Summary
- The new Ironeye class in Elden Ring Nightreign emphasizes speed and ranged combat.
- The class features a new aiming system for easier headshots, making ranged gameplay more appealing to fans.
- Fans hope improvements from Nightreign will carry over to Elden Ring for a more engaging experience.
Elden Ring Nightreign has revealed a new class called Ironeye, offering a revamped approach to ranged gameplay. Although Elden Ring Nightreign is separate from the core Elden Ring title, some of the adjustments being made to the playstyles in this spin-off have left fans hoping that FromSoftware devs will bring quality-of-life improvements over to the first game.
Nightreign is a title that some faithful FromSoftware players are still unsure about, waiting to see whether the developer’s attempt to put a survival twist on Elden Ring will pay off. It’s clear that Elden Ring Nightreign will employ several new ideas for the Soulsborne formula and that not all of them are necessarily meant to be mainstay features. However, FromSoftware’s willingness to take risks in so many areas of this project could prove useful for figuring out how to make aspects that players have dismissed in other games significantly more engaging.

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Elden Ring Nightreign Could Allow FromSoftware to Repeat a Once-in-a-Lifetime Feat
As a new experiment by the creator of the Soulslike genre, Elden Ring Nightreign might be the start of a new subgenre pioneered by FromSoftware.
A new class named Ironeye has officially been revealed for Elden Ring Nightreign. Throughout the video, Ironeye is shown taking on various mobs and bosses, making quick work of its foes. With the addition of this class alongside the Nightreign caster known as Recluse, Ironeye could draw even more interest in ranged play than is usual for FromSoftware’s catalog.
Ironeye Revealed for Elden Ring Nightreign
The post covering Ironeye notes swiftness as a core quality, partially discussing the nature of this character’s arrows but also seemingly referencing the character in general. Dexterity seems to be a key focus, as Ironeye is seen dodging and wall jumping away from attacks, finding ways to counterattack while keeping a safe distance. Ironeye is shown using flaming arrows, dashing and striking with an arrow in one hand and a bow in the other, and finally, they’re shown using a bow as a stagger/riposte attack, an action that fans have compared to Legolas from The Lord of The Rings.
Some players who have experienced the Elden Ring Nightreign network tests have pointed out that this class employs an entirely new aiming system that makes it easier to focus on getting headshots. Overall, the improvements to the game’s ranged class seem focused on making the playstyle more appealing to all gamers. Fans have criticized FromSoftware titles for not making archers the most viable classes around. The broad assortment of bows in Elden Ring may have been a step toward improving ranged gameplay, but with Ironeye, many have voiced eagerness to make this class their first pick.
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