Deliverance 2 Fans Want Better Loot Progression

Deliverance 2 Fans Want Better Loot Progression



Summary

  • Kingdom Come: Deliverance 2 merchants offer low resale value, frustrating players trying to earn Groschen.
  • They don’t have enough money if you want to sell high-value goods.
  • Capitalism is the real enemy.

Kingdom Come: Deliverance 2 really encapsulates medieval life perfectly. For plot reasons, you start out with barely any Groschen in your name, forced to take on menial jobs in order to make some money and look respectable. Henry resorts to lugging sacks, smithing horseshoes, mixing herbs, and mending boots for a few coins.

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We Need More Games Like Kingdom Come Deliverance 2

Warhorse has created a masterful sequel where its medieval world is your oyster.

However, there’s another feature that makes this experience truly immersive, and that’s the merchant class ripping off the peasants. Remember that cool plate armour worth 1240 Groschen that you fought seven bandits for? The best the blacksmith can do is 321. He’s taking all the risk here, after all.

Why Is The Resale Value Of Armour And Weapons So Low In Kingdom Come: Deliverance 2?

This is undoubtedly frustrating, as you desperately need that Groschen in the early game, and your lower skill probably meant you fought hard – and probably died a few times – to get it. This has caused some players to scratch their heads over the game’s economy. A post by nicknack020 on the KCD perfectly encapsulates this frustration. “It’s like going to trade in at your local GameStop,” said one comment.

You may think that once you’ve leveled up and collected enough loot, you’ll be able to trade it in and the Groschen will flow, however, the game doesn’t let you do that either. The limited amount of money in the traders’ hands means you can’t unload everything in one place. Eventually, you’ll find armour pieces worth over 3000 Groschen, but the armourer will only have around 700 in-hand, even in big cities like Kuttenberg.

“I would like to see them at least have dynamic maximums…like if they buy gear from me at such a discount, surely they can sell that gear to make more money,” said another player, as a suggestion to the game’s economy.

Add to this the overencumbrance feature, and you’ll be juggling between your horse, your inventory, and the trader. Thankfully, the devs are aware of the game’s economy being skewed, especially in the second half, and are looking into balancing it.

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RPG

Action-Adventure

Open-World

Released

February 4, 2025

ESRB

Mature 17+ // Use of Alcohol, Blood and Gore, Sexual Content, Strong Language, Intense Violence, Partial Nudity

Developer(s)

Warhorse Studios

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