Dota 2 Patch 7.38c Tweaks Abaddon, Buffs the Batrider, and Dampens Dazzle




We may be mid tournament, but Valve has never let that stop them before, as they unleash Dota 2 Patch 7.38c, updating the game and balancing heroes.

Released on the evening of March 27, the new patch makes some map tweaks and item changes, but mainly focuses on balancing some of the more overpowered heroes in Dota 2 right now, especially those that were missed by Dota 2 Patch 7.38b.

Dota 2 7.38c

Image Credit: Wykrym Reddy

Dota 2 Patch 7.38c Reigns in Abaddon, Buffs Batrider

If you had to choose two Dota 2 heroes that were most broken these past few patches, you’d have to highlight Abaddon and Dazzle. With their potent base damage, great abilities, and laning strength, its no wonder they were some of the strongest of the past few weeks.

But now both have had their wings clipped. Abaddon has seen his Curse of Avernus cut down to size with the ability no longer damaging buildings, getting a flat damage debuff, and its attack speed bonus being reduced by 15 points. This will definitely mitigate Abaddon’s early game dominance, and his scaling as well.

As for Dazzle, Nothl Projection got some major nerfs, with its range, leash and duration all taking a hit. Additionally, Dazzle’s Shadow Wave no longer has increased healing and damage when bouncing on enemies with Aghanim’s Scepter. His talents also got a shuffle.

But there weren’t only losers this patch. Batrider got some major buffs, with his leash no longer being interrupted be a host of movement-restricting abilities.

Some items also got tweaks, but nothing as major as the hero changes. For the full change list, check out Valve’s official patch page.

Patch 7.38c Bug Fixes

Alongside the hero, item, and map changes, there’s also been dozens of bug fixes, including some we hadn’t even noticed.

  • Fixed Tormentor spawning on top of the Player’s Hero at 15 minutes when demoing a terrain
  • Fixed -createhero sometimes creating a hero with no facet
  • Fixed the Combat Log displaying non-visible enemy’s channelling of Twin Gates
  • Fixed it being possible for a hero to get their position or hero model angle stuck if Roshan’s grab animation is interrupted
  • Fixed Haste rune duration not correctly upgrading with the rune cycle
  • Fixed being able to generate infinite teleport scrolls by buying then selling boots of travel
  • Fixed various scenarios where players could learn if their enemy activated a smoke of deceit while in fog of war
  • Fixed Alchemist Scepter granting buff visually always displaying as having given 1 scepter to enemies
  • Fixed Bristleback’s Quill Spray damage from Aghanim’s Scepter counting as reflected damage
  • Fixed being able to get negative networth on Dazzle by stashing a teleport scroll, buying a teleport scroll on your courier, having no teleport scroll on your hero, buying and selling boots of travel multiple times, giving the teleport scroll on your courier to dazzle, casting Nothl Projection, then using your courier to deliver your stashed teleport scrolls to Dazzle while the ultimate is active
  • Fixed Clinkz’s Tar Bomb not procing Magic Wand when set to autocast
  • Fixed Doom’s Devil’s Bargain buyback being calculated incorrectly
  • Fixed Hoodwink’s Level 20 Talent Sharpshooter Provides Truesight have a blindspot along the path
  • Fixed Kez’s Echo Slash first hit being unable to trigger Shadowhawk’s bonus when used from invisibility
  • Fixed Kunkka’s Level 25 Spell AoE talent not applying correctly to Tidebringer
  • Fixed Lycan’s Howl and Feral Impulse not applying correctly to Aghanim’s Shard Wolves
  • Fixed Magnus’ Skewer not destroying trees if Magnus doesn’t have an Aghanim’s Shard
  • Fixed Marci’s Rebound being cancelled incorrectly when affected by Slark’s Pounce and debuff immune
  • Fixed Marci’s Rebound vector targeting being inaccurate if the target location is too close to the Rebound target
  • Fixed Medusa’s Venomous Volley working on illusions with Split Shot active
  • Fixed Gleipnir active triggering Nyx Assassin’s Spiked Carapace stun
  • Fixed Muerta’s Level 15 Calling Regeneration Talent not lasting for the full duration when used in conjunction with the Dance of the Dead Facet
  • Fixed Naga Siren’s Deluge setting the maximum and minimum speed of an enemy to 240
  • Fixed Pangolier’s Fortune Favors the Bold debuff being visible on enemies when the enemy doesn’t have vision of Pangolier
  • Fixed Puck’s Phase Shift stopping the invulnerability but not the channeling when using certain itemsFixed Puck’s Puckish incorrectly considering all projectiles disjointed using invisibility as spell projectiles, restoring more mana and health than intended
  • Fixed Razor’s Static Link incorrectly showing an alt-cast state when gaining shard
  • Fixed Riki’s Tricks of the Trade stopping the attacks and invulnerability but not the channeling when using certain items
  • Fixed Slardar unintentionally getting additional assists from puddles he createdFixed Templar Assassin’s Meld not applying to both attacks if Meld was used twice in quick succession
  • Fixed Windranger’s Focus Fire stopping if she loses and regains sight of her target while under the effect of her Windrun with Aghanim’s Scepter
  • Fixed Winter Wyvern’s Winter Blast creating splinter projectiles for invisible units around the target hit by the initial projectile
  • Fixed Winter Wyvern’s Winter Blast splinter projectiles not correctly disjointing from invisible units if the target hit by the initial projectile has vision over the invisible unit
  • Fixed Witch Doctor’s Death Ward Scepter not correctly applying the 50% bonus accuracy to the bounced projectile
  • Fixed Vengeful Spirit’s Scepter illusion instantly being killed by Tormentor when casting Wave of Terror from afar
  • Fixed Zeus’s Heavenly Jump’s tooltip not correctly reflecting AoE increases to the vision radius Zeus gains after jumping
  • Ability Draft: Fixed Pangolier getting Roll Up shard upgrade without drafting Rolling Thunder
  • Ability Draft: Fixed Kez getting Shodo Sai abilities without drafting them

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