Perks are an important part of 33 Immortals as they’ll allow you to customize your build and improve your skills on the battlefield. Perks are slowly unlocked as you play, which means you won’t have the full access to the entire perk sheet until you’ve completed multiple runs of the first mode in the game, Inferno.

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Here’s a beginner’s guide to 33 Immortals, with plenty of tips and tricks on how to beat the first level in the game.
This list breaks down the best perks in the game and which ones you should upgrade first to get the most value out of your selection. As you progress further into the game and really start to customize your build depending on weapon choice, the perks start to make more sense.
Perk Tier List
Here’s the full perk tier list before we break down each individual perk and our reason for placing them in those tiers.
Tier |
Perks |
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S-Tier |
Scourge Of Omnipotence, Astute Erudite, Fool’s Fate, Fortitude Of Heart, Soaring Grace, Rejuvenated Vigor |
A-Tier |
Light Bringer, Renewal Of Dust, Blissful Farewell, Immeasurable Love, Empyreal Deceptiveness |
B-Tier |
Guiding Light, Merciful Contemplation, Bold Revolt, Cosmic Rebirth, Defiant Denial, Cheerful Camraderie, Morphology Of Justice, Rites Of Passage, Elegy Of Plethora |
S-Tier Perks In 33 Immortals
These are the best perks in 33 Immortals as they provide the most useful attributes, especially during the start of the game where you’re just getting started.
Scourge Of Omnipotence
Astute Erudite
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Astute Erudite increases how quickly your co-op power regenerates. Each weapon has its own unique co-op power and each of them is very powerful, whether that be generating extra bones with the Daggers or dealing lots of damage with the Bow.
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Fool’s Fate
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Fool’s Fate is an early perk that increases your attack damage. This is an excellent pick-up for right at the start of the game, and it applies its bonus to all the weapons in the game. We recommend upgrading this early to start getting more powerful on the battlefield.
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Fortitude Of Heart
Soaring Grace
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Soaring Grace is the final starting perk that increases your Empathy. Empathy is an important attribute in 33 Immortals: it increases the power of your co-op ability, how quickly that power regenerates, and even improves how quickly you revive your teammates.
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Rejuvenated Vigor
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Rejuvenated Vigor increases your overall chance of finding Rare and Epic Relics. Relics are the key ingredient to a successful build in 33 Immortals, so improving your chances of getting actually decent Relics is massively important.
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A-Tier Perks In 33 Immortals
These perks are useful in some situations and are great additional perks when you’ve established some of your core perks and upgrades.
Light Bringer
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Light Bringer allows you to start each round with extra bones. Bones are used to purchase Keys, heal yourself and allies, and purchase teleport stones. Ideally, you’ll want to collect bones by opening chests, but this can provide a nice fast start at the beginning of the game. Not essential but a good add-on.
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Renewal Of Dust
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Renewal Of Dust grants you extra Dust when you defeat monsters. Dust is used to upgrade your attributes at the shrine and this is a big power spike. Depending on your build, you will want to either pick attack, vitality, or empathy. An excellent additional perk to some of the core choices.
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Blissful Farewell
Immeasurable Love
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Immeasurable Love is one of the few perks and methods in the game to regenerate health. If you expect that you might take damage, then this will help you stay alive when you get low. It will regenerate health when you are below a certain health threshold, improved with upgrades.
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Empyreal Deceptiveness
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Empyreal Deceptiveness is a great damage perk. It increases your critical hit damage while your co-strike counter is above 30. This pairs particularly well with the Daggers. As a flat damage increase, however, this is a great add-on perk.
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B-Tier Perks In 33 Immortals
These perks are very situational and while they may be useful in co-ordinated groups or for certain builds, they should be relatively low down on your list of perks to upgrade with your limited Eternal Shards and Paragon Points.
Guiding Light
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Guiding Light is a very situational perk as it increases the status effects you inflict. It can be an excellent perk with the right build, but it relies on you getting the correct relics and having a build in mind when you start.
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Merciful Contemplation
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Merciful Contemplation is a very, very situational perk which allows you to deal more damage to enemies that have captured an ally. Enemies will capture allies when they die, and you can release them quickly by killing the monster.
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Bold Revolt
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Bone Revolt allows you to gain extra health when you’re healing at bone shrines. It’s a great perk, don’t get us wrong, but it’s fairly low on the list of upgrades, and therefore it falls towards the bottom of this tier list. Still a great pick-up when you’ve already established some other perks.
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Cosmic Rebirth
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Cosmic Rebirth will allow you to deal extra damage when you’re at full health. This is a really tricky one to pull off, as it requires you to be pretty damn good at 33 Immortals. You will always likely be a bit below full health as it’s pretty hard to dodge all damage. If you can pull it off, go for it.
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Defiant Denial
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Defiant Denial reduces the Shattering effect when you die. This essentially makes your HP bar lower when you return from death. Ideally, though, you want to build a set of perks that prevent you from dying, rather than trying to capitalize on the fact that you have, in fact, died.
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Cheerful Camaraderie
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Cheerful Camaraderie will help you resurrect players faster. It’s useful, but again, you want to have a selection of perks that prevent you and your allies dying. It’s a good additional perk when you’ve filled out your perk slots.
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Morphology Of Justice
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Morphology Of Justice increases your damage while your Dust is full. While we’re sure there are some builds that can make use of this, ideally you want to spend your Dust whenever you’ve accrued enough for an attribute upgrade.
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Rites Of Passage
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Rites Of Passage allows you to resurrect players with some extra co-op power gauge filled up. This might be useful in a very tight-knit group who can properly co-ordinate, but generally it’s not that useful consistently.
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Elegy Of Plethora
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Elegy Of Plethora is another perk that revolves around resurrecting players. This one will grant you healing every time you resurrect a player. While there are situations where this might be useful, you want to be in a situation where deaths are kept to a minimum.
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