What Are Group Skills in Monster Hunter Wilds?

What Are Group Skills in Monster Hunter Wilds?



Armor skills make up the brunt of a character build in Monster Hunter Wilds, and now, instead of just the ones that come from decorations and armor pieces, players can make use of Group Skills too.

Group Skills provide various useful effects for players when active. They aren’t as impactful as some set bonuses like Black Eclipse in MH Wilds, but they’re valuable enough to warrant everyone’s attention. Here’s what you need to know about them.

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How Do Group Skills Work in Monster Hunter Wilds?

MH Wilds Fulgur Anjanath Set Group Skill

Group Skills are very similar to the set bonuses found in specific armor sets. The main difference between the two is their activation requirements — to activate a Group Skill, all you need is to wear armor pieces that have the same Group Skill. This allows for more flexibility when it comes to picking what you wear on a hunt.

For example, the Lord’s Fury Group Skill requires three armor pieces with the same skill. You can activate it by wearing any piece from the Jin Dahaad, Rey Dau, Nu Udra, and Uth Duna sets. You don’t need to wear armor made from the same monster, but if you do, you’ll also be activating that specific monster’s Set Bonus.

Here’s a list of all Group Skills in the game so far:

Group Skill

Effect

Sources

Lord’s Favor

Increases your attack when afflicted by status ailments

  • Jin Dahaad Alpha
  • Uth Duna Alpha
  • Rey Dau Alpha
  • Nu Udra Alpha

Lord’s Fury

Temporarily increases attack when using items or Hunting Horn Melodies that affect allies.

  • Jin Dahaad Alpha
  • Uth Duna Alpha
  • Rey Dau Alpha
  • Nu Udra Alpha

Guardian’s Pulse

Improves stamina and red health recovery when in close proximity to a Wylk Crystal.

  • G Arkveld Alpha
  • G Doshaguma Alpha
  • G Ebony Odogaron Alpha
  • G Fulgur Anjanath Alpha
  • G Rathalos Alpha
  • G Seikret Alpha

Guardian’s Protection

Reduce elemental and unique damage taken while in the Ruins of Wyveria.

  • Artian
  • G Arkveld Beta
  • G Doshaguma Beta
  • G Ebony Odogaron Beta
  • G Fulgur Anjanath Beta
  • G Rathalos Beta
  • G Seikret Beta

Imparted Wisdom

Increases the chances of finding rare gathering points.

  • Azuz Alpha
  • Battle Alpha
  • Butterfly Alpha
  • Death Stench Alpha
  • High Metal Alpha
  • King Beetle Alpha
  • Kunafa Alpha
  • Melahoa Alpha
  • Sild Alpha

Alluring Pelt

Makes monsters more likely to attack you.

  • Ajarakan Beta
  • Arkvulcan Beta
  • Conga Beta
  • Doshaguma Beta
  • Mimiphyta Beta
  • Blango Beta

Fortifying Pelt

Gain increased attack and defense stats after fainting.

  • Ajarakan Alpha
  • Arkvulcan Alpha
  • Conga Alpha
  • Doshaguma Alpha
  • Mimiphyta Alpha
  • Blango Alpha

Flexible Leathercraft

Increases gathering speed and prevents you from getting knocked back while gathering.

  • Chatacabra Alpha
  • Gypceros Alpha
  • Rompopolo Alpha
  • Talioth Alpha
  • Piragill Alpha
  • Xu Wu Alpha

Buttery Leathercraft

Temporarily increases your critical hit chance after sliding on terrain.

  • Chatacabra Beta
  • Gypceros Beta
  • Rompopolo Beta
  • Talioth Beta
  • Piragill Alpha
  • Xu Wu Beta

Scale Layering

Temporarily reduces stamina consumption when your health falls below 40%.

  • Balahara Beta
  • Gore Beta
  • Gravios Beta
  • Hirabami Beta
  • Kut-ku Beta
  • Kranodath Beta
  • Quematrice Beta
  • Rathalos Beta
  • Rathian Beta

Scaling Prowess

Makes mounting and wounding monsters while mounted easier.

  • Balahara Alpha
  • Gore Alpha
  • Gravios Alpha
  • Hirabami Alpha
  • Kut-ku Alpha
  • Quematrice Alpha
  • Rathalos Alpha
  • Rathian Alpha
  • Kranodath Alpha

Neopteron Camouflage

Improves your crouched movement speed and makes it easier to sneak away from large monsters.

  • Barina Beta
  • Bulaqchi Beta
  • Comaqchi Beta
  • Nerscylla Beta
  • Vespoid Beta

Neopteron Alert

Increases the amount of Honey gained from gathering points.

  • Barina Alpha
  • Bulaqchi Alpha
  • Comaqchi Alpha
  • Nerscylla Alpha
  • Vespoid Alpha

All Group Skills require at least three armor pieces in order to work. Given how players only have five armor slots, only one Group Skill can be active at a time. They won’t interfere with Set Bonuses, though, so you’ll still end up having multiple effects active on your armor.

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