Each of the museums in Two Point Museum have their own pre-set buildings you’ll inherit as you begin your curation career, but with a collection of artifacts as expansive as the ones you’ll find on staff expeditions, it won’t be long before your museum halls start feeling a bit crowded.

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With a surplus of customization options across several fleshed-out museums, you’ll be curating for quite some time.
But not only can you choose to expand your current museum buildings, you could even invest in unlocking additional plots of land at each museum. You’ll need to hit a few progression goals before you can buy the land, but you can begin to build or expand on it immediately.
Buy Land And Build Extensions For Your Museums
Use The Building Tool To Expand Or Create Buildings
There are plenty of rooms you’ll need to ensure you’ve got in each museum, but at the very bottom of the list of rooms in your management menu is the Buildings room, and you’ll find the size specifications to be much freer than the required areas like staff rooms or workshops. Any building needs to be a minimum of five-by-five and feature at least one door, but past that, your creativity will know no bounds.
You can make new buildings as large are as small as you’d like outside of the five-by-five requirement, which means that as long as you stay within the boundaries of the property you own (which is outlined with a solid white line while building), you can create new rooms to fit whatever size you need. When building with the room tool, blue means you’re safe to build on that tile, while red means your new room won’t be placed for whatever reason (something is in the way, you don’t own that land, etc.).
Additionally, you can choose to expand existing buildings if you’d rather build on what you have already. To do so, click the building you’re trying to edit, which brings up an information panel on the side of the screen. At the bottom of this panel, you’ll see the option to Edit Building, represented by the hammer icon. Not only does this allow you to add new furniture and decoration, but you can also add new Building tiles onto existing structures to make your museums a bit bigger.
Complete Goals And Buy New Land To Expand Outward
If expanding on the default area at each museum is simply not enough room to contain all the cool things you’ve got going on at your museum, though, you can always choose to purchase adjacent plots of land and continue expanding that way. They’re areas like construction sites at Memento Mile, untamed areas at Wailon Lodge, the plaza and curious ruins across the harbor at Passwater Cove, the desert areas with tan and blue buildings for Bungle Wasteland, or surrounding treetops for Pebberly Heights.
You may notice that there are white dotted lines around small areas around your museum, and anything highlighted within this circle can be purchased and built upon, making it another essential part of your museum. These plots vary in size (with the cash purchase price reflective of the size differences) and often contain other items when you first come into ownership.
These can be things like:
- Decorative items and furniture, things like plants, picnic tables, and the like.
- Themed additions that would fit seamlessly into the vibe of the surrounding museum (like the hedge mazes in the Supernatural museum or the futuristic buildings in the Bungle Wasteland museum).
- Debris that you’ll likely want to clear, lest it leave your guests Unhappy.
- Entire buildings, like Wailon Lodge itself just behind your museum or the plaza area behind Passwater Cove.
However, while you will need to buy the plots with cash eventually, before the surrounding developers will take your money, you’ve got to unlock access through gameplay objectives first. The objectives will always have to do with something in that specific museum, but a lot of them will likely be stretch goals for you throughout your gameplay.
Whether you choose to expand your current buildings into the new area or build secondary structures using the Building tool mentioned above, freeing up unused space around the museum can be a huge help. Make a new wing of the museum, move all your Staff rooms into their own building, separate exhibits in shared theme museums – the list of possibilities for expansion are endless.
If you’re playing in sandbox mode, you can choose to begin with all available plots unlocked. Head to the “Additional Settings” menu and change Plots from “All locked” to “All unlocked,” and you’ll start your sandbox save with as much free real estate as possible.

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Two Point Museum has quickly become one of my most anticipated games of 2025.
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