Normally, your staff members in Two Point Museum will roam the whole museum. They’ll take care of anything they happen to come across, depending on their role, like dirty or struggling exhibits, trash, or collecting donations. This can work just fine, even toward the end of the campaign or late into sandbox mode.
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But what if you want to make it more efficient, and stop having experts four buildings away from the exhibits they actually specialize in helping? Maybe you’re tired of janitors somehow not cleaning up litter in one area because they’re in another building sitting around. Whatever your needs, maybe it’s time to make some Zones.
What Are Zone Assignments?
Zone Assignments are an additional function you can utilize to help keep your museum more organized and ensure your staff isn’t wasting time wandering around your entire museum and far away from the Exhibits or rooms they’re assigned to work in.
At first, you won’t really need them since you won’t have many Exhibits or staff members to handle, and you’ll just be dealing with one building until you complete the objectives that let you purchase more plots, but later on, Zones and Zone Assignments become more key.
Using Zone Assignments, you can do things like take an entire building, fill it with only one type of Exhibit, then create an entire Zone within the building and assign only the relevant Experts and a set of Janitors to focus on that area.
You can use them to assign Security Guards to only specific locations, allowing them to focus their thief-spotting abilities better, or make sure only ones with Strolling Surveillance are in an area without cameras.
How To Create A Zone
To create a Zone, you first need to go to the Zone Assignments tab on the bottom menu panel, and it’s located between Guests and Finances.
You’ll start with a list of every Staff Member you have on the left, then the option to either create a Zone or manage the existing ones on the right.
While you can have multiple Zones in a single building, one Zone itself cannot span multiple buildings at one time, even if the buildings are located close to each other.
Select Create a Zone, and you’ll be able to draw out a Zone tile-by-tile as if you were building a room, which will always show up as Green if it’s the first Zone you’re creating.
- The zone colors cycle from the initial Light Green to different shades of Purple, Yellow, Green, Pink, Blue, and Teal each time you delete and create a new Zone.
Once the Zone is made, click Assign Staff To Zone to finalize the location and placement of it. You’ll be sent back to the pop-up with the list of staff, and you’re ready to assign people to however many you’ve made.
If you want to remove parts of a Zone while you’re making it, select the small Remove From Room button with a shovel symbol on it to swap to a brush that lets you remove tiles.
If you want to add more Zones, you just click Add A Zone, and it’ll cycle to the next available color to let you build from there.
You can also rename all of your Zones by clicking the Zone’s name, and while they can be side-by-side with others, they can’t intersect, so you don’t have to worry about them crossing over.
How To Assign Staff To A Zone
Now there are available Zones with empty circles next to them, so select the Staff Member you want to add to a Zone, then click the circle next to whichever Zone you want them to be in.
The empty square next to their name will change to the color of the assigned Zone, and now they’ll make their way over to their new area and stay there until you change where they’re assigned or delete the Zone.
Make sure to include any important rooms within the Zone, such as Bathrooms, Staff Rooms, and Training Rooms, or else your staff will avoid them because they aren’t in their assigned zone.
From there, you can add as many Zones as you want, and fill them with as many Staff Members as needed, as there isn’t a limit to how many of either you can have, only how you can’t have one Zone spanning multiple buildings.
If you want to remove staff from their assigned zone, just bring up the Zone Assignment menu, select the person who needs to be adjusted, and then select the Unassigned option on the Zone List.
You can mix and match who’s assigned to zones and who isn’t to create a highly efficient museum where Experts stay in certain buildings since they don’t move around as much, but your Janitors and Assistants can roam and fill in jobs as needed, for example.
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