Summary
- Monster Hunter games feature challenging final bosses like Fatalis, Gogmazios, and Shara Ishvalda/Fatalis.
- These bosses offer unique battles with different mechanics, from flying laser beams to piloting mechs.
- The final bosses in Monster Hunter games add a bombastic and difficult end to each title, testing the player’s skills.
When you get into a Monster Hunter game, it’s for a specific reason. Hunting down these monsters is a thrill, as is learning all the games’ unique weapons. Yet there is still a story in place, limited as it may have been in earlier entries. And a story always demands a big final boss in a game like this. And Monster Hunter has lots.

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All of them are challenging, each of them putting your skills to the test. The earlier games in general will lean towards the harder end of the spectrum, though that doesn’t mean everything that comes later is inherently easier, either. So let’s take a look at all of these fearsome beasts.
This list will be focusing on the final boss of each game with respect to the Ultimate/G versions.
8
Fatalis
Monster Hunter 1
Introduced in the very first game and making various appearances as a secret optional boss in many later entries since, Fatalis appeared as the final boss of the very first Monster Hunter game. By all metrics, they fit the typical idea of what a western dragon would be. Large with black scales and a massive wingspan and a long, serpentine neck.
They were a decidedly simple affair compared to the large-scale battles that happen in later entries, though they were still a devastating fight. Their large size alone was enough to make them hard to target, not to mention their ability to take flight at a moment’s notice and rain down fire from above.
7
Crimson Fatalis
Monster Hunter 2
Of course, one Fatalis could never be enough. This fearsome monster appears again in the sequel, Monster Hunter Dos, but with some changes. Bathed in lava, this Fatalis has become Crimson Fatalis and learned the ability to summon meteors. Because what is a sequel if not bigger than scarier than what came before?

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In most regards, Crimson Fatalis isn’t dramatically different than Fatalis from the original game, though those meteors are a big threat to keep an eye out for. They are just as powerful in other regards though, taking flight when they want and charging through the sky after you in hopes of an insta-cart.
6
Dire Miralis
Monster Hunter Tri
What if Fatalis was so damn angry at humanity that it went a step further than simply sleeping in a volcano and learning to summon meteors? What if it became the volcano? That is what Monster Hunter 3 Ultimate answers, with Dire Miralis appearing as a form of Fatalis, dramatically altered by the environs they have dwelled in.
Dire Miralis will spend much of the battle submerged, with you having to attack weak points underwater to get it to surface. Once it does come on land, its scale really shows as it starts showering meteors down on you. It’s a muchg more bombastic battle than has come before, with ballista spread around the arena to help manage its massive size.
5
Gogmazios
Monster Hunter 4
For the first time in quite a while, we have a final boss monster that is in no way, shape, or form related to Fatalis. Monster Hunter 4 Ultimate’s Gogmazios is a terrifying beast, with multiple limbs like Gore Magala and covered in a tar-like ooze that it can use to trap you. And those wings aren’t just for looks, either.

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Gogmazios’ battle takes place in a large arena filled with different heights and various traps you can use against it, like the Dragonator spikes. After Gogmazios has taken enough damage, they will use those wings to take flight, raining down laser beams for above before finally coming back down.
4
Ahtal-Ka
Monster Hunter Generations
Until now, the Elder Dragons and final bosses of the series have been monsters using their sheer size and power to their advantage, hoping to crush hunters through power alone. Monster Hunter Generations’ Ahtal-Ka is different. If hunters can use all these different tools, why can’t they? And so Ahtal-Ka, functionally, brings a mech.
Ahtal-Ka is not massive by themselves, barely larger than a hunter, but they use their silk to whip up any debris that they can find into a weapon. And after a while, they’ll even yank a whole mech out of the sand to pilot. they can be knocked out of this throughout the fight, though it turns this battle into one not like anything else in the series.
3
Shara Ishvalda/Fatalis
Monster Hunter World
Monster Hunter World exists, technically, with two final bosses. There is the one that came with Iceborne, and there is the final boss that appeared with the last update to the game. Shara Ishvalda was fearsome enough, a monstrous being that could turn the very earth into armour, and somehow became even more powerful without.

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But really, what Monster Hunter game can’t have a Fatalis at least somewhere in there, and that is what World truly ends with. The original final boss makes their return, more powerful than every before. Their flames can burn the very arena, and ballista are given to help you deal with its incredible strength. It is the most bombastic Fatalis the series has seen, and one of the most difficult to take down.
2
Gaismagorm/Primordial Malzeno
Monster Hunter Rise
Sunbreak introduced the Qurio virus, a disease not unlike Gore Magala’s Frenzy virus, though this had a more symbiotic relationship with its host. Most of the game is spent dealing with Malzeno as its spreader, though the gargantuan Gaismagorm is its true progenitor. They are massive, scaling the whole arena while raining down fire upon you.
Yet after a few update, they were no longer the end. That came with Primordial Malzeno, one long before the Qurio infected it. Without the Qurio weighing it down, it can move at lightning speed and its wings are sharper blades than ever before. In its last phase, it begins to merge with the Qurio, unleashing massive blasts and teleporting faster than you can keep up. It is not a fight for the faint of heart.
1
Arkveld/Zoh Shia
Monster Hunter Wilds
There is a tendency with the Monster Hunter games to make the final boss someone other than the flagship monster, typically an unseen Elder Dragon. Monster Hunter Wilds doesn’t avoid that entirely, though Arkveld has more than a few fights i nthe series that tie into its lore significance. In terms of the sheer spectacle though, Zoh Shia steals the show.
Another Guardian Construct of Wyveria, Zoh Shia seems to combine the moves of many different Edler Dragons, from Fatalis to Shara Ishvalda, and can be contiually broken down to find their featureless form underneath. It is after this, in the High Rank story, that you face Arkveld for the final time as a truly free monster, even if they’re not all that different from the forms you’ve fought previously

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