Summary
- Control: Ultimate Edition has received a new free update for March 2025, with PC players gaining access first and PS5 and Xbox Series X/S users at a later time.
- The update adds three new outfits to Control: Ultimate Edition, which were formerly pre-order perks for the base game, as well as a mission that was previously exclusive to its PS4 version.
- Technical upgrades include HDR support, an Ultra Ray Tracing preset, FOV settings for gameplay camera, improved SDR, texture streaming fixes, and more.
Remedy Entertainment has issued a surprise update for Control: Ultimate Edition that adds new content, graphical enhancements, and various bug fixes at no extra cost. Control: Ultimate Edition players on PC have already received the new update, but those on PS5 and Xbox Series X/S will have to wait a little longer.
Launched in early 2021, Control: Ultimate Edition spruced up the base game on a technical level and bundled its full suite of released DLC for current-gen consoles. Control: Ultimate Edition was even offered in the February 2021 PS Plus monthly lineup, and is currently available in the PS Plus Extra games catalog. However, some content from the base game, like pre-order bonuses, digital deluxe perks, and even a PS4-exclusive mission, was precluded from Control: Ultimate Edition, up until now.

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Remedy Entertainment is preparing to provide a long-awaited update for one of its upcoming games that is set to release in the coming months.
Remedy has now decided to make Control‘s former locked content available to Control: Ultimate Edition players via a brand-new update for all platforms, except PS4 and Xbox One. The free Control: Ultimate Edition update includes three new outfits that were previously pre-order exclusives, namely the Astral Dive Suit, Tactical Response Gear, and Urban Response Gear. The Dr. Yoshimi Tokui’s Guided Imagery Experience mission, which was once exclusive to Control‘s Digital Deluxe edition on PS4, will now be accessible to all Control: Ultimate Edition players as well. This mission can be unlocked by collecting the Dr. Tokui Tapes in the Extrasensory Lab of the Research Sector, and interestingly features voiceover work by none other than legendary game auteur Hideo Kojima.
On the technical front, the new Control: Ultimate Edition update introduces HDR support, an Ultra Ray Tracing preset, and ultrawide monitor support (up to 48:9) for PC players. PS5 and Xbox Series X/S users, meanwhile, can expect to see a new Field of View scaling setting for the gameplay camera, improved SDR visuals (from 8-bit to 10-bit), and texture streaming fixes. Other enhancements include better graphics adapter detection, screen resolution selection improvements, and rendering resolution support beyond 4K. Remedy has also addressed audio mixing issues in Control: Ultimate Edition‘s cutscenes and patched multiple bugs and crashes to improve stability.
This new update is undoubtedly a welcome surprise for Control fans, especially those who missed out on the exclusive content offered with the game’s 2019 launch version. The coming months should also be exciting for them, as Remedy is gearing up to release FBC: Firebreak, the studio’s first co-op multiplayer game. FBC: Firebreak will share the same universe as Control and the Alan Wake games, so it’ll be interesting to see if the multiplayer game provides any hints about Remedy’s upcoming Control 2.
Control: Ultimate Edition Free Update March 2025 Patch Notes
New Outfits
Can be found in the Control Point in the Central Executive Sector area.
- Astral Dive Suit
- Tactical Response Gear
- Urban Response Gear
New Mission
- Dr. Yoshimi Tokui’s Guided Imagery Experience
Graphical Upgrades
- Added HDR support
- Added new Ultra ray tracing preset, which gets you more rays per pixel and higher temporal stability
- Added ultrawide monitor support for up to 48:9 monitors
- Added an FOV scaling setting for the gameplay camera
- Updated SDR to 10bit (from 8bit), which reduces visible color banding
- Improved graphics adapter detection at startup, with automatic selection between DX11 and DX12
- Implemented screen aspect ratio fixes for ultrawide monitors
- Your current monitor resolution can now reliably be selected from the screen resolution and rendering resolution menus
- Added rendering resolution support beyond 4K
- Implemented texture streaming fixes
- Ray tracing bug fixes
General Changes
- Updated the audio on cinematics and end credits to remove unintended channel mixing
- Several bug and crash fixes

- Released
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February 2, 2021
- ESRB
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