As another week rolls in for Supercell’s Clash Royale, a fresh event called Evolutions Mayhem has arrived. This one is super exciting, letting you stack up to four evolution cards in your deck instead of the usual one or two.
Of course, your opponent gets to pick four evo cards, too, making battles even wilder. With all the evolution cards added in recent updates, this event provides the perfect chance to test out ones you might not have used before. For those unsure, here are some of the best Evolutions Mayhem decks in Clash Royale.

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Best Decks For The Evolutions Mayhem Event In Clash Royale
Evolutions Mayhem is a limited-time event running from March 10 to March 17 in Clash Royale. During this event, you can build an eight-card deck with four evolution cards and four regular ones. Luckily, there are around 30 evolved cards in the game, including ground troops like Barbarians and the newly added Evolved Hunter. So, there are plenty of options to choose from.
If you manage to win a match, you’ll earn some seasonal tokens, which can be exchanged for Magic Items, Evolution Shards, Card Upgrades, Coins, and more. Alongside this event, players can also join the Evolutions Mayhem Challenge from March 14 to March 17, offering a special banner as a reward.
Here are the three best decks to help you take out your opponent in Clash Royale’s Evolutions Mayhem event:
Deck 1
Cards |
Cost |
---|---|
Evo Barbarians |
Five Elixir |
Evo Wizard |
Five Elixir |
Evo Valkyrie |
Four Elixir |
Evo Cannon |
Three Elixir |
Two Elixir |
|
Night Witch |
Four Elixir |
Elixir Golem |
Three Elixir |
Executioner |
Five Elixir |
This build is all about ground troops, so your strategy matters a lot. Try pairing Evo Barbarians with a ranged attacker like Executioner or Evo Wizard for extra support. Night Witch is great for killing enemies with Bats, and Elixir Golem works as a solid tank against heavy units and buildings (it splits into smaller troops when defeated).
Berserker helps against swarms and mid-sized troops, while Valkyrie can handle almost anything. Just drop an Evo Cannon on your side of the arena to hit opponents before they reach your towers.
Deck 2
Cards |
Cost |
---|---|
Evo Barbarians |
Five Elixir |
Evo Mega Knight |
Seven Elixir |
Evo Firecracker |
Three Elixir |
Evo Wizard |
Five Elixir |
Skeleton Army |
Three Elixir |
Witch |
Five Elixir |
Goblin Barrel |
Three Elixir |
Princess |
Three Elixir |
If you’re the first mover, begin with a tank and pair it with a long-range support card. From the deck above, you can go with Evo Mega Knight and Firecracker—Mega Knight costs more, but Firecracker is easy to cycle.
Initially, try to take down one of your opponent’s towers so that you can hop over onto their side easily. Use Goblin Barrel, Evo Barbarians, Evo Wizard, and Skeletons to handle duelists and go for the towers. Princess and Witch also work well as support cards.
Deck 3
Cards |
Cost |
---|---|
Evo Giant Snowball |
Two Elixir |
Evo Skeletons |
One Elixir |
Evo Goblin Barrel |
Three Elixir |
Evo Tesla |
Four Elixir |
Little Prince |
Three Elixir |
Five Elixir |
|
Inferno Dragon |
Four Elixir |
Princess |
Three Elixir |
This deck has low-cost cards that evolve quickly. Start with Little Prince, then drop Inferno Dragon, Witch, and Evo Skeletons for support. If a fast or heavy enemy pushes into your side, hit them with Evo Giant Snowball to freeze or push them back.
Meanwhile, use Princess to finish them off. Keep dropping Evo Goblin Barrel for tower damage, and place Evo Tesla in the middle of your side for defense.
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