Adaptability
Grants protection against environmental damage, such as from heat or cold
Lv1: Negates the effects of heat and cold
Lv 2: Negates environmental damage
Adrenaline
Temporarily reduces stamina depletion when health is at 40% or lower
(This skill only has one level. Additional levels will not provide any further benefit.)
Adrenaline Rush
Temporarily increases attack power after executing a perfectly-timed evade just as a monster attacks
Lv1: Attack +10 while active
Lv2: Attack +15 while active
Lv3: Attack +20 while active
Lv4: Attack +25 while active
Lv5: Attack +30 while active
Affinity Sliding
Increases your affinity temporarily when sliding on terrain
(This skill only has one level. Additional levels will not provide any further benefit.)
Agitator
Increases attack power and affinity when large monsters become enraged
Lv1: Attack +4 and affinity +3% while active
Lv2: Attack +8 and affinity +5% while active
Lv3: Attack +12 and affinity +7% while active
Lv4: Attack +16 and affinity +10% while active
Lv5: Attack +20 and affinity +15% while active
Ambush
Temporarily increases damage to large monsters with a successful Sneak Attack
Lv1: Attack +5% while active
Lv2: Attack +10% while active
Lv 3: Attack +15% while active
Antivirus
Once infected, makes it easier to overcome the Frenzy, and increases affinity if cured
Lv1: Slightly increases recovery rate after contracting the Frenzy. Affinity +3% if cured
Lv2: Increases recovery rate after contracting the Frenzy. Affinity +6% if cured
Lv3: Greatly increases recovery rate after contracting the Frenzy. Affinity +15% if cured
Aquatic-Oilsilt Mobility
Grants resistance against impairments to mobility while in water, oil silt, or streams
Lv1: Negates the effects of muddy streams, and prevents you from being slowed down in water or oilsilt
Lv2: Also negates the effects of waves
Bad Blood I
Deals moderate additional damage while the Resentment skill is active
(This skill only has one level. Additional levels will not provide any further benefit.)
Bad Blood II
Deals additional damage while the Resentment skill is active
(This skill only has one level. Additional levels will not provide any further benefit.)
Bind Resistance
Grants protection against webbed status and frostblight
Lv1: Allows you to quickly recover from webbed status or frostblight
Lv2: Allows you to very quickly recover from webbed status or frostblight
Lv3: Prevents webbed status and frostblight
Binding Counter I
Increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash
(This skill only has one level. Additional levels will not provide any further benefit.)
Binding Counter II
Greatly increases attack after recovering from webbed status, frostblight, being pinned, or a Power Clash
(This skill only has one level. Additional levels will not provide any further benefit.)
Black Eclipse I
Infects you with Frenzy when fighting large monsters
(This skill only has one level. Additional levels will not provide any further benefit.)
Black Eclipse II
Infects you with Frenzy and raises attack when fighting large monsters
(This skill only has one level. Additional levels will not provide any further benefit.)
Blast Resistance
Grants protection against blastblight
Lv1: Delays blastblight and reduces blast damage
Lv2: Greatly delays blastblight and greatly reduces blast damage
Lv3: Prevents blastblight
Bleeding Resistance
Grants protection against bleeding
Lv1: Reduces damage while bleeding
Lv2: Greatly reduces damage while bleeding
Lv3: Prevents bleeding
Blight Resistance
Grants protection against all elemental blights
Lv1: Reduces the duration of all elemental blights by 50%
Lv2: Reduces the duration of all elemental blights by 75%
Lv3: Nullifies all elemental blights
Blindsider
Improves the effectiveness of flash attacks and items
(This skill only has one level. Additional levels will not provide any further benefit.)
Bombardier
Increases the damage of explosive items
Lv1: Explosive power +10%
Lv 2: Explosive power +20%
Lv3: Explosive power +30%
Botanist
Increases the quantity of herbs and other consumable items you gather
Lv1: One extra consumable herb item per gather
Lv2: Additionally adds one extra consumable fruit, nut, or seed item per gather
Lv3: Additionally adds one extra consumable insect item per gather
Lv4: Additionally adds one extra consumable mushroom item per gather
Burst
Continuously landing hits gradually increases attack and elemental attack
Lv1: On first hit, gain a small temporary attack and element boost, replaced by a larger boost after the fifth hit
Lv2: Hit 5 successive times for a moderate stat boost
Lv3: Hit 5 successive times for a bigger stat boost
Lv4: Hit 5 successive times for an even bigger stat boost
Lv5: Hit 5 successive times for a huge stat boost
Burst Boost I
Extends the duration of the Burst skill and grants attack +3 while Burst is active
(This skill only has one level. Additional levels will not provide any further benefit.)
Burst Boost II
Further extends the duration of the Burst skill and grants attack +10 while Burst is active
(This skill only has one level. Additional levels will not provide any further benefit.)
Cliffhanger
Decreases stamina depletion when climbing on vines
(This skill only has one level. Additional levels will not provide any further benefit.)
Coalescence
Temporarily increases elemental attack power and status effects after recovering from blights or abnormal status
Lv1: When active, grants a slight increase to elemental damage and status buildup
Lv2: When active, grants an increase to elemental damage and status buildup
Lv3: When active, grants a large increase to elemental damage and status buildup
Constitution
Reduces stamina depletion when evading, blocking, or doing certain other actions
Lv 1: Reduces fixed stamina depletion by 10%
Lv2: Reduces fixed stamina depletion by 20%
Lv3: Reduces fixed stamina depletion by 30%
Lv4: Reduces fixed stamina depletion by 40%
Lv5: Reduces fixed stamina depletion by 50%
Convert Element
After taking elemental damage, temporarily grants you dragon element effects
Lv1: While active, deals extra dragon damage after dealing enough elemental damage. Slightly increases dragon attack
Lv2: Increases additional dragon damage and increases dragon attack
Lv3: Further increases additional dragon damage and greatly increases dragon attack
Counterstrike
Temporarily increases attack power after being knocked back
Lv1: Attack +10 while active
Lv2: Attack +15 while active. Moderately extends effect time
Lv3: Attack +25 while active. Extends effect time
Decimator I
Restores a moderate amount of health when destroying a wound on a large monster
(This skill only has one level. Additional levels will not provide any further benefit.)
Decimator II
Restores health when destroying a wound on a large monster
(This skill only has one level. Additional levels will not provide any further benefit.)
Defense Boost
Increases defense. Also improves resistances at higher levels
Lv1: Defense +5
Lv2: Defense +10
Lv3: Defense +5% Bonus: +10
Lv 4: Defense +5% Bonus: +20 All elemental resistances +3
Lv5: Defense +8% Bonus: +20 All elemental resistances +3
Lv6: Defense +8% Bonus: +35 All elemental resistances +5
Lv7: Defense +10% Bonus: +35 All elemental resistances +5
Diversion
Increases the attention drawn to you when attacking a monster
(This skill only has one level. Additional levels will not provide any further benefit.)
Divine Blessing
Has a predetermined chance of reducing the damage you take
Lv1: While active, reduces damage taken by 15%
Lv2: While active, reduces damage taken by 30%
Lv3: While active, reduces damage taken by 50%
Dragon Resistance
Increases dragon resistance. Also improves defense at higher levels
Lv1: Dragon resistance +6
Lv2: Dragon resistance +12
Lv3: Dragon resistance +20 Defense +10
Earplugs
Grants protection from large monsters’ roars
Lv1: Reduces the effects of weak monster roars
Lv2: Nullifies weak monster roars and reduces the effects of strong monster roars
Lv3: Nullifies weak and strong monster roars
Elemental Absorption
After taking elemental damage, temporarily grants you element effects
Lv1: While active, slightly increases elemental attack, and resistance to element taken at activation by 4
Lv2: While active, moderately increases elemental attack, and resistance to element taken at activation by 6
Lv3: While active, increases elemental attack, and resistance to element taken at activation by 8
Entomologist
The bodies of small insect monsters won’t be destroyed, allowing them to be carved for parts
(This skill only has one level. Additional levels will not provide any further benefit.)
Evade Extender
Increases evade distance
Lv1: Slightly extends evasion distance
Lv2: Extends evasion distance
Lv3: Greatly extends evasion distance
Evade Window
Extends the invulnerability period when evading
Lv1: Very slightly increases invulnerability window
Lv2: Slightly increases invulnerability window
Lv3: Increases invulnerability window
Lv4: Greatly increases invulnerability window
Lv5: Massively increases invulnerability window
Fire Resistance
Increases fire resistance. Also improves defense at higher levels
Lv1: Fire resistance +6
Lv2: Fire resistance +12
Lv3: Fire resistance +20 Defense +10
Flawless Armor I
Reduces the damage you take by 5% when your health is full
(This skill only has one level. Additional levels will not provide any further benefit.)
Flawless Armor II
Reduces the damage you take by 10% when your health is full
(This skill only has one level. Additional levels will not provide any further benefit.)
Flayer
Makes it easier to inflict wounds. Upon inflicting enough damage, also deals additional non-elemental damage
Lv 1: Makes it ever so slightly easier to inflict wounds. Also deals additional non-elemental damage
Lv 2: Makes it moderately easier to inflict wounds. Also deals slightly more additional non-elemental damage
Lv3: Makes it easier to inflict wounds. Also deals moderately more additional non-elemental damage
Lv4: Makes it much easier to inflict wounds. Also deals more additional non-elemental damage
Lv5: Makes it significantly easier to inflict wounds. Also deals much more additional non-elemental damage
Fleetfoot
Increases movement speed while crouching, and makes it easier to escape large monsters’ detection
(This skill only has one level. Additional levels will not provide any further benefit.)
Flinch Free
Prevents knockbacks and other reactions to small damage
Lv1: Prevents knockbacks
Lv2: Prevents knockbacks. Tripping is reduced to a knockback instead
Lv3: Prevents knockbacks and tripping
Forager’s Luck
Increases the chance of finding rare gathering points
(This skill only has one level. Additional levels will not provide any further benefit.)
Foray
Increases attack power and affinity against large monsters affected by poison or paralysis
Lv1: Attack +6 against large monsters affected by poison or paralysis
Lv2: Attack +8 and affinity +5% against large monsters affected by poison or paralysis
Lv3: Attack +10 and affinity +10% against large monsters affected by poison or paralysis
Lv4: Attack +12 and affinity +15% against large monsters affected by poison or paralysis
Lv5: Attack +15 and affinity +20% against large monsters affected by poison or paralysis
Fortify
Increases attack and defense after fainting during a quest
(This skill only has one level. Additional levels will not provide any further benefit.)
Free Meal
Gives you a predetermined chance of consuming a food or drink item for free
Lv1: Activates 10% of the time
Lv2: Activates 25% of the time
Lv3: Activates 45% of the time
Geologist
Increases the number of items you gain at gathering points
Lv1: One extra item when gathering from bonepiles
Lv2: Additionally adds one extra item when gathering special items
Lv3: Additionally adds one extra item when gathering from mining outcrops
Hasten Recovery I
Regenerates a small amount of your health as you continually attack a monster. Recovery varies by weapon
(This skill only has one level. Additional levels will not provide any further benefit.)
Hasten Recovery II
Regenerates your health as you continually attack a monster. Recovery varies by weapon
(This skill only has one level. Additional levels will not provide any further benefit.)
Heroics
Increases attack power and defense when health drops to 35% or lower
Lv1: Defense +50 while active
Lv2: Attack +5% and defense +50 while active
L3: Attack +5% and defense +100 while active
Lv4: Attack +10% and defense +100 while active
Lv5: Attack +30% and defense-increasing effects are negated while active
Honey Hunter
Increases the amount of honey you gain from gathering points
(This skill only has one level. Additional levels will not provide any further benefit.)
Hunger Resistance
Reduces maximum stamina depletion over time
Lv1: Extends the time until your stamina cap reduces by 50%
Lv2: Extends the time until your stamina cap reduces by 100%
Lv3: Prevents your stamina cap from decreasing
Hunter Gatherer
Increases gathering speed, and prevents knock back when gathering or carving
(This skill only has one level. Additional levels will not provide any further benefit.)
Ice Resistance
Increases ice resistance. Also improves defense at higher levels
Lv1: Ice resistance +6
Lv2: Ice resistance +12
Lv3: Ice resistance +20 Defense +10
Inspiration
Temporarily increases attack power when using effects like Melody Effects that affect companions in range
(This skill only has one level. Additional levels will not provide any further benefit.)
Intimidator
Reduces the chance small monsters will attack after spotting you
Lv1: Discourages monsters from engaging you even if you’ve been spotted
Lv2: Highly discourages monsters from engaging you even if you’ve been spotted
Lv3: Prevents monsters from engaging you even if you’ve been spotted
Iron Skin
Grants protection against defense down
Lv1: Reduces the duration of defense down by 50%
Lv2: Reduces the duration of defense down by 75%
Lv3: Prevents defense down
Item Prolonger
Extends the duration of some item effects
Lv1: Item effect duration +10%
Lv2: Item effect duration +25%
Lv3: Item effect duration +50%
Jump Master
Prevents attacks from knocking you back during a jump
(This skill only has one level. Additional levels will not provide any further benefit.)
Latent Power
Temporarily increases affinity and reduces stamina depletion after two minutes or taking more than about 120 damage, whichever happens first
Lv1: While active, affinity +10% and reduces stamina depletion by 30%
Lv2: While active, affinity +20% and reduces stamina depletion by 30%
Lv3: While active, affinity +30% and reduces stamina depletion by 50%
Lv4: While active, affinity +40% and reduces stamina depletion by 50%
Lv5: While active, affinity +50% and reduces stamina depletion by 50%
Leap of Faith
Allows you to do a dive-evade when facing towards large monsters and extends the dive-evade distance
(This skill only has one level. Additional levels will not provide any further benefit.)
Marathon Runner
Slows down stamina depletion for actions that continuously drain stamina (such as dashing)
Lv1: Reduces continuous stamina depletion by 15%
Lv2: Reduces continuous stamina depletion by 30%
Lv3: Reduces continuous stamina depletion by 50%
Master Mounter
Makes it easier to mount monsters and wound them once mounted
(This skill only has one level. Additional levels will not provide any further benefit.)
Maximum Might
Increases affinity if stamina is kept full for a period of time
Lv1: Affinity +10% while active
Lv2: Affinity +20% while active
Lv 3: Affinity +30% while active
Mushroomancer
Lets you digest mushrooms that would otherwise be inedible and gain their advantageous effects
Lv1: Lets you digest blue mushrooms and toadstools
Lv2: Lets you digest nitroshrooms and parashrooms
Lv3: Lets you digest mandragoras, devil’s blight, and exciteshrooms
Outdoorsman
Improves fishing, grilling, and transporting abilities
(This skill only has one level. Additional levels will not provide any further benefit.)
Palico Rally
Powers up Palicoes
Lv 1: Increases Palico attack power and defense by 5%
Lv2: Increases Palico attack power and defense by 10%
Lv3: Increases Palico attack power and defense by 15%
Lv4: Increases Palico attack power and defense by 20%
Lv5: Increases Palico attack power and defense by 25%
Paralysis Resistance
Reduces the duration of paralysis
Lv1: Reduces the duration of paralysis by 30%
Lv2: Reduces the duration of paralysis by 60%
Lv3: Prevents paralysis
Partbreaker
Makes it easier to break large monster parts, and increases damage dealt when destroying a wound with a Focus Strike
Lv1: Increases part damage and damage dealt when conditions are met by 10%
Lv2: Increases part damage and damage dealt when conditions are met by 20%
Lv3: Increases part damage and damage dealt when conditions are met by 30%
Peak Performance
Increases attack when your health is full
Lv1: Attack +3 while active
Lv2: Attack +6 while active
Lv3: Attack +10 while active
Lv4: Attack +15 while active
Lv5: Attack +20 while active
Poison Resistance
Reduces damage while poisoned
Lv1: Reduces the number of times you take poison damage
Lv2: Greatly reduces the number of times you take poison damage
Lv3: Prevents poison
Powerhouse I
Temporarily grants attack +10 after a successful Power Clash or Offset attack
(This skill only has one level. Additional levels will not provide any further benefit.)
Powerhouse II
Temporarily grants attack +25 after a successful Power Clash or Offset attack
(This skill only has one level. Additional levels will not provide any further benefit.)
Protein Fiend I
Temporarily grants attack +15 after eating items such as well-done steak
(This skill only has one level. Additional levels will not provide any further benefit.)
Protein Fiend II
Temporarily grants attack +25 after eating items such as well-done steak
(This skill only has one level. Additional levels will not provide any further benefit.)
Quick Sheathe
Lv1: Slightly increases sheathing speed
Lv2: Increases sheathing speed
Lv3: Greatly increases sheathing speed
Recovery Speed
Speeds healing of recoverable damage
Lv1: Doubles the speed at which you heal recoverable damage
Lv2: Triples the speed at which you heal recoverable damage
Lv3: Quadruples the speed at which you heal recoverable damage
Recovery Up
Increases the amount recovered when restoring health
Lv1: Slightly increases recovery
Lv2: Moderately increases recovery
Lv 3: Greatly increases recovery
Resentment
Increases attack when you have recoverable damage
Lv1: Attack +5 while active
Lv 2: Attack +10 while active
Lv3: Attack +15 while active
Lv4: Attack +20 while active
Lv5: Attack +25 while active
Resuscitate
Increases attack when inflicted with ailments
(This skill only has one level. Additional levels will not provide any further benefit.)
Scorcher I
Chance to deal additional fire damage after landing an attack
(This skill only has one level. Additional levels will not provide any further benefit.)
Scorcher II
Increases additional fire damage after landing an attack
(This skill only has one level. Additional levels will not provide any further benefit.)
Second Wind I
Grants an additional Stamina Gauge
(This skill only has one level. Additional levels will not provide any further benefit.)
Second Wind II
Grants an additional long Stamina Gauge
(This skill only has one level. Additional levels will not provide any further benefit.)
Sleep Resistance
Reduces the duration of sleep
Lv1: Reduces the duration of sleep by 30%
Lv2: Reduces the duration of sleep by 60%
Lv3: Prevents sleep
Speed Eating
Increases meat-eating and item-consumption speed
Lv1: Moderately increases eating speed
Lv2: Increases eating speed
Lv3: Greatly increases eating speed
Stamina Surge
Speeds up stamina recovery
Lv1: Stamina recovery speed +10%
Lv2: Stamina recovery speed +30%
Lv3: Stamina recovery speed +50%
Stench Resistance
Grants protection against stench (like the attacks performed by a Congalala)
Lv1: Reduces stench duration by 50%
Lv2: Prevents stench
Stun Resistance
Reduces the duration of stun
Lv1: Reduces the duration of stun by 30%
Lv2: Reduces the duration of stun by 60%
Lv3: Prevents stun
Survival Expert
Extra health is recovered from environmental interactables
Lv1: Restores 50 health
Lv2: Restores 80 health
Lv3: Restores 100 health
Thunder Resistance
Increases thunder resistance. Also improves defense at higher levels
Lv1: Thunder resistance +6
Lv2: Thunder resistance +12
Lv3: Thunder resistance +20 Defense +10
Thunderous Roar I
Moderately extends the activation time of the Latent Power skill
(This skill only has one level. Additional levels will not provide any further benefit.)
Thunderous Roar II
Extends the activation time of the Latent Power skill
(This skill only has one level. Additional levels will not provide any further benefit.)
Tool Specialist
Reduces the recharge time for using certain specialized tools
Lv1: Shortens recharge time by 10%
Lv2: Shortens recharge time by 20%
Lv3: Shortens recharge time by 30%
Lv4: Shortens recharge time by 40%
Lv5: Shortens recharge time by 50%
Tremor Resistance
Grants protection against ground tremors
Lv1: Nullifies very minor ground tremors and halves effects of minor ground tremors
Lv2: Nullifies up to minor ground tremors and greatly reduces the effects of major ground tremors
Lv3: Nullifies all ground tremors
War Cry I
Using the To Victory! gesture moderately increases attack temporarily to nearby allies. Greatly affects Palicoes and Support Hunters
(This skill only has one level. Additional levels will not provide any further benefit.)
War Cry II
Using the To Victory! gesture increases attack temporarily to nearby allies. Greatly affects Palicoes and Support Hunters
(This skill only has one level. Additional levels will not provide any further benefit.)
Ward of Wyveria
Reduces elemental and unique damage while in the Ruins of Wyveria
(This skill only has one level. Additional levels will not provide any further benefit.)
Water Resistance
Increases water resistance. Also improves defense at higher levels
Lv1: Water resistance +6
Lv2: Water resistance +12
Lv 3: Water resistance +20 Defense +10
Weakness Exploit
Increases the affinity of attacks that exploit a monster’s weak points and wounds
Lv1: Attacks that hit weak points gain affinity +5%, with an extra 3% on wounds
Lv2: Attacks that hit weak points gain affinity +10%, with an extra 5% on wounds
Lv3: Attacks that hit weak points gain affinity +15%, with an extra 10% on wounds
Lv4: Attacks that hit weak points have 20% increased affinity, with an extra 15% on wounds
Lv5: Attacks that hit weak points have 30% increased affinity, with an extra 20% on wounds
Wide-Range
Allows the effects of certain items to affect nearby allies
Lv1: Items affect nearby allies with 33% of their efficacy.
Lv2: Items affect nearby allies in a wider radius with 33% of their efficacy
Lv3: Items affect nearby allies in a wider radius with 66% of their efficacy
Lv4: Items affect nearby allies in a much wider radius with 66% of their efficacy
Lv5: Items affect nearby allies in a much wider radius with full efficacy
Windproof
Grants protection against wind pressure
Lv1: Negates minor wind pressure and halves the effects of major wind pressure
Lv2: Negates minor and major wind pressure and halves the effects of dragon wind pressure
Lv 3: Negates all kinds of wind pressure
Wylk Burst
Increases recovery speed of stamina and recoverable health when near Wylkrystals
(This skill only has one level. Additional levels will not provide any further benefit.)
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