Fallout 5 Could Opt for a Change of Scenery By Leaning into One FO76 Location

Fallout 5 Could Opt for a Change of Scenery By Leaning into One FO76 Location



Though it would appear that Bethesda has all hands on deck for The Elder Scrolls 6 at the moment, Fallout 5 is still front-of-mind for many gamers. Indeed, the post-apocalyptic nightmare world might actually be more culturally relevant right now, due in part to the success of the Fallout TV show and fan projects like Fallout: London, and Bethesda’s developers are no doubt already thinking about what the next entry will look like.

Zooming out a bit, Fallout 5 will be a potentially pivotal release for Bethesda, as the last chapter in the series, Fallout 76, is still rather contentious. Despite numerous improvements and meaningful content expansions, the live-service spin-off is simply not what a lot of players expect or want from the RPG franchise, which puts the onus on Fallout 5 to take the series back to its single-player roots. Moreover, the mixed reception to Starfield may highlight the need for Bethesda to innovate and experiment with its next sci-fi game, and a radical change of scenery, inspired by one major locale in Fallout 76, could facilitate these aims.

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Fallout 76’s The Mire Makes the Case for a Swamp-Based Game

The Mire Is One of Fallout 76’s Most Intriguing Areas

Humid, moist, and thick with hardy foliage, The Mire is an expanse of swampland transformed by a nuclear blast into something far more menacing and unsettling. It’s home to unique organisms like the Stranglers, quasi-sentient vines that rapidly overtake the landscape, their alien nature evoking feelings of unease.

Looking past The Mire’s lore-specific characteristics, its bog-like appearance and structure are intensely alluring and unsettling. Real-world swamps often fascinate visitors due to their untamed nature: difficult to settle, swamplands in states like Florida and Louisiana are almost entirely ruled by plant and animal life, making them one of only a few American regions that remain relatively unconquered. Add a heavy dose of radiation to the mix, and allow a few centuries for rapid, unconventional evolution, and a massive swamp in Fallout could be quite disturbing and unique indeed.

The Possible Benefits of Fallout 5 Taking Place in a Swamp

The United States is home to some of the world’s most diverse and wide-spanning swamps, including:

  • The Florida Everglades
  • The Georgian Okefenokee Swamp
  • The Louisiana Atchaflaya Basin
  • The Great Dismal Swamp in Virginia and North Carolina

One or multiple of these real-world locales could play host to a fascinating and unforgettable post-apocalyptic setting in Fallout 5. Inescapable irradiated waters and a lack of hospitable, dry land could uphold possible survival mechanics, and myriad intimidating reptile and avian lifeforms could inspire truly terrifying enemy designs. The density of these regions would be a nice backdrop for deep exploration, as players would be encouraged to move slowly through thickly layered environments.

More than anything, though, setting Fallout 5 in a swamp, marsh, or bog would be a breath of fresh air for the series. Fallout 3’s vision of Washington D.C. is nice, but sprawling and often nondescript, and the Mojave Desert of New Vegas is perhaps the most environmentally bland location of the series’ 3D entries. Fallout 4’s Commonwealth is diverse and visually interesting, but not as cohesive, and Fallout 76’s version of Appalachia is stunning but hitched to the live-service spin-off formula. If Fallout 5 is returning the series to form, as it were, taking inspiration from The Mire to provide a deeply unsettling swampland could be just the ticket for a unique single-player adventure.

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