Monster Hunter Wilds features 14 different weapons. Each of them has their own playstyles, and some can be harder to use than others. The Bow is a simple weapon to start using and nowhere near as tricky to master as some of the other options.
Players will also start the game as Low Rank and need to progress through the story and its various monster hunts to reach High Rank later on. There are some great build options for players to make use of to come out on top of hunts and have all the materials they need once they hit High Rank. Should they find this too overwhelming, they can take a step back and go back to Low Rank.

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Best Early Game Bow Build for Monster Hunter Wilds
Players will start the game in the Windward Plains area. This will mean players will only have access to a small handful of monsters, and no Talismans of any kind. Players are going to need to put together the right loadout as they work their way through this area. The player’s first monster may be the Chatacabra, but the second beast they will cross paths with will be the far more deadly Quematrice.
This monster will give Bow players their first taste of elemental weapons, but also have them asking how weapon Affinity works. This Bow features a coating that can exhaust targets, then apply its other coating to deal additional damage at close range. This makes it the best bow for anything that isn’t resistant to fire — with a lot of upcoming monsters taking some damage from this elemental type.
While the Quematrice may provide players with a great early bow, they should first focus on getting some armor to take less damage as they farm this monster for more materials. This is because some of the early armor they will be going for is also from this monster — three to be precise.
Hope Bow II offers players slightly extends the range at which their arrows hit at maximum power.
Players who use the Bow to its full potential will generally keep some distance from their foes and be able to get out of trouble. However, they should still keep track of their defense and protective skills for the times they find themselves needing to make a quick escape. While the Bone set offers Marathon Runner, players can use their Charging Sidestep to reposition without the need for sprinting away. Players should first get the Coil and Mail for Fire Resistance LV2, and then the rest for Flinch Free Lv3.
- Flinch Free Lv3: Prevents knockbacks and tripping.
- Fire Resistance Lv2: Fire resistance +12
- Focus Lv1: Increases gauge fill rate and reduces charge times by 5%
Gear |
Type |
Damage/Defense |
Skills |
---|---|---|---|
Quematrice Arco I |
Weapon |
120 (+70 Fire) |
Focus |
Quematrice Helm |
Armor |
6 |
Flinch Free |
Quematrice Mail |
Armor |
6 |
Fire Resistance |
Quematrice Braces |
Armor |
6 |
Flinch Free |
Quematrice Coil |
Armor |
6 |
Fire Resistance |
Quematrice Greaves |
Armor |
6 |
Flinch Free |
Each Piece of this Armor also has +2 Fire Resistance, -3 Water Resistance, 0 Thunder Resistance, -1 Ice Resistance, and 0 Dragon Resistance. This leads to total values of 10, -15, 0, -5, and 0, respectively. The Focus Skill will also come into play every time players charge an arrow while they aim through Focus Mode. These faster refills mean it’s easier to get coatings on their arrows for maximum exhaustion, followed by replacing them with close-range coating despite how many arrows still have an existing coating on them.
Best Early Game Low Rank Bow Build for Monster Hunter Wilds
Players can replace their Braces, Coil and Greaves with Balahara parts for the Evade Extender Skill once this monster is available. The next Bow to aim for will come from targeting the Congalala for materials, which offers a wide range of coatings to choose from. Players will want to change their armor and weapons going forward based on what monsters they face. Use the Uth Khviluk I for enemies weak to water elemental, Quematrice Acro II Bow for those weak to fire, and so forth. Players that want to keep their Flinch Free at LV3 can use the Impact Charm Talisman with just 2 of the Quematrice armor pieces.
Gear |
Type |
Damage/Defense |
Skills |
---|---|---|---|
Wild Power Bow I |
Weapon |
144 |
Special Ammo Boost |
Quematrice Arco II |
Weapon |
168 (+90 Fire) |
Focus Lv2 |
Uth Khviluk I |
Weapon |
192 (+100 Water) |
Tetrad Shot Lv 2 |
Balahara Vambraces |
Armor |
12 |
Evade Extender |
Balahara Coil |
Armor |
12 |
Evade Extender |
Balahara Greaves |
Armor |
12 |
Evade Extender |
By the time players are nearing High Rank, they will face off against large monsters that can strike away almost all of their health with special attacks. Players will want gear that offers the highest resistance while maintaining their distance from physical ones. This gives them space to heal up should they get hit.
Make Loadouts in your tent for each elemental type. Don’t forget to make use of Talismans that can raise resistances.

- Released
-
February 28, 2025
- OpenCritic Rating
-
Mighty
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