RICOCHET Anti-Cheat™ Update – Season 03

RICOCHET Anti-Cheat™ Update – Season 03



Current and new recap details in the KillCam widget include:

 

  • List of attackers who dealt damage with their username, weapon, damage, and hits
  • Affected by Live Ping: If the enemy had you pinged via line-of-sight
  • Affected by UAV: If the enemy had you pinged on the minimap via UAV, UAV Tower, or Advanced UAV
  • Affected by Unsuppressed Weapon: When firing your weapon revealed your location on the minimap to nearby enemies

 

During the upcoming Season, this widget will get more updates to callout even more gameplay elements like equipment, killstreaks, field upgrades, contracts, perks, and more to help players report with greater accuracy and confidence.

 

 

Limited Matchmaking

 

We’ve seen questions about Call of Duty’s Limited Matchmaking (LMM) lobbies – referred to as “Shadowban lobbies” by players – so we wanted to provide some background on its purpose.

 

Limited Matchmaking is a necessary part of the system as an immediate reaction to the detection of suspicious activity. LMM allows accounts to continue to play matches online in a separate pool from standard matchmaking as our team examines and collects all evidence necessary for further action – if needed.

 

Being placed in Limited Matchmaking doesn’t signal someone is a confirmed cheater but an alarm was raised that requires examination. There are several ways an alarm could be tripped, including a major change in an account’s behavior or if a brand-new account is dropping improbable stats, to name a few.

 

Players invited to your party also impact the matchmaking pool you’re placed in. If one person in a party has their account in Limited Matchmaking, for example, the entire party will be forced to play in LMM lobbies. This is intentional so matchmaking adjustments can’t be circumvented during an account investigation.

 

Accounts in Limited Matchmaking make up less than 0.15% of the entire player population in Black Ops 6 and Call of Duty: Warzone but partying up can expand the overall pool. Once a non-Limited Matchmaking account disconnects from a party impacted by LMM, they return to standard matchmaking.

 

A major update we launched in Season 02 was speeding up the account review process. If an account is removed from Limited Matchmaking after investigation, it doesn’t mean they can’t be examined again for suspicious activity, but this recent change was targeted to reduce the time accounts are in LMM. 

 

This is the start of our communication around this topic, and we’ll discuss other planned updates in a future blog.

 

 

Ranked Play Update

 

Encountering a cheater in Ranked Play is not only a frustrating experience, but it often also results in a loss that costs you important Skill Rating (SR) – negatively impacting your Seasonal Rank progress. In Season 03, the team will be introducing a new system to help counter this frustration and reverse the impact a banned cheater had on the Ranked Play SR system: Retroactive SR Adjustments.

 

  • When a Ranked Play cheater is banned, anyone they’ve recently defeated in Ranked Play will receive a SR Refund for those matches (to start, we will examine the last two weeks of matches but will continue to monitor if this timing needs to be adjusted)
  • Players who we detect playing with cheaters may have SR for those wins taken away

 

This process will be live for Black Ops 6 Ranked Play shortly after Season 03’s launch and a similar system will arrive for Call of Duty: Warzone when Ranked Play is live. We’ll also perform a leaderboard scrub before Season 02 ends to remove any account that earned SR illegitimately, such as from boosting.