When gamers start a new game of South of Midnight, they will immediately be asked to choose a difficulty level that matches their preferences. There are four base difficulties in South of Midnight and a custom difficulty, which allows players to hand-pick how hard or easy each combat element will be.

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South of Midnight is a gorgeous game with a lot to like, but its combat holds it back from reaching its true potential.
This guide tells players what they need to know about the various difficulty levels available to them in South of Midnight so they can make the right choice and enjoy a tailored experience of the game.
Difficulty Levels in South of Midnight
Here are the five difficulty options available in South of Midnight and the type of experience each one provides:
Option |
Difficulty |
Description |
---|---|---|
Scryer |
Story mode |
Story-focused difficulty level with non-challenging combat |
Healer |
Easy |
Story-focused difficulty level with accessible combat |
Weaver |
Balanced / Medium / Default |
Balanced between story and combat |
Grand Weaver |
Advanced / Hard |
Same story but told during the breaks of combat-focused experience |
Custom Tapestry |
Custom difficulty |
Customize every difficulty option available in the game:
|
How to Change Difficulty in South of Midnight
To change the difficulty in South of Midnight, players have to pause the game and select the “Difficulty” option. Here, they will encounter the same screen that they saw when they first started the game and had to choose a starting difficulty. Gamers will have to pick between Scryer, Healer, Weaver, Grand Weaver, and Custom Tapestry. If they select one, a confirmation screen will appear, and if they accept, then it will immediately change.
Players can change customization options at any point in South of Midnight; they can even do it in combat, but if that’s the case, the arena will reload, and they will have to restart the fight.
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