Rise of the Ronin Project ‘Would Not Have Started’ Without PlayStation’s Support

Rise of the Ronin Project 'Would Not Have Started' Without PlayStation's Support



Summary

  • The Executive Vice President at Koei Tecmo emphasized that PlayStation’s support was essential for Rise of the Ronin’s development.
  • PlayStation provided valuable insights on accessibility and improving onboarding accuracy, both of which were integral to the game’s design.
  • Team Ninja used feedback from PS5 players to enhance the PC version, prioritizing stability for a smoother experience.

During a recent interview, Yosuke Hayashi, Executive Vice President at Koei Tecmo, commented that Rise of the Ronin “would not have started” without PlayStation’s support. Alongside Hayashi, Fumihiko Yasuda, Head of Team Ninja, revealed details about Rise of the Ronin‘s recent PC release and shed some light on the future of the game.

Developed by Team Ninja, Rise of the Ronin received positive reviews after its launch on PS5. This RPG is set in 19th-century Japan, where players create a custom character and dive into an action-packed world using weapons from that era, such as katanas and firearms. Players can also explore historical cities like Yokohama, Edo, and Kyoto, as well as countryside areas. Rise of the Ronin was initially a PS5 exclusive, but in January, the developer announced that a PC version would launch on Steam on March 11. Now, with the game already available on PC, two key figures behind the game’s development have shared their insights.

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Yosuke Hayashi and Fumihiko Yasuda answered several questions during an interview with RPG Site, revealing, among other things, how crucial the support of PlayStation Studios was for the game, stating that the project “would not have started” without it. PlayStation played a key role during the development process leading up to Rise of the Ronin‘s PS5 release, sharing valuable insights related to accessibility and improving onboarding accuracy, which “provided a significant experience for Team Ninja,” Yasuda acknowledged.

Team Ninja Has No Plans for Rise of the Ronin DLC

When discussing the Rise of the Ronin PC version, Yasuda said the studio incorporated PS5 players’ feedback to improve the game. Although he confirmed that the game’s content has not changed, the feedback and the team’s development experience were crucial in designing an experience that adapts well to different PC environments. Given the vast amount of data on the game, Yasuda explained the team focused on ensuring a stable frame rate, so players can properly enjoy Rise of the Ronin’s action gameplay. Yasuda also addressed questions about potential new content for the game, stating that there are no plans for DLC yet.

Rise of the Ronin is having trouble on PC, despite the game’s favorable reception on the PS5 in 2024. Many players have reported experiencing severe performance problems, stating that the game requires a strong system in order to offer a decent experience. This rocky launch has led the game to hold a “mixed” rating on Steam reviews. Team Ninja will need to act quickly to address these issues if it wants to turn things around.

Rise of the Ronin Tag Page Cover Art

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Action RPG

Adventure

Open-World

Systems

Released

March 22, 2024

ESRB

Mature 17+ // Blood and Gore, Language, Violence

Publisher(s)

Sony Interactive Entertainment

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