What to Expect from Final Fantasy 14’s Massive 7.2 Update

What to Expect from Final Fantasy 14's Massive 7.2 Update



Final Fantasy 14 has been in a precarious position since the summer launch of its expansion Dawntrail. Some fans haven’t been happy with the updates since late July, claiming that Square Enix has been a bit slow on bringing in new content. But things may be changing for the good.

Final Fantasy 14’s Patch 7.2, titled Seekers of Eternity, is set to launch on March 25, bringing a host of new content and gameplay improvements. This major update comes after a content lull that left some players feeling disengaged, but the breadth of new features suggests Square Enix is making a strong effort to revitalize interest in Final Fantasy 14. With new dungeons, trials, PvP updates, and large-scale exploratory content, Seekers of Eternity aims to offer something for every type of player.

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Final Fantasy 14 – Seekers of Eternity Patch 7.2 Trailer

The release trailer for Final Fantasy 14 Patch 7.2: Seekers of Eternity, created and developed by Square Enix. Final Fantasy 14 Patch 7.2 launches on

Major Story and Dungeon Content in Final Fantasy 14

As with previous major patches, Patch 7.2 will continue Final Fantasy 14’s main story quest, expanding upon the events introduced in Dawntrail. Players will also be able to tackle a new dungeon, The Underkeep, which is expected to introduce fresh mechanics and challenges. In addition, a new Trial, Recollection, will be available in both Normal and Extreme difficulties, providing another opportunity for players to test their skills against formidable foes.

Raid content in Final Fantasy 14 is also receiving a major expansion with the addition of The Arcadion – Cruiserweight. This new raid series will initially launch with its Normal version, with the Savage difficulty unlocking one week later. Players can expect intricate mechanics and high-intensity battles as they take on some of the most difficult content in Dawntrail yet. Additionally, Hells’ Kier (Suzaku) will return as an Unreal Trial, giving veteran players a nostalgic yet refreshed challenge.

The Occult Crescent: A New Exploratory Field

One of the most anticipated additions in Patch 7.2 is the new field exploration zone, The Occult Crescent, set to launch in Patch 7.25. Designed as the Eureka and Bozja equivalent for Dawntrail, this large-scale multiplayer experience will send players to a mysterious island in the Shades Triangle. With up to 72 players per instance, this zone will feature large-scale boss battles, raid content for groups of up to 48 players, and a progression system that encourages exploration.

Players will increase their Knowledge Level within The Occult Crescent, which unlocks tougher content. However, there is an element of risk involved—at higher Knowledge Levels, dying without being revived by another player results in experience loss. This particular update may pique the interests of Final Fantasy 6 fans. Additionally, the Phantom Job system will allow players to use unique job abilities exclusive to this zone. At the start, only the Freelancer job will be available, but further Phantom Jobs like Geomancer, Ranger, Time Mage, Berserker, and Cannoneer can be unlocked through exploration.

Cosmic Exploration: A Crafter and Gatherer’s Dream

Launching with Patch 7.21, Cosmic Exploration introduces a new mode designed for crafters and gatherers in FF14. This collaborative activity allows players to develop new planets over time, starting with the construction of a base and expanding as missions and events progress. Each server’s progression will be unique, and both solo and group-based activities will be available. Special rewards, a Star Contributor system, and a new in-game currency will incentivize participation.

For players interested in crafting and gathering progression, Cosmic Tools will serve as the new enhancement system for these disciplines, similar to relic weapons for combat jobs. Additionally, a Cosmic Fortune mini-game will provide extra ways to earn rewards while engaging with this content.

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Final Fantasy 14 Gameplay Enhancements and Quality of Life Changes

Several notable quality-of-life improvements are included in Patch 7.2. Players will now be able to queue food, potions, and sprint for more seamless gameplay. A Jog status will maintain increased movement speed outside of combat when Sprint wears off. Additionally, mounting while moving will be possible, eliminating a long-standing inconvenience.

A new dye color, Metallic Cobalt Green, is also being added, along with a new series of crafted gear. The Duty Support system will expand to include The Sunken Temple of Qarn, making it easier for solo players to experience this dungeon with NPC allies. These smaller updates are noteworthy in that they show that Final Fantasy 14 continues to work on even the smallest changes players desire.

Job Adjustments and PvP Updates in Final Fantasy 14

With the new patch, melee DPS jobs will receive a damage buff, while Pictomancer, the latest job introduced in Dawntrail, will see a slight nerf. Further details on job changes will be included in the patch notes closer to release. This update reflects the developers’ ongoing challenge in balancing jobs around the powerful and popular Pictomancer class. The class gained popularity in Dawntrail due to its high damage output. Earlier updates boosted other jobs’ damage to create a more balanced playing field, but Square Enix now appears to be taking a different approach.

On the PvP side, Series 8 will begin, while Series 7 comes to a close. Players have until the patch release to claim any remaining rewards. The Frontline: The Borderlands (Secure) mode is making a return, featuring new mechanics such as Sheer Will, which grants significant damage buffs at key locations, and Teleporters that allow players to quickly reposition across the battlefield. Additionally, players will now be able to select one of three role actions in large-scale PvP, adding another layer of strategy.

Looking Ahead for Final Fantasy 14 Dawntrail

Patch 7.2 is only the beginning of the next content cycle for Final Fantasy 14. With the Arcadion (Savage) raid launching on April 1, Cosmic Exploration following on April 22, and The Occult Crescent arriving on May 27, Square Enix is maintaining a steady release cadence. However, some players remain critical of the pacing of updates, particularly compared to previous expansions. The roughly nine-month gap between major content releases has led to concerns about engagement, but the scale of Patch 7.2 suggests an effort to address this feedback.

With new high-end battles, an expansive exploratory zone, and fresh gameplay enhancements, Seekers of Eternity has the potential to reinvigorate interest in Final Fantasy 14. Whether these additions will be enough to sustain player engagement remains to be seen, but for now, fans have plenty to look forward to as the next chapter of Dawntrail unfolds.

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Systems

Released

August 27, 2013

ESRB

T for Teen – Language, Mild Blood, Sexual Themes, Use of Alcohol, Violence

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