Mecha BREAK is a highly anticipated upcoming title from Chinese studio Amazing Seasun Games. One of the most exciting new titles in the mecha sub-genre is being developed at Amazing Seasun’s campus in Zhuhai, China.
But in a recent interview, Mecha BREAK’s lead producer Kris Kwok shared with Esports.net the international origins of some of the expert help behind the game’s development. According to Kris, the game sourced expert help from both British and Japanese developers to make Mecha BREAK a truly special experience for mecha fans.

Image Credit: Amazing Seasun Games
Mecha BREAK Producer Kris Kwok Explains How International Experts Helped Teach His Team How To Design Mecha
While it was Mecha BREAK lead producer and Amazing Seasun Games CEO Kris Kwok’s dream to make a mecha game, getting the project started in the first place wasn’t so simple. That’s when an international investment trip gave him the chance to start development on this unique title:
“It’s actually quite hard for me to develop this game in China because here, we didn’t really see any similar mecha games. Just like you said, instead we have games like Snowbreak and fantasy shooters, or MMORPG, that’s what the Chinese market is mainly about and what it is good at.
The earliest opportunity to make Mecha BREAK came from our investment in a British development studio. At that time, they were developing a space shooter game. So I realized how to develop, for example, hardware modeling and also how to develop mecha or mechanical skeleton design. So nine years ago the investment started and then four years ago this project started. So within that five years I’ve tried and failed four times to get this project off the ground, but I don’t like to talk about that. It’s a long journey.”
Esports.net was unable to 100% confirm which British dev studio Kris was referring to, but it’s highly likely he’s talking about Edge Case Games, creators of Fractured Space. In November, 2015, Amazing Seasun Games invested £1 million in Edge Case Games, following on from the success of their early access launch on Steam in 2014.

Image Credit: Amazing Seasun Games
But it wasn’t just British devs who were helping the process along. Mecha BREAK learnt from the best when it comes to mech design. Amazing Seasun called upon mecha design specialists from Japan to help teach them how to create the Break Strikers of Mecha BREAK.
“We invited a British studio to come here to help us learn more about how to model and to do the mechanical designs and we also invited Japanese mecha design experts here to help us with the designs. There’s a lot of studying going on.”
While it’s bad to stereotype, we can’t help thinking that Japanese mecha design experts are probably the best in the world, given the country’s long history of mecha franchises (let alone they’re (probably) the only country in the world with a full-sized Gundam in their capital city).

Fractured Space may have kickstarted Mecha BREAK’s development. Image Credit: Edge Case Games
We’ve already talked about Mecha BREAK’s somewhat unsurprising influences, but the game also has expertise from across the globe to help with its technical design. When it releases later this year, the game will be a culmination of these international design efforts.
This article is part of a series of insights about Mecha BREAK that Esports.net was able to source directly from Amazing Seasun Games during a visit to their studio – including the definitive answer to whether Mecha BREAK will be free-to-play.
Stick with Esports.net for more Mecha BREAK and general gaming coverage.
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