Airborne
Increases the damage caused by jumping attacks
Lv1: Jumping attack power +10%
Artillery
Strengthens explosive attacks like shells, Wyvern’s Fire, charge blade phial attacks, and Sticky Ammo
Lv1: Moderately increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +30
Lv2: Increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +60
Lv3: Greatly increases each attack and Wyvern’s Fire firing speed. Shelling fire attack +90
Attack Boost
Increases attack power
Lv1: Attack +3
Lv2: Attack +5
Lv3: Attack +7
Lv4: Attack +2%, Bonus: +8
Lv5: Attack +4%, Bonus: +9
Ballistics
Extends the range in which ammo and arrows have maximum power
Lv1: Slightly extends range
Lv2: Extends range
Lv3: Greatly extends range
Charge Master
Increases element power and status buildup for charged attacks
Lv1: Slightly increases elemental damage and status buildup for charged attacks
Lv2: Increases elemental damage and status buildup for charged attacks
Lv3: Greatly increases elemental damage and status buildup for charged attacks
Charge Up
Increases your power to induce stun when you hit a monster with a hammer’s charged attack
Lv1: Activates skill effect
Critical Boost
Increases the damage of critical hits
Lv1: Increases damage dealt by critical hits to 28%
L2: Increases damage dealt by critical hits to 31%
Lv3: Increases damage dealt by critical hits to 34%
Lv 4: Increases damage dealt by critical hits to 37%
Lv5: Increases damage dealt by critical hits to 40%
Critical Draw
Increases affinity when performing draw attacks
Lv1: Affinity +50%
Lv2: Affinity +75%
Lv3: Affinity +100%
Critical Element
Increases elemental damage when landing critical hits
Lv1: Slightly increases elemental damage while active
Lv2: Increases elemental damage while active
Lv3: Greatly increases elemental damage while active
Critical Eye
Increases affinity
Lv1: Affinity +4%
Lv2: Affinity +8%
Lv3: Affinity +12%
Lv4: Affinity +16%
Lv 5: Affinity +20%
Critical Status
Increases abnormal status effects when landing critical hits
Lv1: Slightly increases abnormal status effects when landing critical hits
Lv2: Increases abnormal status effects when landing critical hits
Lv3: Greatly increases abnormal status effects when landing critical hits
Focus
Increases the fill rate for weapons with gauges and the charge rate for weapons with charge attacks
Lv1: Slightly increases gauge fill rate and reduces charge times by 5%
Lv2: Moderately increases gauge fill rate and reduces charge times by 10%
Lv3: Increases gauge fill rate and reduces charge times by 15%
Guard
Reduces knockbacks and stamina depletion when guarding
Lv1: Slightly decreases the impact of attacks and reduces stamina depletion by 15%
Lv2: Decreases the impact of attacks and reduces stamina depletion by 30%
Lv3: Greatly decreases the impact of attacks and reduces stamina depletion by 50%
Guard Up
Allows you to guard against ordinarily unblockable attacks
Lv1: Reduces damage taken by 30%
Lv2: Reduces damage taken by 50%
Lv3: Reduces damage taken by 80%
Horn Maestro
Increases the effect duration of hunting horn melodies
Lv1: Extends Melody Effect duration and increases the chance of larger heals from healing melodies
Lv2: Greatly increases the effect duration of hunting horn melodies
Load Shells
Improves reloading, and increases the gunlance’s shell capacity and charge blade’s phial capacity
Lv1: Increases shell and phial reloading speed
Lv2: Increases shell/phial reloading speed. Gunlance loading capacity +1. Charge blade charges 5 phials on the yellow gauge
Master’s Touch
Prevents your weapon from losing sharpness during critical hits
Lv1: Grants an 80% chance of no sharpness loss while active
Offensive Guard
Temporarily increases attack power after executing a perfectly-timed guard
Lv1: Attack +5% while active
Lv2: Attack +10% while active
Lv3: Attack +15% while active
Opening Shot
Increases the bowgun’s reload speed and increases the power of bullets when fully loaded
Lv1: Moderately increases bowgun reload speed and attack power of ammo when conditions are met
Lv2: Increases bowgun reload speed and attack power of ammo when conditions are met
Lv3: Greatly increases bowgun reload speed and attack power of ammo when conditions are met
Poison Duration Up
Extends the duration of poison’s effect on monsters
Lv1: Extends the duration of your poison’s effect by 20%
Power Prolonger
Allows long swords, dual blades, insect glaives, switch axes, and charge blades to stay powered up longer
Lv1: Moderately boosts the duration weapons are powered up
Lv2: Boosts the duration weapons are powered up
Lv3: Greatly boosts the duration weapons are powered up
Protective Polish
Weapon sharpness does not decrease for a set time after sharpening
Lv1: Grants no sharpness loss for 30 seconds after activation
Lv2: Grants no sharpness loss for 60 seconds after activation
Lv3: Grants no sharpness loss for 90 seconds after activation
Punishing Draw
Adds a stun effect to draw attacks and slightly increases attack power
Lv1: Draw attacks deal a small amount of stun damage and gain attack +3
Lv2: Draw attacks deal a medium amount of stun damage and gain attack +5
Lv3: Draw attacks deal a large amount of stun damage and gain attack +7
Rapid Morph
Increases switch speed and power for switch axes and charge blades
Lv1: Speed +10%
Lv2: Speed +20% Morph attack damage +10%
Lv3: Speed +30% Morph attack damage +20%
Slugger
Makes it easier to stun monsters
Lv1: Stun power +20%
Lv2: Stun power +30%
Lv3: Stun power +40%
Special Ammo Boost
Increases the power of the bowgun’s special ammo, and the bow’s Dragon Piercer, Thousand Dragons, and Tracer ammo
Lv1: Moderately increases the power of specified ammo and arrows
Lv 2: Increases the power of specified ammo and arrows
Speed Sharpening
Speeds up weapon sharpening when using a whetstone
Lv1: Removes one cycle from the sharpening process
Lv2: Removes two cycles from the sharpening process
Stamina Thief
Increases certain attacks’ ability to exhaust monsters
Lv1: Exhaust power +20%
Lv2: Exhaust power +30%
Lv3: Exhaust power +40%
Tetrad Shot
Increases affinity of bowgun ammo & coatings for the fourth shot, and attack power of the fourth and sixth shots
Lv1: Slightly increases the attack power and affinity of ammo after conditions are met
Lv2: Moderately increases attack power and affinity of ammo after conditions are met
Lv3: Increases the attack power and affinity of ammo after conditions are met
Leave a Reply