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Eager to learn about all the monsters in Monster Hunter Wilds? There are dozens of creatures for you to battle, each with their own devastating attacks that you need to avoid, weaknesses that you can exploit, and materials that you may obtain as rewards. Our guide discusses the ferocious creatures that we’ve battled in our playthrough. Likewise, please be aware that this article contains spoilers.
All monsters in Monster Hunter Wilds – Bestiary guide
Our guide is primarily organized based on each region–i.e. Windward Plains, Scarlet Forest, Oilwell Basin, Iceshard Cliffs, and Ruins of Wyveria. As such, we also encourage you to take a look at our world map/biomes guide to learn about these areas, as well as the dynamic weather effects that can cause environmental hazards.
Likewise, it’s worth considering that monsters actually move around the map as time goes by. Moreover, new creatures may appear at certain points depending on the weather.
Note 1: We’ve opted to focus on large monsters, the behemoths that are really tough to take out. We did not include smaller monsters, such as hatchlings or minions, as well as endemic life, such as bugs and critters.
Note 2: Monsters include basic types (i.e. low rank), as well as higher-tier variants or subcategories:
- Guardians – Mostly found in the Ruins of Wyveria biome. Guardians mimic the attacks of their regular counterparts, but they can also drop explosive crystals that cause damage. Moreover, you need to be ready when they move to a new location. They tend to do a channeling ability where they draw upon energy to heal existing wounds.
- High rank – After completing Chapter 3, you’ll start encountering high-rank variants of the same monsters. They drop improved materials denoted by a “+” sign, which lets you craft higher-tier weapons and armors.
- Tempered – The toughest creatures in the game are known as Tempered Monsters. They bear numerous wounds, signs of the battles they’ve survived. You need to take them out to obtain Artian Weapons.
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