such as the shortage of armor plates. Just like before, though, these problems are expected to be addressed through upcoming fixes.

Related
Call of Duty: Warzone Reveals Season 3 Update Patch Notes
Developer Raven Software reveals the official Call of Duty: Warzone Season 3 patch notes ahead of the update’s release on April 3.
In a recent tweet, Call of Duty: Warzone developer Raven Software announced that the team is working on adjusting armor plate distribution in the game. The developer also confirmed that it has “collected a massive amount of launch feedback” on various aspects of the game, which it is using to improve both the Verdansk experience and Warzone overall.
Call of Duty: Warzone Devs Set to Apply Player Feedback to Improve Verdansk Experience
To bring Warzone closer to the original, more streamlined experience, the developers implemented several changes, such as limiting the number of armor plates, currency, and other useful items available on the map. These restrictions marked a significant shift from previous versions of the game. However, after testing these adjustments and gathering feedback from the community, it became clear that in-game performance and player satisfaction didn’t meet expectations. In response, Raven Software has expressed a willingness to tweak the availability and distribution of equipment – especially armor plates – to ensure players have the resources they need to fully enjoy the battle royale experience.
It’s encouraging to see the game’s development team open to adjusting their decisions based on how changes play out in-game, giving players a chance to test them and providing feedback that helps refine the Warzone experience – especially with Verdansk now back online. This isn’t the first time Raven Software has fine-tuned gameplay mechanics to ensure a fun, competitive, and balanced experience. While this often involves a period of live testing with active player participation, the team has consistently shown it is responsive and willing to adapt. Ultimately, the goal is to ensure that Verdansk’s return is meaningful and sustainable, backed by a solid foundation and continued support through fresh content and thoughtful updates.

First-Person Shooter
Battle Royale
- Released
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March 10, 2020
- ESRB
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M for Mature: Blood and Gore, Strong Language, Suggestive Themes, Use of Drugs, Violence
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