How To Unlock Every Place Of Interest In Two Point Museum

How To Unlock Every Place Of Interest In Two Point Museum



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When you’re getting to work on curating a museum, as you’ll focus on in Two Point Museum, you’re definitely going to need some artifacts and displays before long, or your patrons won’t be coming back (or donating on their way out). Send your staff on expeditions to unlock new items for your museums.

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With a surplus of customization options across several fleshed-out museums, you’ll be curating for quite some time.

Every Place of Interest (POI for short) has a list of unique rewards that your staff can bring back, offering everything from fossils to fish to outright problems for the crew. Here’s where you’ll find every exhibit in the Places of Interest menu in Two Point Museum.

Each Place Of Interest Has Its Own Discoveries

A locked POI in the Bone Belt in Two Point Museum.

While you’ll likely be familiar with the different themes for each museum, you arrive to each location to find you’ve only got a handful of little exhibits to get the ball rolling – from there, it’s up to you to plan expeditions to retrieve exhibits for the museum, which you can do by packing your Staff up into one of your helicopters and organizing trips to each Place of Interest to investigate what it may hold.

No matter where you’re looking to send your staff, you’ll have team requirements for every location, a different combination of Staff roles and level requirements for them before the game considers them qualified for the journey. You can hand-choose who you send, or you can have the game autofill the expedition with employees that meet these requirements. Staff may even need to have specialized training to go, like Survival Skills for example, so send them to the Training Room to ensure they’re ready for the job if need be.

You can look ahead and see what each location offers in the Rewards tab when you’re setting up the expedition. Most standard POI locations have a handful of different things your Staff will discover to bring back to the museum, things like exhibits, perks, cash, resources, and more. The types of rewards you get for each mission vary based on which POI map you’re exploring.

Unlocking a new Place of Interest in Two Point Museum.

That said, most POIs are locked from the start of your time as curator, and you’ll need to unlock the area before them to see what specific tasks or museum features are needed to unlock the next area. These requirements will include hitting milestone markers in your museum (like getting good reviews or imparting good Knowledge scores), reaching certain levels of Enlightenment, displaying certain objects, helping guests realize Dream Visits, and more.

Check Potential Dangers First And Head Out Well-Prepared

You’ll notice that there’s another tab besides Overview and Rewards on most POIs in Two Point Museum: the Events tab, which is where you’ll go to see which potential perks or pitfalls your expedition team may be up again. Here, you’ll see a list of things both good and bad. You’ll see things like potential injuries, illnesses, and MIA events, but pay attention to the more positive chances as well, with things like shortcuts and camping spots offering better perks.

Use items you’ve created in the Workshop to ward off potential dangers along the way!

Events that may happen at the Endless Dumo Place of Interest in Two Point Museum.

If your team comes back injured, sick, cursed, or what have you, you can either wait for them to use the Bandage Box in the Staff Room, or you could even choose to send them to someplace like Remedial Springs or Curses, Curses, Curses to deal with their maladies.

Some POIs Are Obstacles That Must Be Cleared

The final thing you’ll need to keep in mind when venturing through new expedition maps is that some locations serve as obstacles that block progression into later areas of the map, and these will need to be cleared before you can move on. To clear an obstacle, you’ll need to plan an expedition to the obstacle location as normal, with the right Staff and tools to handle the job.

While obstacles don’t offer exhibit rewards, you’ll still need to clear them if you’re hoping to explore further. Your team will likely only come back with some XP for their efforts, but you’ll be free to move onto the next section of the map.

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Every Place Of Interest (POI) In Two Point Museum

In the tables below, we’ve kept track of all Places of Interest we found in Two Point Museum across each of the expedition maps. We’ve organized them by map, and we’ve included the name of the location, anything you may need to do to unlock it, expedition requirements, what you might find while you’re there, and any potential dangers that may befall the group on trip while looking for new items to display in the museum.

All Bone Belt Places Of Interest

Name

How to Unlock

Expedition Requirements

Tarpit Falls

Unlocked by default.

  • Janitor: Level 0
  • Prehistory Expert: Level 0

Treacle Ponds

Complete an expedition to Tarpit Falls.

  • Prehistory Expert: Level 0
  • Assistant: Level 0
  • 1 Staff with Survey Skills training.

Hermit Hills

Display 6 Fossils exhibits.

  • Prehistory Expert: Level 0
  • 1 Staff with Survey Skills training.

Primordial Soup Kitchen

Reach Enlightenment level 10 in Prehistory.

  • Prehistory Expert: Level 0

Greasy Fields

Unlocked by default.

  • Prehistory Expert: Level 0

Rib Row

  • Complete 2 expeditions to Greasy Fields.
  • Display 150 total Buzz.
  • Prehistory Expert: Level 0

Lake Longloss

  • Display an Epic quality Clown Fish.
  • Display a Pristine quality fossil exhibit.
  • Reach Enlightenment level 3 in Marine Life.
  • Prehistory Expert: Level 0
  • Marine Life Expert: Level 0

Carrion Trail

Display 1 complete Dinosaur Bones.

  • 2 Prehistory Experts: Level 0

Spoony Dunes

Reach Enlightenment level 5 in Prehistory.

  • 2 Prehistory Experts: Level 0

Withering Lair

Unlock Spoony Dunes

  • Prehistory Expert: Level 5
  • Supernatural Expert: Level 0
  • 2 Janitors: Level 0
  • Drill

Cranial Crossing

Unlock Rib Row.

  • Prehistory Expert: Level 0

Cold Mines

Complete an expedition to Cranial Crossing.

  • Prehistory Expert: Level 0
  • Assistant: Level 0
  • Janitor: Level 0
  • 1 Staff with Survival Skills training

Last Woods

Unlock Cold Mines.

Bigfoot Gardens

Clear the Lost Woods obstruction.

  • Botany Expert: Level 0
  • Security Guard: Level 0

Primal Frontier

  • Employ an Expert qualified in Level 1 Rapid Restoration.
  • Display a Prehistory exhibit providing 3 Knowledge.
  • Prehistory Expert: Level 0
  • Botany Expert: Level 0
  • Assistant: Level 0
  • Janitor: Level 0

Swallow Hollow

Unlock Bigfoot Gardens.

  • Botany Expert: Level 0
  • Security Guard: Level 0
  • Janitor: Level 0
  • Assistant: Level 0

Chomper Jungle

Clear the Swallow Hollow obstruction.

  • Botany Expert: Level 0
  • Security Guard: Level 0
  • Janitor: Level 0
  • Assistant: Level 0
  • 1 Staff with Survival Skills training

Gnawn Wood

Run a tour containing 2 Man-Eating Plants with a rating over 3.0.

  • Botany Expert: Level 0
  • Prehistory Expert: Level 0

Vintage Vestiges

Display 175 Buzz from Fossils.

  • Prehistory Expert: Level 0
  • Assistant: Level 0

Remedial Springs

Play in sandbox

The Bone Belt map in Two Point Museum.

All Two Point Sea Places Of Interest

Name

How to Unlock

Expedition Requirements

Hogsport Peninsula

Unlocked by default.

  • Marine Life Expert: Level 0

Pebberly Reef

  • Discover 4 Temperate Fish exhibits.
  • Display a Tropical Aquarium.
  • Marine Life Expert: Level 0

Pebberly Coast

Discover 5 Botany exhibits.

  • Marine Life Expert: Level 0
  • Botany Expert: Level 0

Overgrowth Jungle

Display an Aquarium with 225 Buzz. Activate Buzz Bonuses on 15 Tropical Fish exhibits.

Botany Expert: Level 0

Marina Junction

Buy a Fresh Food Dispenser

  • Marine Life Expert: Level 0
  • Security Guard: Level 0

Underwater Cave (Treading Waters)

Unlock Marina Junction.

  • Marine Life Expert: Level 0
  • Janitor: Level 0
  • 1 Staff with Survival Skills training

Treading Waters

Have 1 Training Room with a level 5 Decoration rating. Employ a Level 5 Marine Life Expert.

Marine Life Expert: Level 5

S.S. Silverbottom

Employ an Expert qualified in Level 5 Supernatural.

  • Supernatural Expert: Level 0
  • Marine Life Expert: Level 0

Tide Mountain

  • Activate Buzz Bonuses on 80% of Fish.
  • Earn $5,000 from the Gift Shop.
  • Marine Life Expert: Level 0
  • Security Guard: Level 0

Murky Middlesea

Farm a fish.

2 Marine Life Experts: Level 0 1 Staff with Survival Skills training.

Gulfweed Grove

  • Display 3 Aquariums with 115 Buzz.
  • Analyse a Marine Life exhibit.
  • Marine Life Expert: Level 0
  • Assistant: Level 0

Bone Bank

  • Display an Aquarium with 60 Buzz.
  • Activate Buzz Bonuses on 2 Tropical Fish exhibits.
  • Marine Life Expert: Level 0
  • Prehistory Expert: Level 0
  • 1 Staff with Rapid Restoration training.
The Netherworld map in Two Point Museum.

All Netherworld Places Of Interest

Name

How to Unlock

Expedition Requirements

Infernal Station

Unlocked by default.

  • Supernatural Expert: Level 0

Endless Dump

Display 2 exhibits with a Level 3 Decoration rating.

  • Supernatural Expert: Level 0
  • Janitor: Level 0

Nether Gate North

Unlock Endless Dump.

  • Supernatural Expert: Level 0
  • Security Guard: Level 0
  • Assistant: Level 0
  • Janitor: Level 0
  • Spirit Key

Iced Spires

Clear Nether Gate North.

  • Supernatural Expert: Level 0
  • Assistant: Level 0

Slumber Yard

  • Reach Enlightenment level 3 in Supernatural.
  • Activate Buzz Bonus on 1 Yeti.
  • Supernatrual Expert: Level 0
  • Janitor: Level 0
  • 1 Staff trained in Survival Skills

Rickety Rubbish

Unlock Endless Dump.

  • 4 Janitors: Level 1
  • 1 Staff with Mechanics training.

Netherworld’s Fair

Reach Survey Level 3 at 2 POI on the Netherworld map.

  • 2 Supernatural Experts: Level 0
  • Security Guard: Level 0

Hellhole Hangout

Unlocked by default.

  • Supernatural Expert: Level 0
  • Assistant: Level 0
  • 2 Security Guards: Level 0

Backwards Passage

Reach Enlightenment level 1 in Supernatural.

  • Supernatural Expert: Level 0
  • Security Guard: Level 0
  • 2 Janitors: Level 0

Nether Gate West

Unlock Endless Dump

  • Supernatural Expert: Level 0
  • Security Guard: Level 0
  • Assistant: Level 0
  • Janitor: Level 0
  • Spirit Key

Reaper Furrow

Complete the expedition to Nether Gate West.

  • 2 Supernatural Experts: Level 0

Paranormal Detection Agency

Train an Expert in Survival Skills.

  • Supernatural Expert: Level 0
  • Assistant: Level 0

Curses, Curses, Curses

  • Average guest Environment above 75%.
  • Earn $5,000 in the Gift Shop.
  • Staff with a Curse: Level 0

After-Life Academy

Display an Industry Age Spirits exhibit providing at least 2 Knowledge.

Nether Gate South

Unlock Paranormal Detection Agency.

  • Supernatural Expert: Level 0
  • Security Guard: Level 0
  • Assistant: Level 0
  • Janitor: Level 0
  • Spirit Key

Fog Moors

Complete an expedition to Nether Gate South.

  • Supernatural Expert: Level 0
  • Security Guard: Level 0

Spiffinmoore’s Spire

  • Reach Survey Level 2 at a POI in the Netherworld map.
  • Activate the Buzz Bonus on 1 Cave Person.
  • Supernatural Expert: Level 0
  • Assistant: Level 0
  • 1 Staff with Survival Skills training.
The first security door obstruction in Bungle Burrows in Two Point Museum.

All Bungle Burrows Places Of Interest

Name

How to Unlock

Expedition Requirements

Bungle Burrows

Unlocked by default.

  • Science Expert: Level 0
  • Assistant: Level 0

Blocked Tunnel (Bungle Burrows)

Unlocked by default.

Oreful Quarry

Unlocked by default.

Surplus Supplies

Complete 2 expeditions to Oreful Quarry.

Upper Antique Archives

Earn $750 from the Gift Shop.

Invention Records

Install 5 Perks

Bungle Security Door #1

Unlocked by default.

  • Science Expert: Level 3
  • Bungle Keycard #1

Bungle Security Door #2

Unlocked by default.

  • Science Expert: Level 0
  • Bungle Keycard #2

Security Labs

Unlocked by default.

  • 2 Science Experts: Level 0

Collapsed Tunnel (Shock Labs)

Unlocked by default.

  • 2 Janitors: Level 0
  • Deluxe Drill

Chemical Labs

Run a tour with a rating over 3.0.

  • Science Expert: Level 0
  • Assistant: Level 0

Collapsed Tunnel (Robot Labs)

Unlock Chemical Labs.

The Known Universe map in Two Point Museum.

All Known Universe Places Of Interest

Name

How to Unlock

Expedition Requirements

Gibbon Moon One

Display 3 Interactive Displays.

  • Space Expert: Level 1
  • Janitor: Level 1

Space Gibbon Circuit

Display 3 Interactive Displays.

  • 2 of any type of Staff.
  • 1 Staff member with Pilot Wings training.

Gibbon Moon Two

Install 5 perks.

  • Space Expert: Level 1
  • Assistant: Level 1

Gibbon Moon Three

Display a Space Gibbon Artefacts exhibit providing 2 Knowledge.

  • 2 Space Experts: Level 1
  • Security Guard: Level 1
  • 1 Staff with Survival Skills training.

Ribbetonia

Unlocked by default.

Hyperway Services

Display 3 Frogborne Artefacts exhibits providing 2 Knowledge,

  • Space Expert: Level 1
  • Janitor: Level 1

Satelilly Pad

Provide 5 Frogborne with their Dream Visit.

  • Space Expert: Level 1
  • Assistant: Level 1
  • Security Guard: Level 1
  • 1 Staff with Survival Skills training

Two Point Orbit

Unlocked by default.

Space Station

Display 5 exhibits with a level 5 Decoration rating.

The Moon

Reach Enlightenment level 5 in Space.

  • Space Expert: Level 0
  • Janitor: Level 0
  • 1 Satff with Survival Skills training.

Cheesy Heap Field

Unlocked by default.

  • 2 Janitors: Level 1
  • 1 Survey Scanner

Mozzastella

Unlocked by default.

Hayley’s Comet

  • Have 100 guests at the museum.
  • Turn a monthly profit of over $10,000.
  • Space Expert: Level 1
  • Assistant: Level 1
  • Janitor: Level 1
  • Security Guard: Level 1

Black Hole

  • Complete an expedition to Hayley’s Comet.
  • Best Visit: 125 Knowledge.
  • Best Visit: 3,000 Buzz.

Anomalonian Archives

  • Complete an expedition to Black Hole.
  • Run a tour containing 3 Astral Anomalies with a rating over 4.0.
  • Receive 10 guest reviews of at least 5 stars.
  • 2 Space Experts: Level 1
  • Assistant: Level 1
  • Security Guard: Level 1

The more exhibits you’ve got, the more Buzz you’ll generate, the better your museum will rank!

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