Every satchel in Red Dead Redemption 2 offers a unique upgrade once players either craft them from Pearson at the camp or purchase them from a Fence in the Epilogue. Understanding all satchels in Red Dead Redemption 2 in terms of how to craft them, and what benefits they provide, is essential to becoming a Legend of the East.

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There are 7 satchels in Red Dead Redemption 2 that can be crafted, and listed below is all of them and the benefits of each so that players know just which ones to target for the best experience possible and the heftiest satchel.
7
Tonics Satchel
Provides Double Carry Capacity for Tonics, XP Drinks, Chewing Tobacco, and Gum
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Elk |
Rifle/Bow (Improved Arrows) |
North East of Roanoke Ridge, New Hanover |
Buck |
Rifle/Bow |
East area of Lemoyne |
- Fence Price: $18
- How to Craft: Upgrade the Medicine Wagon x2
- Increases the carrying capacity for all types of Tonics from shop bought to crafted versions.
Tonics are vitally important for Arthur’s survival in Red Dead Redemption 2 for how they easily extend his life. Tonics can both boost Arthur’s XP gains for Health, Stamina, and Dead Eye, but more importantly, they provide gold cores and attribute points so that Arthur can tank more hits, sprint for longer, and remain in Dead Eye nearly indefinitely until all enemies are dead.
6
Ingredients Satchel
Provides Double Carry Capacity for Edible Ingredients Like Plants and Herbs
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Badger |
Varmint Rifle |
South West of Lemoyne, near Rhodes |
Squirrel |
Bow (Small Game Arrow) |
Woodland areas of Lemoyne and New Hanover |
- Fence Price: $23.85
- How to Craft: Donate 5 animal carcasses
- Increases the carrying capacity for all types of edible Ingredients which can be used to craft Provisions and Tonics.
Hunting around for plants and herbs can be a frustrating experience, especially when there are so many of them and the carrying capacity is limited. Luckily, players can double the amount of herbs and edible ingredients they find in the wild so that they have a larger library of tools available to them when they craft more Provisions and Tonics, or just try to complete the Herbalist challenges.
5
Kit Satchel
Provides Double Carry Capacity for Tools Like Baits, Oils, Scents, and Hair
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Elk |
Rifle/Bow (Improved Arrows) |
North East of Roanoke Ridge, New Hanover |
Panther |
Rifle (High Velocity/Express) or Bow (Improved Arrows) |
Near Old Harry Fen, Scarlett Meadows, Lemoyne |
- Fence Price: $13.50
- How to Craft: Donate 3 valuables
- Increases the carrying capacity for all types of Kit equipment that will be used regularly.
The Kit Satchel is perhaps the most useless of the bunch, but it’s still nice to add it to the collection. With the Kit Satchel, players are going to be able to increase the carry capacity of Kit tools – the most useful of the bunch is Gun Oil, which can help maintain and clean weapons so they perform better. Other than that, the Kit Satchel will increase bait for hunting and hair products, which doesn’t serve much use in the wild unless Arthur really wants to grow out his hair.

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4
Provisions Satchel
Provides Double Carry Capacity for Provisions, Food, Cigarettes, and More
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Bison |
Rifle (Express) |
The Heartlands, New Hanover |
Raccoon |
Varmint Rifle |
Forests of New Hanover near Annesburg |
- Fence Price: $23.85
- How to Craft: Upgrade the Provisions Wagon x2
- Increases the carrying capacity for all types of Provisions from store bought to cooked meals.
The Provision Satchel will provide players with double the capacity for Provisions, meaning that they can carry more food into the wild, along with more alcohol and cigarettes. Extending the carrying capacity of these items will allow Arthur to indulge in gluttony as he can purchase more items from the store and cook more meat to always have a wealth of food to consume when his cores are low, or he feels like putting on weight.
3
Materials Satchel
Provides Double Carry Capacity for Materials, Useful for Crafting
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Boar |
Rifle/Bow (Poison Arrow) |
Bayou Nwa, Lemoyne |
Iguana |
Varmint Rifle |
East of Flat Iron Lake |
- Fence Price: $26.10
- How to Craft: Craft 3 recipes at the Scout Fire
- Increases the carrying capacity for mostly inedible Materials which can be used to craft a variety of items.
The Materials Satchel is pretty important for hunters, as it will provide double the carrying capacity for materials that players obtain from hunted animals. Whether it’s double the amount of flight feathers for arrows, or animal fat for explosive ammo, there is plenty of usefulness from the Materials Satchel that players are going to want for their next hunting adventure.

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2
Valuables Satchel
Provides Double Carry Capacity for Valuables for Easy Money Gain
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Beaver |
Varmint Rifle |
Huron Glen, Roanoke Ridge |
Rabbit |
Varmint Rifle |
South of Lemoyne |
- Fence Price: $22
- How to Craft: Donate $50
- Increases the carrying capacity for all types of Valuables that can be sold for cash.
Looting bodies always see a decent reward. Whether it’s a few dollars, some ammo, or more importantly, some jewelry that can be sold to a Fence – players are going to want to grab the Valuables Satchel so that they never overflow with loot that they have to leave behind, so with this satchel at the ready, players will be able to sell a fortune to a Fence because they can actually carry it all.
1
Legend of the East Satchel
Increases the Carry Capacity for All Items to 99
Perfect Animal Pelt |
Weapon Needed |
Location |
Deer |
Rifle/Bow |
The Heartlands, New Hanover |
Cougar |
Rifle/Bow (Poison Arrow) |
Near Owanjila, Big Valley, West Elizabeth |
Wolf |
Rifle/Bow |
Aurora Basin, Tall Trees, West Elizabeth (Commonly at night) |
- Fence Price: $150
- How to Craft: Craft all other satchels.
- Greatly expands the carrying capacity for all item types.
Crafting all satchels has come down to this: the ultimate satchel in Red Dead Redemption 2. After crafting all other satchels, players can now get their hands on the Legend of the East Satchel, which will greatly expand the carrying capacity of all items. Having 99 of everything, from tonics, provisions, valuables, and more, will prove who the true legendary outlaw is.

- Released
-
October 26, 2018
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