Split Fiction: Optimized PC Graphics Settings

Split Fiction: Optimized PC Graphics Settings



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There’s no doubt that Split Fiction is a visually stunning game, often making you and your co-op partner stop to admire the scenery. However, those impressive visuals come at a cost. While the game’s system requirements are modest, some players with weaker hardware may still struggle with performance.

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The guide below provides optimized graphics settings to help boost your frame rate while maintaining crisp, beautiful visuals, ensuring you won’t be distracted by lag, stuttering, or visual artifacts.

Best Graphics Settings For Split Fiction

Split Fiction doesn’t offer as many graphics settings to tweak as some modern games. However, it provides enough options to help you maximize performance. If you’re struggling to reach the coveted 60 FPS mark, these optimized settings will enhance the visuals while ensuring smoother gameplay.

Graphical Option

Description

Recommended Setting

Window Mode

This setting determines whether the game uses the entire screen or only a portion of it. Borderless Windowed mode allows for smoother Alt + Tabbing.

Borderess Windowed

Anti-Aliasing / Upscaling

This setting determines which upscaling and antialiasing technology is used.

DLSS (RTX GPU) / FSR 3.1

Upscaling Mode

This setting determines how low the render resolution will be before being upscaled.

  • 1080p (Native AA / Quality)
  • 1440p (Quality / Balanced)
  • 4K (Balanced / Performance)

VSync

This setting syncs the game’s frame rate to your monitor’s refresh rate. Turn it on if you have a 144Hz or higher monitor.

On

Framerate

This setting applies a custom framerate cap. Choosing the FPS cap below your average framerate can smooth out the frametime graph.

Personal Choice

Texture Quality

This setting determines the quality of the game’s textures. It has no impact on performance if the GPU VRAM limit isn’t reached.

  • Medium (8GB or less VRAM)
  • Ultra (16 GB VRAM)

Shadow Quality

This setting determines the quality of various shadows in the game.

High

Detail Level

This setting determines the level of detail of various far away objects in the game.

Ultra

Effects Quality

This setting determines the quality of various visual effects.

High

Shader Quality

This setting determines the quality of lighting, special effects, environmental detail, and more.

Medium

Anisotropic Quality

This setting determines the quality of textures when looked at from an angle.

16x

Post Processing Quality

This setting determines the quality of bloom along with reflections and ambient occlusion.

Ultra

Don’t forget to turn off Camera Shake if you experience headaches. You’ll find this option in the Camera Settings menu — it’s the first option, so it’s easy to spot.

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