Civilization 7 Reveals What’s Coming in Future Updates

Civilization 7 Reveals What's Coming in Future Updates



Summary

  • Firaxis provides a developer update on Civilization 7, highlighting upcoming features and upgrades.
  • Version 1.1.1 will focus on making quality-of-life changes and balancing adjustments.
  • Quick Move feature will be added to speed up gameplay sessions and Restart Game button allows for map regeneration with the same faction.

According to a message from developers at Firaxis Games, the next update to Sid Meier’s Civilization 7 will bring a number of useful changes and quality-of-life upgrades. Civilization 7 is the latest in the long-running series of turn-based empire-building strategy games.

Often seen as one of the pioneering titles of strategy gaming, the Sid Meier’s Civilization series never fails to make waves with every new installment. In fact, Civilization games are so influential and satisfying to players that many of the titles in the series end up competing against each other. Many consider Civilization 4 to be among the best 4X strategy games of all time and use it as a yardstick against which past and present releases are compared. Civilization 7 is no stranger to that tendency, and its major changes to the flow of a typical Civ session have received a lot of scrutiny since its release in February 2025.

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In light of that scrutiny and a number of complaints from fans, Firaxis Games Creative Director Ed Beach released a video preview of changes coming with the game’s next update, version 1.1.1. Published just a day before the update drops on March 26, 2025, the preview explains the thinking behind some of the patch’s planned additions. The majority of changes will focus on improving the game’s quality-of-life, making things more convenient for existing Civilization 7 players. Some new balance adjustments will also address an issue with the Civilization 7 Age system, which alters the flow of the campaign such that even longtime fans of the series see the game as a major break from tradition.

Civilization 7 Version 1.1.1 Patch Upcoming Changes

  • Quick Movement
  • Start Position Map Generation Options
  • Renaming of Settlements and Commanders
  • Restart Button
  • Mt. Everest Natural Wonder
  • Easier Bulk Buying
  • Notifications When Cities Attacked
  • Crisis Indicators
  • Easier Access to Trade Lens
  • Improved Resource Tool Tips
  • Changes to Age Progress in Age of Exploration
  • Increased Costs for Modern Techs and Civics
  • Advisors Warn When Troops Unpacked
  • Improved Trade Outpost Bonus

According to Beach’s commentary, the Civilization 7 version 1.1.1 update is centered around improvements to the player experience. The most obvious new addition is “Quick Move,” a much-requested feature that allows units to move instantly to where they’re going, speeding up sessions greatly. Other speed-related updates will include the addition of a “Restart Game” button that regenerates the map with the same faction and leader choices, for players who want to optimize their starting position by re-rolling the Civilization 7 map.

Another map-related update will add options to guide the game’s map generation algorithm. The default behavior, which allows for creative asymmetry in starting circumstances, will be called “standard.” A new “balanced” option will prioritize more equal distribution of resources, territory, and opportunity for every Civilization 7 faction on the map, to ensure an even playing field in multiplayer sessions. Another notable change will make the Modern Age last longer before transitioning by increasing the costs of its Techs and Civics.

Online reaction to the version 1.1.1 preview was generally positive, with many players on Twitter, Bluesky, and Reddit praising Firaxis for its detailed communication about the upcoming update. Though some players complained that some issues still needed addressing, most reactions expressed confidence that, with time, Firaxis will improve Civilization 7 and refine the experience to best suit fan desires.

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