Khazan Players Call for Change

Khazan Players Call for Change



Summary

  • Players demand the removal of the distracting build number in The First Berserker: Khazan as it poses a potential hazard to their hardware.
  • Neople remains silent on the issue despite player complaints and fears about possible burn-in on OLED displays.
  • Despite the successful launch, players want the build number issue addressed quickly to maintain the game’s popularity and engagement.

Since nearly the game’s launch, The First Berserker: Khazan players have urged the developers to remove the build number. While displaying a build number on the title screen is commonplace for games, the issue with The First Berserker: Khazan is that it shows this information during gameplay, which many players consider both a distraction and a potential hazard to their hardware.

This build number that players are now complaining about has been there since The First Berserker: Khazan’s demo. Players expected it to disappear after the game’s full launch, as is typical with other titles. However, that wasn’t the case, and those who purchased the game were surprised to see a six-digit number still displayed in the bottom-left corner.

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The First Berserker: Kazhan players have a valid reason to want the build number removed as quickly as possible. They view this not only as a distraction in a Soulslike game with intense combat, but also as a potential cause for burn-in on some OLED displays. Now, some experts may disagree with this claim, as the burn-in phenomenon is thought to develop over long periods of time. However, players argue that the risk is unjustifiable since the developers could easily transfer the build number elsewhere, perhaps to the title screen, where it wouldn’t create a static element.

The First Berserker: Khazan Players Want the Build Number Removed

Recently, The First Berserker: Khazan warned players about a potential bug despite releasing a hotfix before the global launch. However, the game’s developer, Neople, has remained silent about the build number issue, leaving players uncertain whether it will be fixed soon. Some have suggested that this unique six-digit number is likely intended to help identify potential bugs as the developer collects data from players’ gameplay. However, dissatisfied fans believe that this could be handled in a standard manner, similar to almost all other games that display build numbers either on the title screen or in the pause menu rather than during gameplay.

Although the game has some minor performance issues, The First Berserker: Khazan seems to have been a success for the Korean game developer Neople. It’s already in the running for the best Soulslike game of the year, and sales seem strong across all platforms. Khazan’s popularity will likely lead to more content in the future and ongoing performance enhancements to keep the fan base engaged. After all, Neople has proven its commitment by supporting Dungeon Fighter Online for nearly a decade. So, it wouldn’t be unusual for the company to show the same dedication to The First Berserker: Khazan.

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