How To Make Money As A Spellcaster In DND

How To Make Money As A Spellcaster In DND



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Summary

  • Cast spells for others to earn money based on the spell level for your adventuring party.
  • Identify enchantments and sell the service to villagers or city-dwellers to receive a handsome reward.
  • Scribe spell scrolls, provide wards, perform ceremonies, heal others, and send messages to make quick gold.

Making money in Dungeons & Dragons can prove imperative for long-running campaigns. If your Dungeon Master expects you to keep track of your own resources diligently, including food, money, and supplies, then making money is going to be especially important for your adventuring party. As a spellcaster, you can make money fast in several ways.

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But, where should you start? If you’re wondering the best ways to convert your spellbook into a ton of GP for you and your entire party, we’ve got you covered. Here are the best tips and tricks to make money as a spellcaster in Dungeons & Dragons.

10

Cast Spells

It’s Your Bread And Butter

A woman in a colorful skirt and blouse casts a spell using a magic wand in Dungeons & Dragons.
A Human Sorcerer via Wizards of the Coast

At the end of the day, the main thing you can do as a spellcaster to earn money is to cast spells for others. In Chapter Six of the 2024 Player’s Handbook, there’s even a breakdown of how much money you can expect to earn by performing various levels of spells in different kinds of settlements.

Though not surprising, the higher level of spell you cast, the more money you can expect to earn. If you’re a high-level spellcaster, non-magic users in cities might be willing to pay you thousands of GP for even a fourth level spell. So, be sure to talk to your DM about this option.

9

Identify Enchantments

What’s Going On Here?

A wizard in a green study casts a magic spell, as a creepy green phantom emerges from a pot of slime from D&D.
A Wizard In His Study by Olga Drebas

Beyond just being able to cast spells, some villagers or city-dwellers may want you to identify certain magical enchantments for them. Whenever you’re investigating or exploring a town or settlement of some kind, ask around to see if any odd magical effects are going on nearby.

If there are, it’s possible local authorities or important NPCs might be interested in paying you to identify the enchantment. This may take several Arcana checks to accomplish, but with any luck, you’ll walk out with a handsome reward.

Write It All Down

Image of Dungeons and Dragons Candlekeep Mysteries cover art.
Candle Keep Mysteries via Wizards of the Coast

In addition to casting spells, scribing spell scrolls is another easy way to make money as a spellcaster. In Chapter Six of the 2024 Player’s Handbook, there’s a handy chart that breaks down the cost of a spell scroll based on its level. Technically, these costs are for how much money it takes to craft the scroll, but it should work in reverse as well.

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This is all part of the process of crafting, so DMs should allow you to partake in this process. The only downside to this process is that scribing spell scrolls takes a decent amount of time. For example, if you want to scribe an 8th level spell scroll, it’ll take 60 days.

7

Provide Wards

The Best Offense

A wizard with glowing eyes and a mystical staff and gray hair floats in Dungeon & Dragons.
A Scholarly Magic-User by Billy Christian

While this does technically fall under the purview of spellcasting in general, you can also offer city dwellers and eccentric nobles additional protection with certain spells like Glyph of Warding. Because spells like this last until dispelled or triggered, you can create a Glyph of Warding, sell it, and then be on your merry way.

Plus, there’s a lot of flexibility on offer in terms of the way these spells work, so you can always talk to your DM about customizing a Glyph like this to suit a certain buyer’s needs. Other magical defensive spells, which last for shorter periods of time, could be sold as well.

6

Perform Ceremonies

I Now Pronounce You…

Tasha brewing a potion over a cauldron in Dungeons & Dragons.
Tasha by Linda Lithen

This next tip is specifically for divine magic users like clerics and paladins. When visiting settlements, you can ask around to see if anyone is in need of ceremonial rites being performed. This can offer several advantages.

The spell Ceremony, found in Xanathar’s Guide To Everything, allows paladins and clerics to marry people, perform funeral rights, or bless water. Some settlements might even pay you to perform such services, though a greedy cleric or paladin may seem a bit out of place.

5

Heal Others

It’s The Least You Can Do

A druid in green robes casting lesser restoration on a fallen warrior in Dungeons & Dragons.
Lesser Restoration by Martin Mottet

Similar to performing ceremonies, paladins, clerics, druids, and any other spellcasters who have access to healing magic, can offer healing services to those in need. Whenever you’re in a settlement, it’s not a bad idea to see if there are any hospitals, temples, or other places in need of healing hands.

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Of course, depending on your alignment, asking for money in exchange for healing services might push you into more neutral territory than good, so use this option sparingly. Or, if you’re willing to bend your alignment, this can be a great way to earn some gold fast.

4

Send Messages

Hello, Operator?

A wizard using a ball of scrying in Dungeons & Dragons.
The Scrying Spell by Gaboleps

There are a few very specific spells like Message and Sending that can be of great use to common folk who might not have access to magical means of communication. This is particularly true of nobility or merchants, who might have ventures going on across continents or realms.

If you run into an NPC in need of some planar communication, offer them the usage of a Sending spell or Message spell. Though this definitely has its limits in terms of your available spell slots, it’s a relatively harmless way to earn money through spellcasting.

3

Tricks Of The Trade

You Sly Dog

A tiefling sorcerer with blue sparks radiating off of her body in Dungeons & Dragons.
A Dazzling Mage by Evyn Fong

This next tip is for more nefarious spellcasters, and those with a more questionable alignment. If you’re on the streets of a sprawling metropolis, there’s no reason why you can’t use your magical prowess to trick passersby with games of chance.

Embrace your inner con-artist fantasy by setting up a card or dice game, using minor cantrips and spells like Thaumaturgy or Minor Illusion to trick players into losing. Just be careful not to get caught, lest you wind up using more spells to break yourself out of jail.

2

Teach Magic

Spread Your Wisdom

A wizard in blue robes conjuring a spell in his golden study in Dugeons & Dragons.
Mordenkainen by Helge C. Balzer

This approach may be a bit more nebulous, and you should definitely talk to your DM about it to see if it’s practical. But, if you’re a wizard who can teach your magical abilities to others, you can always offer your services as a professor in cities or even smaller settlements.

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Even offering to teach a random NPC how to execute a relatively simple cantrip might be enough to earn you a few gold pieces here or there. Of course, some NPCs might not have that kind of money on them, so you might want to work on convincing nobles or wealthy characters of your prowess first.

1

Provide Teleportation

All Aboard!

A bard opens up a magical portal in Dungeons & Dragons.
An Open Portal by Michele Giorgi

Teleportation is a valuable resource in a Dungeons & Dragons campaign, and luckily, there are tons of teleportation-based spells for you to learn. While you can always offer one-time teleportation to NPCs via spells like Teleport or Plane Shift, you can also look into offering your services by creating more permanent means of transportation.

Creating a permanent teleportation circle takes a long time (365 days to be exact), but if you’re willing to put in the time, you can offer your services during downtime in a city to help create a permanent teleportation circle. The reward will likely be worth it.

dungeons-and-dragons-series-game-tabletop-franchise


Dungeons and Dragons

Original Release Date

1974

Designer

E. Gary Gygax, Dave Arneson

Player Count

2+

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