The Duskbloods was among the most unexpected and impactful reveals of the recent Nintendo Switch 2 Direct, which certainly wasn’t lacking in big surprises. FromSoftware and Nintendo are perhaps not the most likely couple, especially for spawning a game that many have defaulted to calling “Bloodborne 2,” but at the end of the day, more FromSoftware projects are good for the industry, and many are eagerly anticipating this upcoming Gothic nightmare.
It’s also good to see FromSoftware partnering with other publishers, even if it comes at the cost of broader console accessibility. Were the studio to remain monogamous to Bandai Namco Entertainment, the company that published the Dark Souls games and Elden Ring, there’s a chance that it would lose much of its leverage on the business end. Put another way, diversifying publishing partners allows FromSoftware to stay in demand, ultimately retaining its creative freedom and seizing greater negotiating power. This is precisely what the company did in 2015 when it pivoted away from Bandai Namco to partner with Sony for Bloodborne, and again just a few years later, when it teamed up with Activision for Sekiro: Shadows Die Twice. This agnostic approach to publishing, continued via The Duskbloods, could make for an interesting future for FromSoftware.

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The Duskbloods, a particularly unexpected reveal at the recent Switch 2 direct, could be a sign that Nintendo is picking up Sony’s slack.
FromSoftware Is One Decision Away from Completing a Rare Trifecta
After The Duskbloods, Xbox Will Be the Only Platform Without a FromSoftware Exclusive
Sony got a head start in the FromSoftware exclusivity battle, linking up with the now-famous studio for the original Demon’s Souls back in 2009, laying the groundwork for Bloodborne during the next console generation. Needless to say, Sony and FromSoftware have an ostensibly strong working relationship, though it would appear that Nintendo is nudging its way in, getting FromSoftware to make an exclusive game for its new platform. Naturally, this raises the question: when will Xbox get its own FromSoftware game?
Clearly, FromSoftware isn’t opposed to console exclusivity, despite some of the challenges that this release method poses. Considering Microsoft’s vast resources, it certainly wouldn’t be impossible for it to entice the Elden Ring developer with a good deal, mirroring what happened with Hideo Kojima’s OD, which is being published by Xbox. Kojima is an icon in the industry, but FromSoftware is arguably much bigger at this point, with more mainstream appeal, so it wouldn’t be too surprising to see Xbox reaching for a piece of its pie.
Of course, this all hinges on Xbox’s multiplatform release strategy, which is currently a bit obfuscated; many assume that Xbox will completely abandon hardware exclusivity in the future, though it’s still unclear just how far the company will go in this regard.
Xbox Has Already Laid the Groundwork for an Exclusive FromSoftware Game
In light of The Duskbloods‘ reveal, it’s interesting to look back at just how close Microsoft could have been to having a FromSoftware exclusive of its own. 2019 GOTY Sekiro: Shadows Die Twice was famously published by Activision, just three years before the Call of Duty owner would be absorbed by Microsoft. Unsurprisingly, FromSoftware has not announced any plans for a Sekiro sequel, but with Activision under Microsoft’s belt, and FromSoftware and Activision presumably walking away from Sekiro with positive impressions of each other, there’s a chance that another Activision-published, Xbox-exclusive FromSoft game could see the light of day.
More than most other AAA developers, FromSoftware’s moves are hard to predict. The Dark Souls studio is remarkably inconsistent with its choice of projects, release strategy, and the like, but its unparalleled batting average makes it interesting to watch. That is to say, nothing should be ruled out when speculating about FromSoftware’s future; if it’s willing to release a Nintendo Switch 2 exclusive, then an Xbox exclusive doesn’t seem too unlikely.
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