8GB VRAM problem highlighted yet again, this time by The Last of Us Part 2

8GB VRAM problem highlighted yet again, this time by The Last of Us Part 2



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Digital Foundry : On the plus side, the quality of the PC version of The Last of Us Part 2 is considerably improved over Part 1’s disastrous launch. However, we’ve still got plenty of issues with this port: GPU performance is much lower than it should be compared to similar results from the 12-year-old PS4, CPU utilisation can be very, very heavy – and yes, there can be stuttering problems. Even beyond that, capping frame-rate for a smoother ride isn’t as simple as it should be. Alex details the pros and cons of the conversion.

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