Fallout Could Be Perfect for the Monster Hunter Formula

Fallout Could Be Perfect for the Monster Hunter Formula



The Fallout franchise has become iconic, as each wasteland explored in every new entry showcases a fresh look into life in America post-nuclear war. From a destroyed Washington D.C. to a ruthless version of Las Vegas, Fallout has featured some of the most notable locations in gaming. The setting of each game may be different, but the biggest connecting factor is the harrowing world of the outside wastelands.

Once players leave the cities and survivor-built colonies, it’s every person for themselves, as monstrosities like Deathclaws and Radscorpions are inhabiting the desolate plains. It’s not hard to come across something truly terrifying when traveling in Fallout. While the smartest instinct in many of these situations is to run for one’s life, Capcom’s Monster Hunter franchise could be a fun blueprint for Fallout to take inspiration from. As the name implies, Monster Hunter is all about hunting down monsters and beasts, and Bethesda taking note may be an exciting way to turn Fallout monster encounters on its head.

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Fallout is Primed For its Own Monster Hunter-Style Spin-Off

Making the Wasteland a Safer Place

Right now, what the Fallout franchise has in store for fans is a huge mystery. Multiplayer spin-off Fallout 76 has been keeping the gaming portion of the series alive, while the Amazon Prime show is currently filming its second season. A fifth mainline Fallout game is likely years away at this point, but using Monster Hunter as an inspiration could be ideal for either a spin-off or a brand-new feature in a full-length game.

Monster Hunter Wilds has sold over 8 million copies since it was launched in February.

If Monster Hunter-inspired gameplay made its way into Fallout, quests could revolve around being hired by the settlers living throughout the wasteland. Players could take on these special quests to take down some of the biggest monsters that can be found on the map. Not only would this add a fun sense of immersion to the world, but it could also be the perfect opportunity to finally bring forth scrapped monsters that have yet to be featured in a Fallout game. One of these most infamous cut creatures is the May-Pole. A hulking Ghoul-like being that looks as if it’s melting, the May-Pole is estimated to have been around 300 feet tall, but it was never officially used in Fallout 4.

The May-Pole would have also been followed by a mindless horde of Feral Ghouls, which would have made it one of the most terrifying monsters Fallout has ever featured. It may have been scrapped from the final version of the game, but it still remains one of the many pieces of cut content that players would like to see revisited someday.

Other Scrapped Fallout Creatures

  • Wastewolves (Fallout 3)
  • Gojira (New Vegas)
  • Radstorks (Fallout 4)
  • Radbats (Fallout 4)
  • S’Lanter (bipedal intelligent raccoons cut from the first Fallout game)

Monster Hunter’s Gameplay Could Bring Fallout 76 to New Heights

Of course, monster-hunting mechanics in Fallout could bring forth a full-blown spin-off, but there is also room for Fallout 76 to embrace such a feature. With Fallout 76 already being the franchise’s multiplayer counterpart, introducing monster-hunting quests to the game would be a massive upgrade. Fallout 76 is already making major changes with the introduction of playable Ghouls, proving there is always room for the game to grow.

Season 20 of Fallout 76 is titled Glow of the Ghoul and launches on March 18.

There are currently no plans for Bethesda to bring Monster Hunter‘s premise into the world of Fallout, but it would definitely be a fascinating route for the franchise to take. Only time will tell what the future of Fallout holds, but there are hopefully some interesting shake-ups in store.

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