Two Pokemon TCG Pocket Sets Built an Unnecessary Wall that Future Updates Should Tear Down

Two Pokemon TCG Pocket Sets Built an Unnecessary Wall that Future Updates Should Tear Down



Summary

  • Triumphant Light is reshaping Pokemon TCG Pocket’s meta, offering rare cards that synergize with Arceus and favor deckbuilding.
  • Changes to pack points are necessary in Pokemon TCG Pocket to make Ex cards more accessible across sets.
  • The game needs to adjust pack points to suit the size of each set or create a system where points are stored and transferable.

Although it has been available to play for just over four months, Pokemon TCG Pocket already released its fourth set with Triumphant Light, which acts as a complement of sorts to the Space-Time Smackdown set based on Gen 4 critters. Triumphant Light is changing Pokemon TCG Pocket‘s meta in various ways, and despite its size, it’s a great set to open thanks to its rare cards having innate synergies with Arceus and Arceus Ex, favoring deckbuilding for newcomers and veterans alike. With four sets under its belt, the game is taking shape in terms of features and gameplay, and it should undo one decision that accompanied two of its expansions.

It’s not unlikely that some elements or systems in Pokemon TCG Pocket may change over time because the game is essentially in its infancy, but some things may be harder to modify the longer they stay in their current state. For example, it seems unlikely that solo battle events will see a radical change to how they work, between stamina for battles and packs with a single promo card in them. However, one thing that should change is how each new set handles pack points, specifically smaller sets like Triumphant Light and Mythical Island.

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Pokemon TCG Pocket’s Pack Points Need One of Two Changes

The way pack points work in Pokemon TCG Pocket is fairly simple, as players get five pack points per booster pack they open, which doesn’t apply to event-exclusive packs like the recent Genetic Apex boosters with guaranteed rare cards. With how big Genetic Apex is, pack points can easily feel fair in terms of how many are gained and how much cards cost, but this same approach is applied to all sets regardless of their size. A single Ex card is 500 pack points, meaning 100 booster packs, and that can be extremely expensive in small sets that one can hypothetically get the most from in 100 packs or less.

Considering that pack points are not transferable, it’s very likely that players will find themselves with leftovers every time they use them, but those points are tied to the set that generated them. There are two main ways the game can tackle this issue:

  • Make either pack point gains or pack point costs proportional to the size of a given set, such as 10 pack points per pack for Triumphant Light and Mythical Island or 250-300 points for one Ex card
  • Make it so that Pokemon TCG Pocket‘s booster packs award pack points that are stored in the account and can be used on any set, maybe limiting purchases as soon as a new set launches

The first option would be a good way to have the game adapt with each set, giving players a chance to get the cards they want for a fair number of pack points. This would be amazing for deckbuilding, as purchasing cards with pack points is often used to complete a given deck. The second option would be equally amazing, even if pack points can’t be spent for a couple of weeks when a new set launches, much like the current Pokemon TCG Pocket trading system is restricted for new cards.

Why Pack Points Need to Change in Pokemon TCG Pocket

Mythical Island and Triumphant Light are fantastic sets, but they created this progression barrier with set-specific pack points when the overall collection is under 100 cards, including secret rares. This can be quite frustrating, as saving up for mechanically necessary cards in a deck can be very taxing if not outright impossible in some instances due to Ex card prices. Cosmetic effects like Crowned rares or Immersive rares are arguably fine at higher prices, but at the very least, Pokemon TCG Pocket‘s Ex cards should be more accessible.

Pokémon Trading Card Game Pocket Tag Page Cover Art



Systems

Released

October 30, 2024

Developer(s)

DeNA, Creatures Inc.

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