Monster Hunter Wilds Fans Want Simpler Matchmaking Process

Monster Hunter Wilds Will Have Hitstop At Launch



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Summary

  • Monster Hunter Wilds players are annoyed with the complex matchmaking process.
  • Some say it has regressed from improvements made in Monster Hunter Rise.
  • More like Matchmaking Hunter Wilds… am I right?

Monster Hunter Wilds had a monster of a launch. The game entered Steam’s top-ten chart within an hour of launching, reached one million concurrent players in six hours, and sold over eight million copies in its first three days. It’s safe to say that the game is already a Game of the Year contender.

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However, that’s not to say that it didn’t come with its share of issues. Despite the soaring numbers, Monster Hunter Wilds launched to ‘Mixed’ reviews on Steam due to a number of performance and visual issues. In fact, it even featured a game breaking bug with a missing NPC. While the latter has been fixed now, players have been complaining about a feature that may not be possibly fixed – the matchmaking process.

Monster Hunter Wilds Players Complain About Matchmaking Process

Long-time fans will know that for a game that is best played with other people, the Monster Hunter series has traditionally had a very convoluted matchmaking process. Even MH World required multiple complicated steps in order to get your party grouped up. However, it seemed like Capcom was getting a handle on things with Monster Hunter Rise, but fans were disappointed to see that the process is somehow worse with this latest entry.

“We, contrary to popular belief, do not need to have 1747242 hoops to jump through in order to have a multiplayer experience worth paying for,” said a Reddit post by TomatoGap. “Especially since its not like the MH studio at Capcom hasn’t designed one that works before(see Rise). Why are we regressing this hard on something that should be one of the most basic and straightforward features of any co-op title?”

Another post by GeronimoJak said, “Wilds has 5 separate systems and user interfaces to interacting socially with others. Open lobbies, Link Parties, Environment Links, Squads that you can pseudo interact with, and you can’t join any of them openly without going through multiple sub systems. All of them are extremely annoying, and all of them are hidden. It took 10 hours of play, 3 people googling, and 3 days for us to see each other in lobby.”

It’s surprising that Capcom still hasn’t figured out a way to make matchmaking in the Monster Hunter series easier. Even veteran players are confused by this process, so we can’t even imagine what new players are going through.

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Released

February 28, 2025

ESRB

T For Teen // Violence, Blood, Crude Humor

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